Cel Damage
Jahr
Veröffentlichungsdatum
15. November 2001
Plattformen
Perspektiven
Director of Technology
David WuDevelopment Lead
Rich HilmerProgramming Lead
Daniel PosnerArt Director
Gary SnyderProject Director
Kevin BarrettLead Designer
Kevin BarrettLead Artist
Joseph GanetakosAnimator
David FelthamConcept Artist
Ted KimGame Programmer
Jason Hasenbuhler3D Graphics
Guillaume ProvostTools Programmer
Guillaume ProvostAssistant Developer
Chris ForresterQA Lead
John HarleyOperations Manager
Tova PosnerScheduling & Coordination
Lorraine MahSound Effects
Steven SauvéCut Scene Script
Lane RaichertAdditional Narrative and Design Elements
Raichert MediaCut Scene Foley and Mastering
VenomMusic Composition and Performance
Egg plant ProductionsTesting Supervisor
Timothy AttuquayefioProduzent
Matthew McKnightDocumentation
Ede ClarkeDocumentation Layout
Big Idea GroupPackage Design
Ayzenberg GroupWebsite Producer
Jennifer ChristensonWebsite Art Director
Geoff KoopsAssociate Producer
Jeff HassonInt'l Development Director
Atsuko MatsumotoTesting Manager
Kurt HsuLead Tester
Deni SkeensAssistant Lead Tester
David MillerJahr: 2001
Veröffentlichungsdatum
15. November 2001
Plattformen: Xbox, PlayStation 3, PS Vita, Nintendo Switch, PlayStation 4, Xbox One, PlayStation 2, GameCube
Perspektiven: Blick von hinten
Bewertung: ?
Kritiken: ?