Games
Open Season
Jahr
Veröffentlichungsdatum
19. September 2006
Plattformen
Perspektiven
Bewertung

EMEA Director

Alain Corre

EMEA Marketing Director

John Parkes

EMEA group manager

Bénédicte Germain

EMEA brand manager

Guillaume Carmona

Marketing Director

Hélène Juguet

Creative Services Vice President

Allen Adler

Brand Management Director

Karen Conroe

Licensing Director

Pascal J. Bonnet

Market Research Director

Nicki Shovar

North American President

Laurent Detoc

Public Relations Director

David Hawk

Senior Corporate Communications Manager

Jaime Borasi

Project Manager

Michelle Bárta

Licensing Specialist

Gabe Brosbe

Creative Director

Lee Ann Weber

Marketing Vice President

Tony Kee

Senior Brand Manager

Phil Shpilberg

Associate Brand Manager

Erin English

Public Relations Manager

Carol Quito

Worldwide Projects Coordination Director

Anne Blondel-Jouin

Editorial Game Design Director

Lionel Raynaud

Editorial Talent Manager

Caroline Cantin

Editorial Scenarios

Alexis Nolent

International Production Director

Christine Burgess-Quémard

Editorial Gameplay Director

Cyril Derouineau

Editorial Gamescript Director

Emmanuel Guardiola

Europe First Party Manager

Romain Vazeille

International Content Director

Serge Hascoët

Cinematic Director

Alexis Nolent

Studios Operations Director

Pierre Escaich

President

Yves Guillemot

Editorial Artistic Director

Jean-Marc Geffroy

Game Designer

Gaël Léger

Artistic Director

Jonathan Lavigne

Sound Designer

Michel Marsan

Data Manager

Christian Belisle

Human Resources Counselor

Stéphanie Rajot-Peiller

Senior Producer

Bertrand Hélias

Level Designers

Paul WarnePeter Yang

Lead Programmer

Alexandre Maari

Original Music Composed by

Michel Marsan

Project Coordinator

Mathieu Beaulieu

Lead Level Designer

Gaël Léger

Lead Animator

Sendy Gagné

Scriptwriter

Taras Stasiuk

Quality Control - Team Leader

Jean-Dominic Audet

Executive Director, Interactive

Mark Caplan

Executive Producer, Interactive

Keith Hargrove

Quality Control - Studio Manager

Éric Audette

Quality Control - Project Manager

Jonathan Moreau

User Testing Coordinator

Karine Gagnon

User Testing Interviewer

Robin VeretPhilippe Leduc

Linguistic Testing

Enzyme Testing Labs

Studio Director - Enzyme

Carolljo Maher

Chief Executive Officer

Yannis Mallat

Executive VP Management

Christophe Derennes

Executive VP Corporate Affairs

Sabine Hamelin

Sound Studio Coordinator

Frédérique Carbou

Localization Director

Coralie Martin

Localization Department Manager - Enzyme

Kirsten Schrankel

Project Manager - Enzyme

Alexandre Lebel

Executive VP Operations

Olivier Paris

Sound Studio Manager

Jérémi Valiquette

User Testing Lab Manager

Marie-Pierre Dyotte

Localization Project Manager

Corinne Isabelle Le Dour

Linguistic Test Coordinator

Sylvie Tremblay

Senior Marketing Coordinator

Carl Caldareri

Director Editorial Marketing Montreal

Chris Munson

Marketing Game Manager

Sören Lass
Jahr: 2006
Veröffentlichungsdatum
19. September 2006
Plattformen: Game Boy Advance
Perspektiven: Seitenansicht
Bewertung: ?
Kritiken: ?
Entwickler: Ubisoft Divertissements Inc. Publishers: Ubisoft, Inc.

EMEA Director

Alain Corre

EMEA Marketing Director

John Parkes

EMEA group manager

Bénédicte Germain

EMEA brand manager

Guillaume Carmona

Marketing Director

Hélène Juguet

Creative Services Vice President

Allen Adler

Brand Management Director

Karen Conroe

Licensing Director

Pascal J. Bonnet

Market Research Director

Nicki Shovar

North American President

Laurent Detoc

Public Relations Director

David Hawk

Senior Corporate Communications Manager

Jaime Borasi

Project Manager

Michelle Bárta

Licensing Specialist

Gabe Brosbe

Creative Director

Lee Ann Weber

Marketing Vice President

Tony Kee

Senior Brand Manager

Phil Shpilberg

Associate Brand Manager

Erin English

Public Relations Manager

Carol Quito

Worldwide Projects Coordination Director

Anne Blondel-Jouin

Editorial Game Design Director

Lionel Raynaud

Editorial Talent Manager

Caroline Cantin

Editorial Scenarios

Alexis Nolent

International Production Director

Christine Burgess-Quémard

Editorial Gameplay Director

Cyril Derouineau

Editorial Gamescript Director

Emmanuel Guardiola

Europe First Party Manager

Romain Vazeille

International Content Director

Serge Hascoët

Cinematic Director

Alexis Nolent

Studios Operations Director

Pierre Escaich

President

Yves Guillemot

Editorial Artistic Director

Jean-Marc Geffroy

Game Designer

Gaël Léger

Artistic Director

Jonathan Lavigne

Sound Designer

Michel Marsan

Data Manager

Christian Belisle

Human Resources Counselor

Stéphanie Rajot-Peiller

Senior Producer

Bertrand Hélias

Level Designers

Paul WarnePeter Yang

Lead Programmer

Alexandre Maari

Original Music Composed by

Michel Marsan

Project Coordinator

Mathieu Beaulieu

Lead Level Designer

Gaël Léger

Lead Animator

Sendy Gagné

Scriptwriter

Taras Stasiuk

Quality Control - Team Leader

Jean-Dominic Audet

Executive Director, Interactive

Mark Caplan

Executive Producer, Interactive

Keith Hargrove

Quality Control - Studio Manager

Éric Audette

Quality Control - Project Manager

Jonathan Moreau

User Testing Coordinator

Karine Gagnon

User Testing Interviewer

Robin VeretPhilippe Leduc

Linguistic Testing

Enzyme Testing Labs

Studio Director - Enzyme

Carolljo Maher

Chief Executive Officer

Yannis Mallat

Executive VP Management

Christophe Derennes

Executive VP Corporate Affairs

Sabine Hamelin

Sound Studio Coordinator

Frédérique Carbou

Localization Director

Coralie Martin

Localization Department Manager - Enzyme

Kirsten Schrankel

Project Manager - Enzyme

Alexandre Lebel

Executive VP Operations

Olivier Paris

Sound Studio Manager

Jérémi Valiquette

User Testing Lab Manager

Marie-Pierre Dyotte

Localization Project Manager

Corinne Isabelle Le Dour

Linguistic Test Coordinator

Sylvie Tremblay

Senior Marketing Coordinator

Carl Caldareri

Director Editorial Marketing Montreal

Chris Munson

Marketing Game Manager

Sören Lass