Games
ObsCure
Jahr
Genre
Veröffentlichungsdatum
06. April 2005
Bewertung

Marketing Director

Jerome DuhamelFrank Holz

Chief Executive Officer

Denis Potentier

Chief Financial Officer

Isabelle Penninck

Administration Assistant

Jamila Ouahid

Employee & Catering

Annie Michiel

Director of Production

Daniel Cohen

Gameplay Adjustment

Emmanuel Nouaille

QA Lead

Franck Quero

Lead Tester

Matthieu Cloix

International Director

Olivier Grassiano

Regional Manager

Sevan Kessissian

Produktmanager

Stephan Pietsch

Head of PR

Udo Lewalter

Anleitung

Philippe Tihy

Music written, produced and supervised by

Olivier Derivière

Music Sound Engine and Script by

Bruno Carrez

Conductor of the Children's Choir of the Opera National de Paris

Gael Darchen

Lead Animator

Olivier Feutry

Lead Game Development

Emmanuel Horrent

Level-Design

Tony Marques

Programming

Christian Martin

Artistic Lead

Anthony Lejeune

Scene Painter Lead

Yann Maheust

Production Lead

Pierre Leroux

Audio System and Physics

Bruno Carrez

Shooting Supervision

Laurent Sauvage

Figures and Cinematographic

Julien Vanhoenacker

Art Technician

Lionel Fumery

Game Development

Emmanuel Bernard
Jahr: 2005
Veröffentlichungsdatum
06. April 2005
Plattformen: Xbox, Windows, PlayStation 2
Bewertung: ?
Kritiken: ?
Entwickler: Hydravision Entertainment Publishers: DreamCatcher Interactive Inc., MC2-Microïds

Marketing Director

Jerome DuhamelFrank Holz

Chief Executive Officer

Denis Potentier

Chief Financial Officer

Isabelle Penninck

Administration Assistant

Jamila Ouahid

Employee & Catering

Annie Michiel

Director of Production

Daniel Cohen

Gameplay Adjustment

Emmanuel Nouaille

QA Lead

Franck Quero

Lead Tester

Matthieu Cloix

International Director

Olivier Grassiano

Regional Manager

Sevan Kessissian

Produktmanager

Stephan Pietsch

Head of PR

Udo Lewalter

Anleitung

Philippe Tihy

Music written, produced and supervised by

Olivier Derivière

Music Sound Engine and Script by

Bruno Carrez

Conductor of the Children's Choir of the Opera National de Paris

Gael Darchen

Lead Animator

Olivier Feutry

Lead Game Development

Emmanuel Horrent

Level-Design

Tony Marques

Programming

Christian Martin

Artistic Lead

Anthony Lejeune

Scene Painter Lead

Yann Maheust

Production Lead

Pierre Leroux

Audio System and Physics

Bruno Carrez

Shooting Supervision

Laurent Sauvage

Figures and Cinematographic

Julien Vanhoenacker

Art Technician

Lionel Fumery

Game Development

Emmanuel Bernard