Burnout 2: Point of Impact
Jahr
Veröffentlichungsdatum
09. April 2003
Plattformen
Perspektiven
Head of Criterion Games
Fiona SperryProduzent
Rupert BrookerProgramming
Amy PhillipsTony ClarkCiaran RooneyDominic ParrottHamish YoungAlistair MilneRichard ParrAlex FryLarry DochertyOlly ReadRodney QuayeTom WilliamsonQA Manager
Simon CrawfordAssociate Producer
Rupert BrookerLead Designer
Chris RobertsVoice Artist
Jamey ScottTeam Audio Programmer
Adam SawkinsLead Tester
Gavin ParkerThe Burnout Team Would Like To Thank The Following People...
Rod CousensCatherine SchellCathy CamposDaniel DawkinsJoao Diniz-SanchesLeah and JacobPoppy and DaisyStephen ReidThe Renderware TeamEveryone at Criterion SoftwareNigel Gordon-StewartConcept Designer
Alex WardCourse Design and Modelling
Michael WilliamsonChris WalleyOmar MohammedStephen UphillTrevor MooreYonsok KoLive Drums
Steve EmneyLive Keyboards
Stephen RootHead of Audio
Stephen RootLead Audio Programmer
Alistair MilneVehicle Design and Modelling
James HansDesigner
Paul CrossThe Audio Team Would Like To Thank The Following People...
Martin at MusictrackLiz at DigidesignLani MinellaAnd Especially...
BrianKevin SmithDon ScottLea WestwoodPaul RobeDavey NicholasPaul S. LacyPhil SayerSam SayerThe Impala GuysTony GillamMarkVehicle Design and Modelling Lead
Mark RendleSenior Producer
Joe BonarLead Artist
Michael WilliamsonLead Programmer
Richard ParrSenior Audio Designer
Ben Minto
Jahr: 2003
Veröffentlichungsdatum
09. April 2003
Perspektiven: Erste Person / Ich-Perspektive, Blick von hinten
Bewertung: ?
Kritiken: ?