Spielographie
True Crime: New York City (2005)Jobs: Chief Technologist
True Crime: New York City (2005)Jobs: Chief Technologist
True Crime: New York City (2005)Jobs: Chief Technology
Shrek 2 (2004)Jobs: Engine/Technology
Call of Duty: Finest Hour (2004)Jobs: Activision Would Like to Thank
Shrek 2 (2004)Jobs: Engine/Technology
True Crime: Streets of LA (2003)Jobs: Programming / Technology
True Crime: Streets of LA (2003)Jobs: Programming/Technology
Dragon's Lair 3D: Return to the Lair (2002)Jobs: Encore Special Thanks
Vigilante 8: 2nd Offense (2000)Jobs: Luxoflox Corp.
Star Wars: Demolition (2000)Jobs: Designed & Developed by Luxoflux Corp.
Star Wars: Demolition (2000)Jobs: Luxoflux Corp.
Vigilante 8: 2nd Offense (1999)Jobs: Luxoflux Corp.
Vigilante 8 (1999)Jobs: Luxoflux Corp.
Vigilante 8: 2nd Offense (1999)Jobs: Luxoflux Corp.
Vigilante 8 (1998)Jobs: Designed & Developed by
Maui Mallard in Cold Shadow (1997)Jobs: Programming Support
Comix Zone (1995)Jobs: Technical Director | A.I. Scripting | Programmer
Cybercon III (1992)Jobs: Additional Programming
Stunt Island (1992)Jobs: Entwickler | Design
Cybercon III (1991)Jobs: Additional Programming
Helter Skelter (1990)Jobs: Game By
Interphase (1989)Jobs: Programmed by
Helter Skelter (1989)Jobs: Belarus
Helter Skelter (1989)Jobs: Game By
Interphase (1989)Jobs: Programmed by
Pipe Dream (1989)Jobs: Thanks to all who helped to make this possible especially
No Excuses (1988)Jobs: Consultant Programmer
Powerplay: The Game of the Gods (1987)Jobs: Based on an Original Idea by
Powerplay: The Game of the Gods (1987)Jobs: Based on an Original Idea by | Programming by
Killer Gorilla / Gauntlet (1985)Jobs: BBC version by
Mr. Ee! (1984)Jobs: Belarus
Crazy Painter (1983)Jobs: Game By
Killer Gorilla (1983)Jobs: Belarus