Spielographie
Ultima V: Warriors of Destiny (1993)Jobs: Additional Design
Ultima Underworld II: Labyrinth of Worlds (1993)Jobs: Writing / Dialogue / Story | Level / Scenario Design
Ultima VI: The False Prophet (1992)Jobs: Writing
Ultima: Runes of Virtue (1992)Jobs: Design | Programming | Sound Effects
Ultima VI: The False Prophet (1991)Jobs: Game Design
Ultima VI: The False Prophet (1990)Jobs: Verpackung | Documentation | Writing / Dialogue / Story
Windwalker (1990)Jobs: Programming Assistance
Windwalker (1989)Jobs: Programming Assistance
Ultima V: Warriors of Destiny (1989)Jobs: Commodore 64/128 conversion by
Omega (1989)Jobs: Terminal Supports
Omega (1989)Jobs: Terminal Supports
Ultima I (1987)Jobs: Programmers
Moebius: The Orb of Celestial Harmony (1986)Jobs: Adapted to Commodore 64 by
Rings of Zilfin (1986)Jobs: Graphics routines from Penguin Software's 'Graphics Magician' were written by
The Quest (1984)Jobs: IBM PC/PCjr by
Expedition Amazon (1983)Jobs: Program Support
The Caverns of Freitag (1982)Jobs: Belarus