Games
Quantum Redshift
Jahr
Veröffentlichungsdatum
16. September 2002
Plattformen
Perspektiven
Bewertung

Character Models

Satoshi Ueda

Story & Scripting Concepts

Curly Monsters

Concept, Design & Development

Curly Monsters Ltd.

Character Concepts

Curly Monsters

Lead Product Manager

Raja Subramoni

IP Development

Brannon Boren

Usability Engineer

Bruce Phillips

Content lead

Bryan Howell

Technical Editor

Beth Demetrescu

Product Planner

Walter Kong

Art Director

Kiki Wolfkill

Development Lead

Andrew Kertesz

Development

Philipp Teschner

Print Production

Chris Lassen

Program Manager

David C. Bridgham

Software Test Lead

Jeff Shea

Audio Director

Matthew Lee Johnston
Jahr: 2002
Veröffentlichungsdatum
16. September 2002
Plattformen: Xbox
Perspektiven: Blick von hinten
Bewertung: ?
Kritiken: ?
Entwickler: Curly Monsters Ltd Publishers: Microsoft Game Studios

Character Models

Satoshi Ueda

Story & Scripting Concepts

Curly Monsters

Concept, Design & Development

Curly Monsters Ltd.

Character Concepts

Curly Monsters

Lead Product Manager

Raja Subramoni

IP Development

Brannon Boren

Usability Engineer

Bruce Phillips

Content lead

Bryan Howell

Technical Editor

Beth Demetrescu

Product Planner

Walter Kong

Art Director

Kiki Wolfkill

Development Lead

Andrew Kertesz

Development

Philipp Teschner

Print Production

Chris Lassen

Program Manager

David C. Bridgham

Software Test Lead

Jeff Shea

Audio Director

Matthew Lee Johnston