Games
Alien Breed 3D II: The Killing Grounds
Jahr
Veröffentlichungsdatum
01. Januar 1996
Plattformen
Bewertung

Level Editor Coding

Andrew Clitheroe

Menu Programming

Daniel Hansen

Background Artwork

Rory McLeishPete Lyon

Manual Design

Paul Sharp

Additional Programming

Daniel Hansen

Textures and Rendering

Michael Green

Vector Design

Charles Blessing

Q.A. Management

Phil Quirke-Webster

Additional Graphics

Wiggz

Assistant Q.A. Management

Craig Jones

Cover Illustration

Kevin Jenkins

Programming

Andrew Clitheroe

Serial Link Code

Charles Blessing

Incidental Music

Ben Chanter

Game Design

Andrew Clitheroe

Robot Design

Michael Green

Level Sound tracks

Ben Chanter

Assistant Project Management

Craig Jones

Verpackung

Paul Sharp

Cover Illustration (Logo & Re-touching)

Pete Lyon

2D Alien Design

Michael Green

3D Object Designer

Charles Blessing

Level Design

Jackie Lang

Project Manager

Phil Quirke-Webster

Vector Editors

Charles Blessing

Motivation

Jackie Lang

Additional Wall Graphics

Jackie Lang

Development Director

Martyn James Brown

Box Layout

Paul Sharp
Jahr: 1996
Veröffentlichungsdatum
01. Januar 1996
Plattformen: Amiga
Bewertung: ?
Kritiken: ?
Entwickler: Team17 Software Limited Publishers: Ocean Software Ltd., Team17 Software Limited

Level Editor Coding

Andrew Clitheroe

Menu Programming

Daniel Hansen

Background Artwork

Rory McLeishPete Lyon

Manual Design

Paul Sharp

Additional Programming

Daniel Hansen

Textures and Rendering

Michael Green

Vector Design

Charles Blessing

Q.A. Management

Phil Quirke-Webster

Additional Graphics

Wiggz

Assistant Q.A. Management

Craig Jones

Cover Illustration

Kevin Jenkins

Programming

Andrew Clitheroe

Serial Link Code

Charles Blessing

Incidental Music

Ben Chanter

Game Design

Andrew Clitheroe

Robot Design

Michael Green

Level Sound tracks

Ben Chanter

Assistant Project Management

Craig Jones

Verpackung

Paul Sharp

Cover Illustration (Logo & Re-touching)

Pete Lyon

2D Alien Design

Michael Green

3D Object Designer

Charles Blessing

Level Design

Jackie Lang

Project Manager

Phil Quirke-Webster

Vector Editors

Charles Blessing

Motivation

Jackie Lang

Additional Wall Graphics

Jackie Lang

Development Director

Martyn James Brown

Box Layout

Paul Sharp