Games
Phantom Dust
Jahr
Veröffentlichungsdatum
15. März 2005
Perspektiven
Bewertung
Autor / Verfasser: Takashi Okamoto

Senior Lead Test

Robert Lamb

User Experience Lead and Writer

Kiki McMillan

User Experience Manager

Dana Fos

User-testing Project Lead

Jerome HagenRay Kowalewski

User-testing Group Lead

Keith Steury

Audio Specialist

Barry Dowsett

Lead Product Planner

Jon B. KimmichJames Spahn

Localization Specialists

Miho HoriuchiKyoko Watanabe

Localization Program Manager

Tacey Miller

User Experience Lead

Jason Groce

User-testing Specialist

Sylvia Olveda

EVP, Creative Director

Joseph Sutton

Senior Product Manager

Christina Recchio

Director of Creative Services

Leslie Mills DeMarco

Produzent

Anthony Deluca

QA Manager

Joe McHale

VP of Marketing

Ken Gold

Associate Product Manager

Zachary Smith

ART AND PACKAGING

Lesley Zinn Abarcar

VP of Game Development

Daniel James Kitchen

Marketing Coordinator

Matt Ciccone

Product Development Manager

Catherine Biebelberg

QA Project Lead

Robert Cooper

Character Animation Lead

Ichiro Sato

Map 3D Art Lead

Junko Mimori

Boss 3D Artist

Hideaki Takamura

Menu Programmer

Takao Yajima

Battle Game Designer

Masao Suganuma

Level designer

Natsue Seito

Art Director

Takehiko Yamamoto

Character 3D Art Lead

Ken Karube

Battle Programmer

Keijiro Iwase

Character Animator

Masaya KusunoseRei Matsumura

Boss Animator

Masaomi Honda

Effect Image Design

Kiyoshi Okuyama

Event Programmer

Naruhiko Omuro

Map Effect Programmer

Kenji Fukasawa

Game Design Lead

Toshiharu Tange

Boss Effect Artist

Takenobu Tomita

Producer/Director

Yukio Futatsugi

Character Design

Kenichi IwataIsao Ōishi

Map Effect Artist

Takahiko Kimura

Direction & Coordination

Hiroyuki Okano

Main Programmer

Hiroyuki Ogasawara

Boss Programmer

Shinya Suda

Effect Art Lead

Satoshi Takaki

Opening & Ending Movie

Raphael Digit & Studio Co. Ltd.

Map Programmer

Toshihisa Saitō

Demo Movie Director

Kenichi Iwata

Technical Artist

Rie Tamura

Sound Producer

Yuko Araki

Sound Effects

Masaaki Kaneko

Composer Management

Haruko Miyake

Sound Tools Support

Tomoyuki Hoshi

Voice Recording Director

Sōichirō Kubo

Music Composition & Arrangement

Yoshiyuki UsuiYuko Araki

Music Mixing & Music Recording

Yoshiyuki UsuiYoshikazu Kamata

Recording & Mixing Studio

Microsoft SoundLab Japan

Surround Mixing Studio

Microsoft SoundLab Japan

Voice Actor Coordination

Manabu Saito

IP/License

Atsushi Yoshida

Product Planner

Takayuki Kawasaki

Technical Support

Advanced Technology Group
Jahr: 2005
Veröffentlichungsdatum
15. März 2005
Plattformen: Xbox, Windows Apps, Xbox One
Perspektiven: Blick von hinten
Bewertung: ?
Kritiken: ?
Entwickler: Microsoft Game Studios Japan Publishers: Majesco Sales, Inc. Autor / Verfasser: Takashi Okamoto

Senior Lead Test

Robert Lamb

User Experience Lead and Writer

Kiki McMillan

User Experience Manager

Dana Fos

User-testing Project Lead

Jerome HagenRay Kowalewski

User-testing Group Lead

Keith Steury

Audio Specialist

Barry Dowsett

Lead Product Planner

Jon B. KimmichJames Spahn

Localization Specialists

Miho HoriuchiKyoko Watanabe

Localization Program Manager

Tacey Miller

User Experience Lead

Jason Groce

User-testing Specialist

Sylvia Olveda

EVP, Creative Director

Joseph Sutton

Senior Product Manager

Christina Recchio

Director of Creative Services

Leslie Mills DeMarco

Produzent

Anthony Deluca

QA Manager

Joe McHale

VP of Marketing

Ken Gold

Associate Product Manager

Zachary Smith

ART AND PACKAGING

Lesley Zinn Abarcar

VP of Game Development

Daniel James Kitchen

Marketing Coordinator

Matt Ciccone

Product Development Manager

Catherine Biebelberg

QA Project Lead

Robert Cooper

Character Animation Lead

Ichiro Sato

Map 3D Art Lead

Junko Mimori

Boss 3D Artist

Hideaki Takamura

Menu Programmer

Takao Yajima

Battle Game Designer

Masao Suganuma

Level designer

Natsue Seito

Art Director

Takehiko Yamamoto

Character 3D Art Lead

Ken Karube

Battle Programmer

Keijiro Iwase

Character Animator

Masaya KusunoseRei Matsumura

Boss Animator

Masaomi Honda

Effect Image Design

Kiyoshi Okuyama

Event Programmer

Naruhiko Omuro

Map Effect Programmer

Kenji Fukasawa

Game Design Lead

Toshiharu Tange

Boss Effect Artist

Takenobu Tomita

Producer/Director

Yukio Futatsugi

Character Design

Kenichi IwataIsao Ōishi

Map Effect Artist

Takahiko Kimura

Direction & Coordination

Hiroyuki Okano

Main Programmer

Hiroyuki Ogasawara

Boss Programmer

Shinya Suda

Effect Art Lead

Satoshi Takaki

Opening & Ending Movie

Raphael Digit & Studio Co. Ltd.

Map Programmer

Toshihisa Saitō

Demo Movie Director

Kenichi Iwata

Technical Artist

Rie Tamura

Sound Producer

Yuko Araki

Sound Effects

Masaaki Kaneko

Composer Management

Haruko Miyake

Sound Tools Support

Tomoyuki Hoshi

Voice Recording Director

Sōichirō Kubo

Music Composition & Arrangement

Yoshiyuki UsuiYuko Araki

Music Mixing & Music Recording

Yoshiyuki UsuiYoshikazu Kamata

Recording & Mixing Studio

Microsoft SoundLab Japan

Surround Mixing Studio

Microsoft SoundLab Japan

Voice Actor Coordination

Manabu Saito

IP/License

Atsushi Yoshida

Product Planner

Takayuki Kawasaki

Technical Support

Advanced Technology Group