Games
Virtua Fighter 3
Jahr
Veröffentlichungsdatum
01. September 1996
Plattformen
Perspektiven
Bewertung
Entwickler: SEGA-AM2 Co., LTD. Publishers: SEGA Enterprises Ltd.
Game Directors: Daichi Katagiri

Design Director

Kazuhiro Izaki

Presented by

SEGA

Produzent

Yu Suzuki

Program Director

Tetsuya Kaku

Main Motion Design, Direction

Kazuhiro Izaki

Motion Design, Advise

Toshiya InoueNaotake Nishimura

Assistant Motion Design

Daichi KatagiriManabu Tsukamoto

Collision, Pin Point Light, Utility

Takashi Fujimura

Polygon Converter

Kazuhiko Takata

Sound, I/O Utility

Koki Koiwa

Test Mode, Coin Utility

Kazutoshi Tozawa

Reflection Mapping, Model3 Base

Takuji Masuda

Effect Design

Makio Kida

TAKA-ARASHI Design

Tetsunari Iwasaki

Assistant Stage Design

Shinya Inoue

Game System, Undulation

Tetsuya Kaku

Cloth, Motion System

Yūichirō Mine

Scroll, Hand Motion

Takeshi Yamanouchi

Stage Collision

Norio Haga

Game System

Daichi Katagiri

Game System, CPU Battle

Kota Matsumoto

Polygon Management

Yoichi NakazatoNaohiro Hirao

Replay, Ending

Shūji Takahashi

Advertise, Ending

Hiroshi Masui

Main Motion Set

Masataka Daigo

Stage&Character Effects

Shigeru Yoshida

Stage Effects

Tsuyoshi Nishida

Character Modeling Direction

Toshihiro Nagoshi

Main Character Design, Modeling

Mika Kojima

Character Design, Modeling

Ringo Manabe

Stage Design, Direction

Naotake Nishimura

Main Stage Design, Modeling

Hideaki Kato

Planning Support

Manabu Tsukamoto
Jahr: 1996
Veröffentlichungsdatum
01. September 1996
Plattformen: Arcade
Perspektiven: Seitenansicht
Bewertung: ?
Kritiken: ?
Entwickler: SEGA-AM2 Co., LTD. Publishers: SEGA Enterprises Ltd. Game Directors: Daichi Katagiri

Design Director

Kazuhiro Izaki

Presented by

SEGA

Produzent

Yu Suzuki

Program Director

Tetsuya Kaku

Main Motion Design, Direction

Kazuhiro Izaki

Motion Design, Advise

Toshiya InoueNaotake Nishimura

Assistant Motion Design

Daichi KatagiriManabu Tsukamoto

Collision, Pin Point Light, Utility

Takashi Fujimura

Polygon Converter

Kazuhiko Takata

Sound, I/O Utility

Koki Koiwa

Test Mode, Coin Utility

Kazutoshi Tozawa

Reflection Mapping, Model3 Base

Takuji Masuda

Effect Design

Makio Kida

TAKA-ARASHI Design

Tetsunari Iwasaki

Assistant Stage Design

Shinya Inoue

Game System, Undulation

Tetsuya Kaku

Cloth, Motion System

Yūichirō Mine

Scroll, Hand Motion

Takeshi Yamanouchi

Stage Collision

Norio Haga

Game System

Daichi Katagiri

Game System, CPU Battle

Kota Matsumoto

Polygon Management

Yoichi NakazatoNaohiro Hirao

Replay, Ending

Shūji Takahashi

Advertise, Ending

Hiroshi Masui

Main Motion Set

Masataka Daigo

Stage&Character Effects

Shigeru Yoshida

Stage Effects

Tsuyoshi Nishida

Character Modeling Direction

Toshihiro Nagoshi

Main Character Design, Modeling

Mika Kojima

Character Design, Modeling

Ringo Manabe

Stage Design, Direction

Naotake Nishimura

Main Stage Design, Modeling

Hideaki Kato

Planning Support

Manabu Tsukamoto