Games
Area-51
Jahr
Veröffentlichungsdatum
25. April 2005
Bewertung

Dialogue Editing Producers

Matt CaseAndrew Helm

Design Manager

Chuck Lupher

Dialogue Script Editing

Blindlight

Animation Lead

Mookie Weisbrod

Modeling / Level Lead

Dave Ancira

Technical Lead

Aaron Smischney

In-Game Cinema Storyboards

Martin Stoltz

Art Director

Peter Franco

QA Supervisor

Dan Wagner

Lead Product Analyst

Brien J. AtanganTim Waller

Co-Lead Product Analyst

Stephen Scott

Localization

Medialocate

Additional Production Support

Jaimes GrievesCraig McDonald

Foley Recordist

Don Givens

Voice Over Coordinator

Jacquie Shriver Sladeck

Production Assistant

Mark CamperellAmanda Powell

Supervising Sound Designer / Editor

Ronald Dutch Hill

Sound Design Editing

Pamela AronoffBryan Celano

Recording Engineer

Elliot Anders

Foley Walkers

Zane BruceJeff Gunn

Production Coordinator

Sara Huddleston

Voice Director

Kris Zimmerman Salter

System Administrator

Billy Spears

Studio General Manager

Denise Fulton

Studio Technical Director

Craig Galley

Studio Art Director

Cyrus Lum

Studio Creative Director

Harvey Smith

HH Manager

Reneé Higgs

Office Admin

Carrie Barcroft

IT Manager

Paul Vaden

Executive Producer

Michael Gottlieb

Associate Producer

Devin Shatsky

Talent Casting

Blindlight

Full Motion Video

Blur Studio

Audio Director

Marc Schaefgen

Additional Sound Design

Eric Friend

Localization Audio Engineer

Jennifer Noonan

Additional Music Composition

Adam Kay

FMV Sound Design

Soundelux DMG

Level Audio Implementation

Randy BuckDylan HuntMarc Schaefgen

Music Implementation

Dylan Hunt

Cut-Scene Editing & Mixing

Randy Buck

Music Composition & Production

Chris Vrenna

Voice Recording / Processing

Soundelux DMG

Additional Testers

Nigel GandyRussell O'Henly

QA Manager

Mark Richards

Lead Product Analysts

Tim JohnsonRay HammerKent Raffray

Technical Standards Analyst

Raymond Mitchell

Print Design & Production

Creative Services - San Diego - CA.

CS Supervisor

Dave Wilson

Character Modeling QC Supervisor

Sze Chan

Mocap Supervisors

John BuntEric Lalumiere

FI Supervisor

Kirby Miller

Story Development

Paul Talor

Coordinator

Debbie Yu

Animation Supervisor

Jeff Weisend

CG Character Technical Supervisor

Jon Jordan

Layout / Animatic

David Nibbelin

Written by

Richard Strauss

Published By

CF Peters Corp.
Jahr: 2005
Veröffentlichungsdatum
25. April 2005
Plattformen: Xbox, Windows, PlayStation 2
Bewertung: ?
Kritiken: ?
Entwickler: Midway Studios - Austin Inc. Publishers: Midway Home Entertainment, Inc.

Dialogue Editing Producers

Matt CaseAndrew Helm

Design Manager

Chuck Lupher

Dialogue Script Editing

Blindlight

Animation Lead

Mookie Weisbrod

Modeling / Level Lead

Dave Ancira

Technical Lead

Aaron Smischney

In-Game Cinema Storyboards

Martin Stoltz

Art Director

Peter Franco

QA Supervisor

Dan Wagner

Lead Product Analyst

Brien J. AtanganTim Waller

Co-Lead Product Analyst

Stephen Scott

Localization

Medialocate

Additional Production Support

Jaimes GrievesCraig McDonald

Foley Recordist

Don Givens

Voice Over Coordinator

Jacquie Shriver Sladeck

Production Assistant

Mark CamperellAmanda Powell

Supervising Sound Designer / Editor

Ronald Dutch Hill

Sound Design Editing

Pamela AronoffBryan Celano

Recording Engineer

Elliot Anders

Foley Walkers

Zane BruceJeff Gunn

Production Coordinator

Sara Huddleston

Voice Director

Kris Zimmerman Salter

System Administrator

Billy Spears

Studio General Manager

Denise Fulton

Studio Technical Director

Craig Galley

Studio Art Director

Cyrus Lum

Studio Creative Director

Harvey Smith

HH Manager

Reneé Higgs

Office Admin

Carrie Barcroft

IT Manager

Paul Vaden

Executive Producer

Michael Gottlieb

Associate Producer

Devin Shatsky

Talent Casting

Blindlight

Full Motion Video

Blur Studio

Audio Director

Marc Schaefgen

Additional Sound Design

Eric Friend

Localization Audio Engineer

Jennifer Noonan

Additional Music Composition

Adam Kay

FMV Sound Design

Soundelux DMG

Level Audio Implementation

Randy BuckDylan HuntMarc Schaefgen

Music Implementation

Dylan Hunt

Cut-Scene Editing & Mixing

Randy Buck

Music Composition & Production

Chris Vrenna

Voice Recording / Processing

Soundelux DMG

Additional Testers

Nigel GandyRussell O'Henly

QA Manager

Mark Richards

Lead Product Analysts

Tim JohnsonRay HammerKent Raffray

Technical Standards Analyst

Raymond Mitchell

Print Design & Production

Creative Services - San Diego - CA.

CS Supervisor

Dave Wilson

Character Modeling QC Supervisor

Sze Chan

Mocap Supervisors

John BuntEric Lalumiere

FI Supervisor

Kirby Miller

Story Development

Paul Talor

Coordinator

Debbie Yu

Animation Supervisor

Jeff Weisend

CG Character Technical Supervisor

Jon Jordan

Layout / Animatic

David Nibbelin

Written by

Richard Strauss

Published By

CF Peters Corp.