Games
Zone of the Enders
Jahr
Veröffentlichungsdatum
27. März 2001
Plattformen
Bewertung

High Resolution Model Creation

Youngbaek Kim

Art Director

Ichiro Kutome

Logotype Design / Package Design / Simulation CI Design

Ichiro Kutome

Production Coordinaton

SPARKS

Musical Direction

Yoshiyuki Itō

Executive Producer

Shunji Inoue

Original map design

Shirō Mukaide

Game Design Unit Director

Takashi Kitao

Übersetzung

AC Enterprise

Additional Translation & Check

Scott Dolph

International Coordinator

Scott Dolph

Game Part Sound Effects

Ryoji MakimuraAkihiro Honda

Voice Over Coordination

Janice Iraci

Sound Advisor

Kazuki Muraoka

Movie Part BGM Production / Refinement

Norihiko Hibino

Multi-track BGM Editing

Akihiro Honda

Voice Edit / Voice Effects

Miki Ito

Movie Part Sound Effects

Miki ItoMaki Kirioka

Voice Over recorded at

Music Annex Inc

Chief Engineer

Lance Nottle

Assistant Engineer

Stephanie Villa

Sound Unit Director

Maki Kirioka

Production / Copyright

KCE Japan Inc

Regieassistent

Shirō Mukaide

Direktor / Regisseur / Leiter

Noriaki Okamura

Produzent

Hideo Kojima

Manufacturing / Distribution

Konami Corporation

Synthesizer Operation

Toyoaki Mishima

Product Coordinator

Sumiko Shindo

Production Management

Toshiaki Otsuka

Percussoins

Tamao Fujii

Vocal & Chorus & Opera

Maiko Horisawa

Vocal, Chorus Recording Engineer

Shinji Kano

Character Design / Art Direction

Nobuyoshi Nishimura

Mechanical Design / Supervision

Yoji Shinkawa

Art Design / Mechanical Design

Toshio Noguchi

Skeleton ./ Model Construction

Kyoko Hariyama

Direction / Storyboard

Nobuyoshi Nishimura

Character CG Modeling

Hiroyuki InoueKumi Sato

Opening Movie Creation

Hideo Kojima

Movie Unit Director

Shuyou Murata

Lip Sync Data Creation

Ryosaku Ueno

Polygon Demo Tool

Masayuki Kobayashi

Program Unit Director

Takashi Kitao

Bug Check Management

Shinichiro Shimano

System Program (Main)

Masayuki Kobayashi

Game Program (Main)

Takashi Kitao

Destruction Effects

Takaaki Kitamura

VR Program

Masafumi Okuta

Sound Program

Kazuki Muraoka

Animation Camera System

Takashi Kitao

Script Compiler

Takashi Kitao

Weapon Program

Masafumi Okuta

Web Site Art Direction / Illustration Remixing

Ichiro Kutome

Website Production

Masato Ide

Advertising Art Direction / Design

Ichiro Kutome

Advertising Text Creation

Shuyou MurataRyosaku UenoShirō Mukaide

Advertising Text Translation

Scott Dolph

Z.O.E. Animation Project Planning

Satoshi Shimomura

Production Coordinator

Sumiko Shindo

Vocal Chorus Recording Engineer

Shinji Kano

Mechanical CG Modeling (Supervision)

Yoji Shinkawa

Art Supervision / Background CG Modeling

Yoshiyuki Koido

Design Unit Director (Background)

Shinichiro Shimano

Mechanical CG Modeling (Refinement)

Yoshiteru Kobayashi

Mechanical CG Modeling (Fundamental)

Youngbaek KimYoshiteru Kobayashi

Skeleton Model Construction

Kyoko Hariyama

Pad Demo Production Supervision

Nobuyoshi Nishimura

Screen Demo Production / Editing

Kyoko Hariyama

Polygon Demo Production / Motion / Camerawork / Data Conversion

Makoto Akashi

Pad Demo Production Management

Ryosaku Ueno

CG Supervision / Background CG Modeling

Shinichiro Shimano

Background CG Modeling

Natsuyo TanakaTomomi Kato

Polygon Demo Direction / Storyboard

Nobuyoshi Nishimura

Design Unit Director (Mechanics / Effects)

Yoshiteru Kobayashi

Text (Subtitles) Editing

Ryosaku Ueno

Setting Creation Cooperation

Akira Tanizaki
Jahr: 2001
Veröffentlichungsdatum
27. März 2001
Plattformen: PlayStation 2
Bewertung: ?
Kritiken: ?
Entwickler: Konami Computer Entertainment Japan, Inc. Publishers: Konami of America, Inc.

High Resolution Model Creation

Youngbaek Kim

Art Director

Ichiro Kutome

Logotype Design / Package Design / Simulation CI Design

Ichiro Kutome

Production Coordinaton

SPARKS

Musical Direction

Yoshiyuki Itō

Executive Producer

Shunji Inoue

Original map design

Shirō Mukaide

Game Design Unit Director

Takashi Kitao

Übersetzung

AC Enterprise

Additional Translation & Check

Scott Dolph

International Coordinator

Scott Dolph

Game Part Sound Effects

Ryoji MakimuraAkihiro Honda

Voice Over Coordination

Janice Iraci

Sound Advisor

Kazuki Muraoka

Movie Part BGM Production / Refinement

Norihiko Hibino

Multi-track BGM Editing

Akihiro Honda

Voice Edit / Voice Effects

Miki Ito

Movie Part Sound Effects

Miki ItoMaki Kirioka

Voice Over recorded at

Music Annex Inc

Chief Engineer

Lance Nottle

Assistant Engineer

Stephanie Villa

Sound Unit Director

Maki Kirioka

Production / Copyright

KCE Japan Inc

Regieassistent

Shirō Mukaide

Direktor / Regisseur / Leiter

Noriaki Okamura

Produzent

Hideo Kojima

Manufacturing / Distribution

Konami Corporation

Synthesizer Operation

Toyoaki Mishima

Product Coordinator

Sumiko Shindo

Production Management

Toshiaki Otsuka

Percussoins

Tamao Fujii

Vocal & Chorus & Opera

Maiko Horisawa

Vocal, Chorus Recording Engineer

Shinji Kano

Character Design / Art Direction

Nobuyoshi Nishimura

Mechanical Design / Supervision

Yoji Shinkawa

Art Design / Mechanical Design

Toshio Noguchi

Skeleton ./ Model Construction

Kyoko Hariyama

Direction / Storyboard

Nobuyoshi Nishimura

Character CG Modeling

Hiroyuki InoueKumi Sato

Opening Movie Creation

Hideo Kojima

Movie Unit Director

Shuyou Murata

Lip Sync Data Creation

Ryosaku Ueno

Polygon Demo Tool

Masayuki Kobayashi

Program Unit Director

Takashi Kitao

Bug Check Management

Shinichiro Shimano

System Program (Main)

Masayuki Kobayashi

Game Program (Main)

Takashi Kitao

Destruction Effects

Takaaki Kitamura

VR Program

Masafumi Okuta

Sound Program

Kazuki Muraoka

Animation Camera System

Takashi Kitao

Script Compiler

Takashi Kitao

Weapon Program

Masafumi Okuta

Web Site Art Direction / Illustration Remixing

Ichiro Kutome

Website Production

Masato Ide

Advertising Art Direction / Design

Ichiro Kutome

Advertising Text Creation

Shuyou MurataRyosaku UenoShirō Mukaide

Advertising Text Translation

Scott Dolph

Z.O.E. Animation Project Planning

Satoshi Shimomura

Production Coordinator

Sumiko Shindo

Vocal Chorus Recording Engineer

Shinji Kano

Mechanical CG Modeling (Supervision)

Yoji Shinkawa

Art Supervision / Background CG Modeling

Yoshiyuki Koido

Design Unit Director (Background)

Shinichiro Shimano

Mechanical CG Modeling (Refinement)

Yoshiteru Kobayashi

Mechanical CG Modeling (Fundamental)

Youngbaek KimYoshiteru Kobayashi

Skeleton Model Construction

Kyoko Hariyama

Pad Demo Production Supervision

Nobuyoshi Nishimura

Screen Demo Production / Editing

Kyoko Hariyama

Polygon Demo Production / Motion / Camerawork / Data Conversion

Makoto Akashi

Pad Demo Production Management

Ryosaku Ueno

CG Supervision / Background CG Modeling

Shinichiro Shimano

Background CG Modeling

Natsuyo TanakaTomomi Kato

Polygon Demo Direction / Storyboard

Nobuyoshi Nishimura

Design Unit Director (Mechanics / Effects)

Yoshiteru Kobayashi

Text (Subtitles) Editing

Ryosaku Ueno

Setting Creation Cooperation

Akira Tanizaki