Games
The Chronicles of Narnia: The Lion, the Witch and the Wardrobe
Jahr
Genre
Veröffentlichungsdatum
15. November 2005
Plattformen
Perspektiven
---
Bewertung

Technology Manager

Andrew Nigel Fisher

Supervisor, Quality Assurance

Luigi Pardo

Project Lead, Quality Assurance

George Owens

Customer Support Liason

Patrick R. Burns

Executive Producer

Rachel DiPaola

Director, Public Relations

Angela Emery

Director, Quality Assurance

Gary Stevens

Supervisor, Certification

Doug Quackenbush

Assistant Producer, Localization

Ivan O'Neill

Game Design Consultant

Douglas Gresham

Producer, Game Design

Sean Krankel

Associate Manager, Marketing

Angela D. Adams

Director, Game Design

Luigi Priore

Senior Manager, Localization

Philippe Juton

Senior Manager, Marketing

Robert Alvarez

Director of Development Services

Jack Brummet

Director of Operations and Financing

Michael Dean

Level designer

Shawn Wood

Associate Producer

Cheryl Platz

Lead Programmer

Kevin Wright

Director of Marketing

Curtis Asplund

Executive Studio Director

Steven Ettinger

Senior Producer

J. C. Connors

Character Modeling and Animation

Kristofor Durrschmidt

Background Artist

Nathan Lombardi

Interface Artist

Tim Gillette

Testing Lead

Keith Miyahara

Executive Producers

Daniel ElenbaasDavid Mann

Art Director

Randy Briley

Senior Programmer

Douglas A. Schilling

Software Testers

Mike KerseyBen Shirley

Additional Programming

Michael DorganJason Emery

Creative Director

Phillip Trumbo

Designer

Cheryl Platz
Jahr: 2005
Veröffentlichungsdatum
15. November 2005
Plattformen: Game Boy Advance
Perspektiven: ---
Bewertung: ?
Kritiken: ?
Entwickler: Griptonite, Inc. Publishers: Buena Vista Games, Inc.

Technology Manager

Andrew Nigel Fisher

Supervisor, Quality Assurance

Luigi Pardo

Project Lead, Quality Assurance

George Owens

Customer Support Liason

Patrick R. Burns

Executive Producer

Rachel DiPaola

Director, Public Relations

Angela Emery

Director, Quality Assurance

Gary Stevens

Supervisor, Certification

Doug Quackenbush

Assistant Producer, Localization

Ivan O'Neill

Game Design Consultant

Douglas Gresham

Producer, Game Design

Sean Krankel

Associate Manager, Marketing

Angela D. Adams

Director, Game Design

Luigi Priore

Senior Manager, Localization

Philippe Juton

Senior Manager, Marketing

Robert Alvarez

Director of Development Services

Jack Brummet

Director of Operations and Financing

Michael Dean

Level designer

Shawn Wood

Associate Producer

Cheryl Platz

Lead Programmer

Kevin Wright

Director of Marketing

Curtis Asplund

Executive Studio Director

Steven Ettinger

Senior Producer

J. C. Connors

Character Modeling and Animation

Kristofor Durrschmidt

Background Artist

Nathan Lombardi

Interface Artist

Tim Gillette

Testing Lead

Keith Miyahara

Executive Producers

Daniel ElenbaasDavid Mann

Art Director

Randy Briley

Senior Programmer

Douglas A. Schilling

Software Testers

Mike KerseyBen Shirley

Additional Programming

Michael DorganJason Emery

Creative Director

Phillip Trumbo

Designer

Cheryl Platz