Games
Final Fight: "Streetwise"
Jahr
Veröffentlichungsdatum
28. Februar 2006
Plattformen
Perspektiven
Bewertung

"11th Hour Life", "Good Night Vienna", "The Last Dance", "World at War"

Performed by The AlpsWrittenRecorded & Owned by The Alps Exclusive Music

Original Score Written by

Brad Fotsch

Design Support

Zachary Huntley

Art Manager

Belinda Heywood

Art Director

Christopher Bretz

President / CEO

Jeremy Gordon

Additional Programming

Joshua LeeGregory Paull

Creative Director

Jeffrey TsengJongbo Kim

Vice President, Operations

Angus Chassels

Game Design Lead

Dave Ralston

Original Final Fight Emulator

Ultrarcade

Übersetzung

Naoki Hayashi

Music License Service

INgroove Inc.

Voice Over Recordists

Elliot AndersBryan Celano

Assistant Producer

Sam Park

Lead Animator

Byung sik Hwang

Senior System Engineer

Masayuki Kasuya

Character Lead

John Hayes

Programming Lead

Narayanan Vaidyanathan

Produzent

Taka Yasuda

Sound Design for Cinematics / Cinematic Mix

Brian Fredrickson

Assistant Supervisor

Sara Huddleston

Character Technical Director

Koji Nagashima

Signet Voice Over Coordinator

Jacquie Shriver Sladeck

Production Assistant

Justin Langley

Production Coordinator

Naoki Hayashi

Cutscene Animation

SemoLogic Inc.

Co‑Producer

Linda Jo

Music Editing

Bryan Celano

Voice Over Director

Kris Zimmerman Salter

Character Artists

Jason EthingtonEiko Mori

Asset Coordinator

Chad Bedell

Voice Over Services / Voice Over Recording

Signet Studios

Effects/UI/HUD

Thomas Schreiber

Animation Lead

Takeshi Hasegawa

Concept Art

Trent Kaniuga

Direktor / Regisseur / Leiter

Yoshiaki Hatano

Voice Over Business Manager

William Beaman

Japan Quality Assurance Lead

Junya Yoshimura

Game Designed by

Capcom Studio 8 Inc.

Promotion Video Editing

Shane Francis

Environment Lead

Gerardo Enzo Sprigg

Music/SoundFX Design

Brad Fotsch

Quality Assurance Lead

James Hui

Sound Design for In-Game SFX / Supervising Sound Designer

Bryan Celano

Cut Scenes/Cut Cameras

Eiko MoriNels J. Potts

Guitars and Bass by

Kristian Habenicht

Audio/Visual Coordinator

James Tabb
Jahr: 2006
Veröffentlichungsdatum
28. Februar 2006
Plattformen: Xbox, PlayStation 2
Perspektiven: Blick von hinten
Bewertung: ?
Kritiken: ?
Entwickler: Capcom Studio 8, Inc. Publishers: Capcom Entertainment, Inc.

"11th Hour Life", "Good Night Vienna", "The Last Dance", "World at War"

Performed by The AlpsWrittenRecorded & Owned by The Alps Exclusive Music

Original Score Written by

Brad Fotsch

Design Support

Zachary Huntley

Art Manager

Belinda Heywood

Art Director

Christopher Bretz

President / CEO

Jeremy Gordon

Additional Programming

Joshua LeeGregory Paull

Creative Director

Jeffrey TsengJongbo Kim

Vice President, Operations

Angus Chassels

Game Design Lead

Dave Ralston

Original Final Fight Emulator

Ultrarcade

Übersetzung

Naoki Hayashi

Music License Service

INgroove Inc.

Voice Over Recordists

Elliot AndersBryan Celano

Assistant Producer

Sam Park

Lead Animator

Byung sik Hwang

Senior System Engineer

Masayuki Kasuya

Character Lead

John Hayes

Programming Lead

Narayanan Vaidyanathan

Produzent

Taka Yasuda

Sound Design for Cinematics / Cinematic Mix

Brian Fredrickson

Assistant Supervisor

Sara Huddleston

Character Technical Director

Koji Nagashima

Signet Voice Over Coordinator

Jacquie Shriver Sladeck

Production Assistant

Justin Langley

Production Coordinator

Naoki Hayashi

Cutscene Animation

SemoLogic Inc.

Co‑Producer

Linda Jo

Music Editing

Bryan Celano

Voice Over Director

Kris Zimmerman Salter

Character Artists

Jason EthingtonEiko Mori

Asset Coordinator

Chad Bedell

Voice Over Services / Voice Over Recording

Signet Studios

Effects/UI/HUD

Thomas Schreiber

Animation Lead

Takeshi Hasegawa

Concept Art

Trent Kaniuga

Direktor / Regisseur / Leiter

Yoshiaki Hatano

Voice Over Business Manager

William Beaman

Japan Quality Assurance Lead

Junya Yoshimura

Game Designed by

Capcom Studio 8 Inc.

Promotion Video Editing

Shane Francis

Environment Lead

Gerardo Enzo Sprigg

Music/SoundFX Design

Brad Fotsch

Quality Assurance Lead

James Hui

Sound Design for In-Game SFX / Supervising Sound Designer

Bryan Celano

Cut Scenes/Cut Cameras

Eiko MoriNels J. Potts

Guitars and Bass by

Kristian Habenicht

Audio/Visual Coordinator

James Tabb