Spielographie
Metal Gear Solid 3: Subsistence (2006)Jobs: Computer Graphics Director
Metal Gear Solid: The Twin Snakes (2004)Jobs: Lighting Supervisors | Background Model Supervisors
Metal Gear Solid 3: Snake Eater (2004)Jobs: Lead Artists | Computer Graphics Director
Metal Gear Solid 3: Snake Eater (Premium Package) (2004)Jobs: Lead Artists | Computer Graphics Director
Metal Gear Solid 2: Substance (2003)Jobs: Design Unit | Background Part | Background Art Director
Zone of the Enders: The 2nd Runner (2003)Jobs: Special Thanks
Metal Gear Solid 2: Substance (2002)Jobs: Background Art Director | Background Part | Design Unit
Metal Gear Solid 2: Sons of Liberty (2001)Jobs: Background Art Director | Background Part
Zone of the Enders (2001)Jobs: Special thanks to
Metal Gear Solid: VR Missions (1999)Jobs: Maps modeled by | VR Training mode director | Objects modeled by | Play time adjustment | Maps Designed by
Metal Gear Solid (1998)Jobs: Map construction | Director of VR Training mode | Graphics | Texture Artists | Scenery modeling | Scenery graphics filtering
The Adventures of Batman & Robin (1994)Jobs: Clean Up