Brothers in Arms: Earned in Blood
Jahr
Veröffentlichungsdatum
06. Oktober 2005
Plattformen
Perspektiven
Direktor / Regisseur / Leiter
Brian MartelCinematic Director
Mikey NeumannQA Testers
Erik AvalosDavid BullenJohn BurrisJason CarlsonPaul CarmanSean CenterEdmund ChangPhilip ChapmanBrian CopeChris EhlingIgor GeyfmanJames GlennMatthew GrahamAmanda HarrisJames HoodBryan HrncirJeffrey MahmoudiCasey McLauchlinMike McVayRobert MelzerChristopher SpencerTroy TavisTatum TippettErik Van HoutenChanda WalkerJan ZeganPR Director
Marc A. TardifMarketing Director
Marc A. TardifScore Composer
David McGarryScore Reader
Milan PuklickyProduzent
Michael WardwellMilitary Advisor & Historian
John AntalSDK Producer
Benjamin NitschkeVoice Talent
Troy BakerLarry BrantleyChad ClineDavid DennisonSean HenniganJonathan HerzogRyan JewellNeil JohnsonJeff KribsRobert McCollumDavid McGarryMikey NeumannJ. D. SandersJeffrey SchmidtRic SpiegelJoel WatsonSam WilliamsonLead Weapon Artist
Stephen BahlLead Animator
Josh RearickUI Programming
Charles KostickHuman Resources Director
Simon HurleyGame & Platform Programming
Jeff BroomeNicholas ChinniciRyan ConlonPatrick DeupreeCharles KostickSean ReardonScott VelasquezLead Multiplayer
Patrick BlankOffice manager
Angie DietrichSDK Level Design
Benjamin NitschkeAudio Programming
Scott VelasquezSkirmish Level Designer
Patrick BlankOrchestral Score Performed by
The Prague FILMharmonic Orchestra - Czech RepublicScore Sound Engineer
John TimperleyQA Director
Evan BirkbyQA Manager
Michael WeberArt Director
Matthew VanDolenLead Programmer
Patrick DeupreeMotion Capture Talent
Josh RearickLead Single Player Game Designer
Erik DoescherScore Studio Technician
Cenda KotzmannAudio Director
David McGarryLip-Sync
Michael AcevedoAllison BerrymanJohn BurrisPaul CarmanIgor GeyfmanBryan HrncirJeffrey MahmoudiChristopher SpencerTatum TippettAssociate Producer
Simon HurleyNetwork Programming
Scott VelasquezSingle Player Game Designer
Michael WardwellAudio Engineer
Mark PettyExecutive Producer
Randy PitchfordTask Force Champion
Stephen BahlAdditional Programming
Brian BurlesonSean CavanaughShawn C. GreenNeil JohnsonSteven JonesStephen PalmerJimmy SiebenJeff WoffordGDS Director
Stephen Palmer3D Character Artist
Nathan ReinhardtArt & 3D Modeling
Keith BurlisonJoseph EspinozaPaul LaSalleEli LunaMikey NeumannLeah PearlMatthew VanDolenSingle Player Level Design & Scripting
Dorian GorskiDaniel August GrafstromEzra Hanson-WhitePatrick KreftingNathan OvermanCarl SheddTechnical Level Design
Dorian GorskiDemo Producer
Brian BurlesonAudio Producer
David McGarryVoice Production
Dallas Audio Post GroupVoice Talent Direction
Jeff KribsScore Conductor
Adam KlemensScore Sessions Organizer
Petr PýchaTechnical Producer
Sean ReardonAdditional Xbox Live Programming
Demiurge StudiosAdditional Marketing
John AntalJahr: 2005
Veröffentlichungsdatum
06. Oktober 2005
Perspektiven: Erste Person / Ich-Perspektive
Bewertung: ?
Kritiken: ?
Autor / Verfasser: Mikey Neumann