Spielographie

Ultima V: Warriors of Destiny (1993)Jobs: Additional Design

Ultima Underworld II: Labyrinth of Worlds (1993)Jobs: Writing / Dialogue / Story | Level / Scenario Design

Ultima VI: The False Prophet (1992)Jobs: Writing

Ultima: Runes of Virtue (1992)Jobs: Design | Programming | Sound Effects

Ultima VI: The False Prophet (1991)Jobs: Game Design

Ultima VI: The False Prophet (1990)Jobs: Verpackung | Documentation | Writing / Dialogue / Story

Windwalker (1990)Jobs: Programming Assistance

Windwalker (1989)Jobs: Programming Assistance

Ultima V: Warriors of Destiny (1989)Jobs: Commodore 64/128 conversion by

Omega (1989)Jobs: Terminal Supports

Omega (1989)Jobs: Terminal Supports

Ultima I (1987)Jobs: Programmers

Moebius: The Orb of Celestial Harmony (1986)Jobs: Adapted to Commodore 64 by

Rings of Zilfin (1986)Jobs: Graphics routines from Penguin Software's 'Graphics Magician' were written by

The Quest (1984)Jobs: IBM PC/PCjr by

Expedition Amazon (1983)Jobs: Program Support

The Caverns of Freitag (1982)Jobs: Belarus