Spielographie
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Full Tilt! Pinball (1996)Jobs: Full Tilt! Theme Music
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SimIsle: Missions in the Rainforest (1995)Jobs: Technical Assistance (Maxis)
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SimCity 2000 (1995)Jobs: Music and Sound
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SimCity 2000: CD Collection (1995)Jobs: Brian Conrad herded the cats to keep their bytes aligned and objects oriented | Brian Conrad and Michael Perry kept the orchestra in tune with cool tones by the Fat Man | Brian Conrad made sure our code didn't look like SinCity 2000 code. | Ed Goldman, Chris Weiss, Brian Conrad, Owen Nelson and a bunch of other people locked themselves in rooms for hours trying to figure out what a SCURK was. | Maxis/SimCity 2000 Intro Music
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SimTower: The Vertical Empire (1995)Jobs: Special thanks to
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SimCity 2000 (1994)Jobs: Musik | Technical Director
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SimHealth (1994)Jobs: Sound and Music
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SimCity 2000 (1994)Jobs: Technical Director | Musik
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SimCity 2000: CD Collection (1994)Jobs: Maxis/SimCity 2000 Intro Music
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SimCity Classic Graphics (1994)Jobs: Product Maintenance and Updates
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SimCity 2000: Urban Renewal Kit (1994)Jobs: Technical Director
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SimCity 2000 (1993)Jobs: Musik | Technical Director
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Sim Farm (1993)Jobs: Thanks to | Sound Programming | Technical Director
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SimCity: Enhanced CD-ROM (1993)Jobs: Technical Lead
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El-Fish (1993)Jobs: BEMUSE Music Generatng System
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SimEarth: The Living Planet (1992)Jobs: Programmer
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SimAnt (1992)Jobs: Amiga Programming | Documentation Contributions
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SimCity (1992)Jobs: Musik
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SimAnt (1991)Jobs: Documentation Contributions
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SimAnt (1991)Jobs: Documentation Contributions
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Sim City: Terrain Editor (1989)Jobs: Conception, Design and Programming on Amiga
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SimCity (1989)Jobs: Amiga Programming
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SimCity (1989)Jobs: Amiga Programming