Games
Legacy of Kain: Soul Reaver
Jahr
Veröffentlichungsdatum
25. Januar 2000
Perspektiven
Bewertung

VP Marketing

Scott A. Steinberg

Additional Programming

Jonah StichTom DesmaraisDoug Banks

Texture & Lighting Lead

Timothy Linn

Voice Director

Gordon Hunt

Assistant Product Manager (US)

Brian Silva

Full Motion Animation

GlyphX Inc.

Additional Sound Effects

Steve PapoutsisGreg Shaw

PR Manager (US)

Steve Groll

Lead Programmers

Carl StikaMarc David

Lead Testers (Eidos)

Patrick CowanCorey Fong

Interface Programming

Charles MartinErik Strickland

Sega Dreamcast Programming

Jurjen Katsman

Senior Designer

Richard Lemarchand

Casting Director

Kris Zimmerman Salter

AV Manager

Steve Papoutsis

Marketing Manager (US)

Jim Curry

Executive Producers

Robert K. DyerJonathan Miller

Initial Concept Art

Arnold Ayala

Mesh Lead

Cory Stockton

Recording Studio

ScreenMusic Studios

Test Managers (Eidos)

Tony BourneMichael McHale

Music Composition

Kurt Harland Larson

Original Game Concept

Amy HennigSeth Carus

Audio/Video Lead

Greg Shaw

Sound Design

Kurt Harland Larson

Marketing Artist

Colin O'Connor

Direktor / Regisseur / Leiter

Amy Hennig

Audio Programming

Fred Mack

Lead Animator

James Guilford

Adaptive Audio Programming

Jim Hedges

Creature Art Lead

Daniel Cabuco

In-Game Cinematics Lead

Jeffrey Morgan
Jahr: 2000
Veröffentlichungsdatum
25. Januar 2000
Perspektiven: Blick von hinten
Bewertung: ?
Kritiken: ?
Entwickler: Crystal Dynamics, Inc. Publishers: Eidos Interactive, Inc.

VP Marketing

Scott A. Steinberg

Additional Programming

Jonah StichTom DesmaraisDoug Banks

Texture & Lighting Lead

Timothy Linn

Voice Director

Gordon Hunt

Assistant Product Manager (US)

Brian Silva

Full Motion Animation

GlyphX Inc.

Additional Sound Effects

Steve PapoutsisGreg Shaw

PR Manager (US)

Steve Groll

Lead Programmers

Carl StikaMarc David

Lead Testers (Eidos)

Patrick CowanCorey Fong

Interface Programming

Charles MartinErik Strickland

Sega Dreamcast Programming

Jurjen Katsman

Senior Designer

Richard Lemarchand

Casting Director

Kris Zimmerman Salter

AV Manager

Steve Papoutsis

Marketing Manager (US)

Jim Curry

Executive Producers

Robert K. DyerJonathan Miller

Initial Concept Art

Arnold Ayala

Mesh Lead

Cory Stockton

Recording Studio

ScreenMusic Studios

Test Managers (Eidos)

Tony BourneMichael McHale

Music Composition

Kurt Harland Larson

Original Game Concept

Amy HennigSeth Carus

Audio/Video Lead

Greg Shaw

Sound Design

Kurt Harland Larson

Marketing Artist

Colin O'Connor

Direktor / Regisseur / Leiter

Amy Hennig

Audio Programming

Fred Mack

Lead Animator

James Guilford

Adaptive Audio Programming

Jim Hedges

Creature Art Lead

Daniel Cabuco

In-Game Cinematics Lead

Jeffrey Morgan