Azurik: Rise of Perathia
Jahr
Genre
Veröffentlichungsdatum
28. November 2001
Plattformen
Perspektiven
Game System Architect
Jeff PetkauOrchestrations
Larry KentonMusik
Jeremy SouleProduced by
Stephen Clarke-WillsonDirector of Quality Assurance
Jack BrummetSynth Programming
Soule MediaMarketing
Curtis AsplundOrchestra Coordination
Audrey DeRocheMusic Mixing Engineer
Steve SmithStoryboards
Rick HobergCreative Director
Phillip TrumboAdditional Cinematic Animation
Alberto EufrasioAdditional 3D Models
Cory AllenDesign Architect
Paul KnutzenLevel Artists
Mike ChristianWes GriswoldColin TenneryPriscilla PrenticeCory HamiltonChance RoweDouglas AlbrightAdditional Music Composed by
Julian SouleGraphics System Architect
Jonathan MavorArt Director
J. Clayton CorbisierAssociate Producer
Jeff ClintonInterface Artist
Michael IngrassiaDialog
Michael HumesStephen Clarke-WillsonMatthew StipesJ. Clayton CorbisierAlberto EufrasioDavid HuntJason IlanoDirected by
Stephen Clarke-WillsonLead Designer
Matthew Stipes3D Environmental Sound Design and Development
Drew CadyCombat Consultant
Shelby ShearerStudio Manager
Russell SanchezLocalization Project Manager
Lief ThompsonPrint Layout & Design
Chris LassenInternation Localization Project Manager
Peter FitzpatrickGroup Program Manager
Matthew StipesTest Manager
Harold RyanUser Experience Lead
Eric NylundUsability Lead
Michael MedlockKKX Localization Producer
Shigeru OkadaProduct Marketing Lead
Eric DuehringUsability Specialist
Jerome HagenDocumentation Coordinator
Fionnuala KeeganLead Localization Engineer
Cosmo GrecoLead Localization Tester
John O'SullivanLocalization Tester
John PritchardXbox Support Lead Support Engineer
Craig StumJahr: 2001
Veröffentlichungsdatum
28. November 2001
Plattformen: Xbox
Perspektiven: Dritte Person (Andere)
Bewertung: ?
Kritiken: ?