Spielographie
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Metal Gear Solid 3: Snake Eater (2004)Jobs: Illustration | Lighting Supervisor | Lighting | Mechanical Design | Art Director | Guns Research/Justification | Weapons Research/Justification | Character Design
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Metal Gear Solid: The Twin Snakes (2004)Jobs: Lighting Supervisors | Illustration | Conceptual Design | Characters & Mechanical Design | Mission Log Illustration
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Metal Gear Solid 3: Snake Eater (Premium Package) (2004)Jobs: Lighting | Guns Research/Justification | Mechanical Design | Character Design | Art Director | Weapons Research/Justification | Lighting Supervisor | Illustration
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Metal Gear Solid 2: Substance (2003)Jobs: Illustration | Character & Mechanic designed by | Art Director | Setting Research / Justification | Concept Design | Shinkawa Theater Illustration | Lighting Direction
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Zone of the Enders: The 2nd Runner (2003)Jobs: Lighting Director | Mechanic Design / Art Director | Planning | "Jehuty" Animation Director
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Zone of the Enders: The 2nd Runner - Special Edition (2003)Jobs: Mechanical Designer
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Zone of the Enders: The Fist of Mars (2002)Jobs: Mechanical Design Supervisors
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Metal Gear Solid 2: Substance (2002)Jobs: Concept Design | Lighting Direction | Shinkawa Theater Illustration | Setting Research/Justification | Character & Mechanic designed by | Art Director | Illustration
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Metal Gear Solid 2: Sons of Liberty (2001)Jobs: Special Thanks - Konami Computer Entertainment Japan Inc. | Concept Design | Illustration | Art Director | Setting Research/Justification | Character & Mechanic designed by | Lighting Direction | Background Design | Shinkawa Theater Illustration
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Zone of the Enders (2001)Jobs: Illustrations | Mechanical Design / Supervision | Mechanical CG Modeling (Supervision)
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Metal Gear Solid (2000)Jobs: Metal Gear design by | Illustrations by
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Metal Gear Solid: VR Missions (1999)Jobs: Visual works
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Metal Gear Solid (1998)Jobs: Lighting Artist | Visual artist for mission log | Storyboard artist/Director | Graphics | Layout | Storyboard Artists | Metal Gear Rex model creater | Spezial Effekte | Screen Layout | Modeler | Art Director | Comics/Visual artist | Character/Mechanical design | Image board artist | Firearms supervisor | Visual works | Digital effects
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Policenauts (1996)Jobs: Illustrations | Digital effects | Verpackung | Posters | Visual Supervisor | Textures | Display Design | Animation Digital Retouching | Digital Retouching & Effects | CG Director | Mechanical Design