Monster House
Jahr
Genre
Veröffentlichungsdatum
18. Juli 2006
Plattformen
Perspektiven
Sound Design
Mike BaughLead Artist
Yan BohlerGame Executive
Pierre RobidouxLead Tester
Cédric MichéaExecutive Producer
Rémi RacineMusic and GAX Sound Driver
Manfred LinznerAdditional Design
Stephen David WarkTools Programmer
André MathieuAnimator
William DouvilleGame Programmer
Guy FleurantGameplay Analyst
Vincent NoiretHead of Production
Chafye NemriBackground Artist
Simon NadeauGraphic Design
Khanh-Long HuynhSpecial Thanks
Lyne GirouardChloé DesautelsMarie-Christine GosselinMaria RadiceAlain MoreauMartin SaindonMartin ThibertCaroline BeaulacBrian J. FarrellKelly FlockJack SorensenTerri SchiekGermaine GioiaBrandy A. CarrilloJenni CarlsonGil KenanJason ClarkHeather SmithGame Designer
David RichardLead Programmer
Alexandre GauthierProduction Resources Manager
Jenae PashTechnical Manager
Peter AndrewTest Supervisor
Nick GardnerFirst Party Supervisor
Adam AffruntiDirector of Creative Services
Howard LiebeskindCreative Service Manager
Kirk SomdalAssociate Project Manager
Rob ShepherdDirector, Project Management
Richard BrowneDirector, Quality Assurance
Monica VallejoInstruction Manual
Keith M. KolmosDirector of Global Brand Management
John ArdellTest Lead
George ErwinSenior Global Brand Manager
Sarah HandleyBrand Manager
Kevin HooperCreative Services Coordinator
Melissa DongesExecutive Director, Interactive
Mark CaplanExecutive Producer, Interactive
Keith Hargrove
Jahr: 2006
Veröffentlichungsdatum
18. Juli 2006
Plattformen: Game Boy Advance
Perspektiven: Vogelperspektive
Bewertung: ?
Kritiken: ?
Game Directors: David Williams