Games
Alone in the Dark: The New Nightmare
Jahr
Veröffentlichungsdatum
27. Juni 2001
Plattformen
Perspektiven
Bewertung
Entwickler: Pocket Studios Publishers: Infogrames, Inc.

Additional Graphics / Artwork

Stoo Cambridge

Music & Sound Effects

Rockett Music

Monster and character graphics

WormJoe CartwrightSimon Sheridan

Puzzle scripting & background layout

Daniel MarchantDominic Berzins

Backgrounds, animation, inventory & presentation graphics

Steve IlesSimon Sheridan

Associate Producer

Dominic Berzins

High color engine design and programming

Richard Brough

Combat section programming

Ian C. FayersChris Fayers

Design map & puzzle design

Steve IlesDaniel MarchantSimon Sheridan

Background & Character Graphics

Darkworks

Collision Mapping

Dominic Berzins

Front End Programming

Ray Jakes

Concept and Design

Steve Iles

Business Affairs

Laurence DufourTony Duret

QA Manager

Olivier Robin

Qualitative Test Supervisor

Dominique Morel

Console Debugging Co-Ordinator

Johann Boeve

Console Debugging Team Leader

Stéphane CharrierMerche Sancez

I-Motion VP

Olivier Goulay

Production Director

Eric Labelle

Public Relations

Lynn Daniel

Qualitative Test Co-Ordinator

Emmanuel Cholley

Qualitative Tests Team Leader

Jean-Yves Lapasset

Console Debugging Supervisor

Stéphane Pradier

Production Manager Europe

Stéphane Bonazza
Jahr: 2001
Veröffentlichungsdatum
27. Juni 2001
Plattformen: Game Boy Color
Perspektiven: Vogelperspektive
Bewertung: ?
Kritiken: ?
Entwickler: Pocket Studios Publishers: Infogrames, Inc.

Additional Graphics / Artwork

Stoo Cambridge

Music & Sound Effects

Rockett Music

Monster and character graphics

WormJoe CartwrightSimon Sheridan

Puzzle scripting & background layout

Daniel MarchantDominic Berzins

Backgrounds, animation, inventory & presentation graphics

Steve IlesSimon Sheridan

Associate Producer

Dominic Berzins

High color engine design and programming

Richard Brough

Combat section programming

Ian C. FayersChris Fayers

Design map & puzzle design

Steve IlesDaniel MarchantSimon Sheridan

Background & Character Graphics

Darkworks

Collision Mapping

Dominic Berzins

Front End Programming

Ray Jakes

Concept and Design

Steve Iles

Business Affairs

Laurence DufourTony Duret

QA Manager

Olivier Robin

Qualitative Test Supervisor

Dominique Morel

Console Debugging Co-Ordinator

Johann Boeve

Console Debugging Team Leader

Stéphane CharrierMerche Sancez

I-Motion VP

Olivier Goulay

Production Director

Eric Labelle

Public Relations

Lynn Daniel

Qualitative Test Co-Ordinator

Emmanuel Cholley

Qualitative Tests Team Leader

Jean-Yves Lapasset

Console Debugging Supervisor

Stéphane Pradier

Production Manager Europe

Stéphane Bonazza