Zone of the Enders
Jahr
Veröffentlichungsdatum
27. März 2001
Plattformen
Perspektiven
High Resolution Model Creation
Youngbaek KimArt Director
Ichiro KutomeLogotype Design / Package Design / Simulation CI Design
Ichiro KutomeSpecial thanks to
Ken OgasawaraJune HonmaDavid CoxYasuo MiyakawaMasahiro InoueYoshikazu MatsuhanaKazunobu UeharaKunio TakabeTakashi MizutaniHideki SasakiYutaka NegishiSo ToyotaIkuya NakamuraSatoshi HiranoMGS2 StaffTakaaki KumemuraTakahiro OmoriYumiko KitamuraProduction Coordinaton
SPARKSMusical Direction
Yoshiyuki ItōExecutive Producer
Shunji InoueOriginal map design
Shirō MukaideGame Design Unit Director
Takashi KitaoÜbersetzung
AC EnterpriseAdditional Translation & Check
Scott DolphTranslation Check
Latina International CorporationInternational Coordinator
Scott DolphVoice Over Coordination
Janice IraciSound Advisor
Kazuki MuraokaMovie Part BGM Production / Refinement
Norihiko HibinoMulti-track BGM Editing
Akihiro HondaVoice Edit / Voice Effects
Miki ItoVoice Over recorded at
Music Annex IncChief Engineer
Lance NottleAssistant Engineer
Stephanie VillaSound Unit Director
Maki KiriokaProduction / Copyright
KCE Japan IncRegieassistent
Shirō MukaideDirektor / Regisseur / Leiter
Noriaki OkamuraProduzent
Hideo KojimaManufacturing / Distribution
Konami CorporationSynthesizer Operation
Toyoaki MishimaProduct Coordinator
Sumiko ShindoProduction Management
Toshiaki OtsukaPercussoins
Tamao FujiiVocal & Chorus & Opera
Maiko HorisawaVocal, Chorus Recording Engineer
Shinji KanoCharacter Design / Art Direction
Nobuyoshi NishimuraMechanical Design / Supervision
Yoji ShinkawaArt Design / Mechanical Design
Toshio NoguchiSkeleton ./ Model Construction
Kyoko HariyamaEffects
Hideaki MoriHiroyuki TsuchidaYuichi HirasatoTōru KawakamiKyoko HariyamaReiko HagiwaraAkira SawaTsuguro ShimpoOsamu FukushimaUsagi TanakaTsuyoshi OkinoShinichiro HashimotoYoshiteru KobayashiDirection / Storyboard
Nobuyoshi NishimuraOpening Movie Creation
Hideo KojimaMovie Unit Director
Shuyou MurataLip Sync Data Creation
Ryosaku UenoDemo Background / Prop CG Modeling
Hiroyuki TsuchidaYuichi HirasatoKumi SatoYoungbaek KimAkira SawaTsuguro ShimpoOsamu FukushimaMasaki HigashimotoTsuyoshi OkinoShinichiro HashimotoLayout
Hideaki MoriPolygon Demo Tool
Masayuki KobayashiProgram Unit Director
Takashi KitaoBug Check Management
Shinichiro ShimanoSystem Program (Main)
Masayuki KobayashiGame Program (Main)
Takashi KitaoDestruction Effects
Takaaki KitamuraVR Program
Masafumi OkutaSound Program
Kazuki MuraokaAnimation Camera System
Takashi KitaoScript Compiler
Takashi KitaoWeapon Program
Masafumi OkutaWeb Site Art Direction / Illustration Remixing
Ichiro KutomeWebsite Production
Masato IdeAdvertising Art Direction / Design
Ichiro KutomeAdvertising Text Translation
Scott DolphZ.O.E. Animation Project Planning
Satoshi ShimomuraProduction Coordinator
Sumiko ShindoPiano
Daisaku KumeGuitar
Takayuki HijikataVocal Chorus Recording Engineer
Shinji KanoChorus
Maiko HorisawaMechanical CG Modeling (Supervision)
Yoji ShinkawaArt Supervision / Background CG Modeling
Yoshiyuki KoidoDesign Unit Director (Background)
Shinichiro ShimanoMechanical CG Modeling (Refinement)
Yoshiteru KobayashiSkeleton Model Construction
Kyoko HariyamaPad Demo Production Supervision
Nobuyoshi NishimuraScreen Demo Production / Editing
Kyoko HariyamaPolygon Demo Production / Motion / Camerawork / Data Conversion
Makoto AkashiPad Demo Production / Camerawork
Masaya KobayashiJuntaro SaitoShirō MukaideRyosaku UenoYoshiteru KobayashiTakashi KitaoPad Demo Production Management
Ryosaku UenoCG Supervision / Background CG Modeling
Shinichiro ShimanoPolygon Demo Direction / Storyboard
Nobuyoshi NishimuraDesign Unit Director (Mechanics / Effects)
Yoshiteru KobayashiText (Subtitles) Editing
Ryosaku UenoSetting Creation Cooperation
Akira TanizakiJahr: 2001
Veröffentlichungsdatum
27. März 2001
Plattformen: PlayStation 2
Perspektiven: Dritte Person (Andere)
Bewertung: ?
Kritiken: ?