Amazing Island
Jahr
Genre
Veröffentlichungsdatum
24. August 2004
Plattformen
Perspektiven
GBA Programmer
Kazutoyo KobayashiOriginal Concept
Yuzo KoshiroChief Planner
Kataru UchimuraMonster Editor Programmer
Hideki KoyamaArt Director
Ayano KoshiroSound Director
Yuzo KoshiroDocumentation
Hiroshi OgataTEDDY
Takeo IgarashiPublicity
Yasushi NagumoTitle logo design
Toshiki YamaguchiChief CG Designer
Makoto WadaPromotion
Takayoshi ŌuchiDebugging
Junichi ShimizuAkira NishikawaAkira TerasawaKazuhiko MoriiChihiro TanikawaSatoshi YamagataDaisuke SuzukiTakahiro KodamaLocalization Director
Osamu ShibamiyaLocalization Support
Emi YamaneBuild Engineer/Project Coordinator
Rick Ribble Jr.President
Hide IrieDirector of product development
Osamu ShibamiyaQA Project Lead
Shawn DobbinsSupervising Producer
Klayton VorlickSenior Media Manager
Teri A. HigginsVice President of Marketing
Scott A. SteinbergLocalization Producer
Kevin FraneCreative Services
Robert SchonfischTester
Lee FrohmanTeam Manager
Yoshihiro SakutaSupervisor
Hisakazu NakagawaDesign Coordinator
Satoru IshigamiEditor/Layout Designer
Colin RestallVerpackung
Moore Design GroupPresented by
SegaIllustration
Ayano KoshiroCo-Producer
Kazuhiko YoshidaProduzent
Seijirou SannabeExecutive Producer
Hisao OguchiJahr: 2004
Veröffentlichungsdatum
24. August 2004
Plattformen: GameCube
Perspektiven: Blick von hinten
Bewertung: ?
Kritiken: ?