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Harry Potter and the Half-Blood Prince (2009)Jobs: Lead Designer

Burnout: Dominator (2007)Jobs: UK Operation Support

Burnout: Revenge (2005)Jobs: Lead Crash Designer

Burnout 3: Takedown (2004)Jobs: Designers

NFL Street (2004)Jobs: QA Testers

NFL Street 2 (2004)Jobs: QA Testers

Madden NFL 2005 (2004)Jobs: QA Tester

Burnout 3: Takedown (2004)Jobs: Designers

Brute Force (2003)Jobs: DB'3 Fallen 23rd Division Special Thanks (Those who left us before the end, but made a big contribution)

Medal of Honor: Rising Sun (2003)Jobs: Test Team

Burnout 2: Point of Impact (2003)Jobs: Lead Designer

Medal of Honor: Rising Sun (2003)Jobs: Test Team

Madden NFL 2004 (2003)Jobs: QA Testers

Quantum Redshift (2002)Jobs: Curly Monsters are | Programming

Burnout 2: Point of Impact (2002)Jobs: Lead Designer

Burnout (2002)Jobs: Game Designer

Burnout (2002)Jobs: Game Designer

N.GEN Racing (2000)Jobs: Created And Developed by Curly Monsters Ltd

Starlancer (2000)Jobs: Executive Producer

O.D.T.: Escape... or Die Trying (1998)Jobs: Greetings

Colony Wars: Vengeance (1998)Jobs: Programming

Professional Underground League of Pain (1997)Jobs: Thanks to

Colony Wars (1997)Jobs: Programming

WipEout XL (1997)Jobs: Programming Team

The Need for Speed (1996)Jobs: Special Thanks

Wing Commander IV: The Price of Freedom (1996)Jobs: Direktor / Regisseur / Leiter | Executive Producer

WipEout XL (1996)Jobs: Programming Team

The Need for Speed (1995)Jobs: Special thanks to

Wing Commander III: Heart of the Tiger (1995)Jobs: Story | Directed by

Wing Commander III: Heart of the Tiger (1994)Jobs: Producers | Story | Besetzung | Directed by | Executive Producer & Director

Wing Commander: Armada (1994)Jobs: Produzent

Super Wing Commander (1994)Jobs: 3-D Space System | Lead Programmer | ORIGIN Graphic System | Producers

The Need for Speed (1994)Jobs: Special Thanks

Wing Commander (1994)Jobs: Produced by | Design by | Space System by | Software Engineers | OriginFX Graphic System | Directed by

Dangerous Streets / Wing Commander (1994)Jobs: OriginFX Graphic System | Produced by | Space System by | Design by | Software Engineers | Directed by

Wing Commander / Wing Commander II (Special CD-ROM Edition) (1994)Jobs: Creative Director | 3D System | Graphics | Programming | Lead Design | Produzent

Strike Commander: Tactical Operations (1993)Jobs: Produzent

Wing Commander: Privateer (1993)Jobs: Executive Producer | Original Design

Strike Commander (1993)Jobs: Library Code | Visuelle Effekte | Original Outline | Mission Design | Produzent | Cockpit, HUD, and MFDs | Cameras | Direktor / Regisseur / Leiter | RealSpace System Programming | Graphics Primitives

Strike Commander: CD-ROM Edition (1993)Jobs: Chief of Correspondents

Wing Commander: The Secret Missions (1993)Jobs: Direktor / Regisseur / Leiter | Producers | Programmers

Wing Commander (1992)Jobs: Produced by | Design by | Software Engineers | Space System by | Directed by | OriginFX Graphic System

Wing Commander (1992)Jobs: Direktor / Regisseur / Leiter | Programmers

Wing Commander II: Vengeance of the Kilrathi - Special Operations 2 (1992)Jobs: Creative Director

Wing Commander II: Vengeance of the Kilrathi (1991)Jobs: Produzent

Bad Blood (1991)Jobs: Designed by | Directed by

Wing Commander: The Secret Missions 2 - Crusade (1991)Jobs: Programming | Produzent

Wing Commander II: Vengeance of the Kilrathi - Special Operations 1 (1991)Jobs: Creative Director

Wing Commander: The Secret Missions (1990)Jobs: Produzent

Bad Blood (1990)Jobs: Additional Programming | Design | Direktor / Regisseur / Leiter

Wing Commander (1990)Jobs: Lead Design | Programming | Graphics / 3D Programming | Produzent

Times of Lore (1989)Jobs: Lead Design | Project Leader | Playtesting | Writing / Dialogue / Story

Knights of Legend (1989)Jobs: Thanks to

Ultima V: Warriors of Destiny (1989)Jobs: Design

Times of Lore (1989)Jobs: Directed by | Storyline | Game Design | Game Conception | Coding | Playtesting

Times of Lore (1988)Jobs: Game Design and Conception | Storyline | Directed by

Ultima V: Warriors of Destiny (1988)Jobs: Design

Times of Lore (1988)Jobs: Storyline | Playtesting | Directed by | Coding | Game Design and Conception

Strykers Run (1986)Jobs: Game design and original ideas by | Coding by | Graphics designed by

Match Day (1985)Jobs: Programming

Wizadore (1985)Jobs: Written by