Alien Breed 3D II: The Killing Grounds
Jahr
Veröffentlichungsdatum
01. Januar 1996
Plattformen
Perspektiven
Level Editor Coding
Andrew ClitheroeMenu Programming
Daniel HansenManual Design
Paul SharpAdditional Programming
Daniel HansenTextures and Rendering
Michael GreenVector Design
Charles BlessingQ.A. Management
Phil Quirke-WebsterIntro
Daniel HansenAdditional Graphics
WiggzAssistant Q.A. Management
Craig JonesCover Illustration
Kevin JenkinsProgramming
Andrew ClitheroeSerial Link Code
Charles BlessingIncidental Music
Ben ChanterGame Design
Andrew ClitheroeGraphics
Andrew ClitheroeRobot Design
Michael GreenLevel Sound tracks
Ben ChanterAssistant Project Management
Craig JonesVerpackung
Paul SharpCover Illustration (Logo & Re-touching)
Pete Lyon2D Alien Design
Michael Green3D Object Designer
Charles BlessingLevel Design
Jackie LangSound FX
Bjørn Arild LynneProject Manager
Phil Quirke-WebsterVector Editors
Charles BlessingMotivation
Jackie LangAdditional Wall Graphics
Jackie LangDevelopment Director
Martyn James BrownBox Layout
Paul SharpJahr: 1996
Veröffentlichungsdatum
01. Januar 1996
Plattformen: Amiga
Perspektiven: Erste Person / Ich-Perspektive
Bewertung: ?
Kritiken: ?