Games
The Incredible Hulk: Ultimate Destruction
Jahr
Genre
Veröffentlichungsdatum
23. August 2005
Bewertung
Autor / Verfasser: Paul Jenkins

Cinematic Animator

Harry Ahn

Lead Game Designer

Eric Holmes

Senior Game Scripter

Gregory A. MacMartin

Technical Project Manager

Katrina Archer

Game Animators

Derek DayMichael Lum

Art Director

Martin Bae

Lead Character Artist

Murray McCarron

Lead Animator

Gerald Sombilon

Concept & Storyboard Art

Steve Sadowski

Lead Programmer

Chris Cudahy

Music Composed and Arranged by

Bill Brown

Project Manager

Lindz Williamson

Boss Level Designer

David Forsey

Character Artists

Jaroslav ChornyTyler Wilson

Technical and Special Effects Artist

Colin Penty

Quality Assurance Testers

Keith BlythLino Conti

Visuelle Effekte

Josh ColeGeoff Richardson

Technical Designer

Brian Smedley

Technical Art Director

Rustle Hill

Sound Director

Scott Morgan

Senior Designers

Al EscuderoDes Hinkson

Combat Designer

Michael Wong

Cinematic Artist

Murray McCarron

Lead Quality Assurance

Jonathan Lim

Technical Director

Mark JamesRyan T. Sammartino

Design Consultant

Paul Jenkins

Executive Producer

Kenneth S. Rosman

Executive Vice President of Worldwide Studios

Michael Pole

Vice President of Production

Bret Berry

Chief Technical Director

Michael Heilemann

Executive Producer-Director of Game Development

Ames Kirshen

President Worldwide Consumer Products

Timothy Rothwell
Jahr: 2005
Veröffentlichungsdatum
23. August 2005
Plattformen: Xbox, PlayStation 2, GameCube
Bewertung: ?
Kritiken: ?
Entwickler: Radical Entertainment Inc. Publishers: Vivendi Universal Games, Inc. Autor / Verfasser: Paul Jenkins

Cinematic Animator

Harry Ahn

Lead Game Designer

Eric Holmes

Senior Game Scripter

Gregory A. MacMartin

Technical Project Manager

Katrina Archer

Game Animators

Derek DayMichael Lum

Art Director

Martin Bae

Lead Character Artist

Murray McCarron

Lead Animator

Gerald Sombilon

Concept & Storyboard Art

Steve Sadowski

Lead Programmer

Chris Cudahy

Music Composed and Arranged by

Bill Brown

Project Manager

Lindz Williamson

Boss Level Designer

David Forsey

Character Artists

Jaroslav ChornyTyler Wilson

Technical and Special Effects Artist

Colin Penty

Quality Assurance Testers

Keith BlythLino Conti

Visuelle Effekte

Josh ColeGeoff Richardson

Technical Designer

Brian Smedley

Technical Art Director

Rustle Hill

Sound Director

Scott Morgan

Senior Designers

Al EscuderoDes Hinkson

Combat Designer

Michael Wong

Cinematic Artist

Murray McCarron

Lead Quality Assurance

Jonathan Lim

Technical Director

Mark JamesRyan T. Sammartino

Design Consultant

Paul Jenkins

Executive Producer

Kenneth S. Rosman

Executive Vice President of Worldwide Studios

Michael Pole

Vice President of Production

Bret Berry

Chief Technical Director

Michael Heilemann

Executive Producer-Director of Game Development

Ames Kirshen

President Worldwide Consumer Products

Timothy Rothwell