War of the Monsters
Jahr
Veröffentlichungsdatum
15. Januar 2003
Plattformen
Perspektiven
Director of product development
Allan BeckerOriginal Concept
David JaffeAdditional Game Design
Jo WrightAdditional Concept Artwork
Martin MercerTianyi HanSteve CeragioliChristopher GraySimon HunterSteve PakJordu SchellVP product Development
Shuhei YoshidaSenior Producer
Barbara HouseAudio Director
Buzz BurrowesMusic Director
Chuck DoudSound Design Manager
David MurrantLead Charactor Animator
Mitch StevensSound Design
Sandra GearyAll Music Recorded and Mixed at
Big Idea Studios in Salt Lake City UtahCinematic Supervisor
Scott McMahonCG Coordinator
Brian JohnsonGuitars and Bass Performances
Rich DixonOrchestra Concert Master
Lenny BrausCinematic Creative Project Lead
Gene StroccoCG Art Director
Bob EstusCinematic Technical Engineer
David RandolphLead Modeler
Jason TurnerVocals Performances
Megan MurdockCinematic CG Artist
Bill JohnstonOriginal Music
Big Idea Music Productions Inc.Music Copy Work
Greg ButtersProducer/Senior Artist
Benjamin HarrisonLive Drums and Live Percussion
Joel StevenettChuck E. MyersLisle MooreTino SaikiPierre Dufresneand the U of U Drum Line:Isaac SandersCourtney LarsenDaniel SchneiderRyan SinnerOrchestra Conductor
Lisle MooreDirector of Product Development Services Group
Dwayne MasonCG Animated Cinematics
Argonaut CG FilmsCo-Producer
Brady EllisLive Strings Performances: Violins
Loi Anne EyringGwen ThorntonYuki MacQueenLenny BrausNatalie ReedAmy JacksonJudd SheranionJudy RichSound and Music
Big Idea MusicUsability Manager
Doug DamronCore Lead Analyst
David PaymardProject Coordinator
Fred DodsonTechnology Manager
Kevin SimmonsLab Technician
Vince LoughneyRelease Coordinator
Eric IppolitoAssistant Project Coordinator
Jason VillaDirektor / Regisseur / Leiter
Michael BlackledgeSenior Manager
Ritchard MarkelzCore Manager
Mike ViegelSCEA Santa Monica Studio's Special Thanks
Lionheart Music Inc.Origin StudiosKatsuhiko KanazawaKoji SaitoMasaaki Doithe development teams at SCEIKazuo MatsubayashiTakenori KomatsuWilliam MaxwellErnie AltbackerSpouses/Significant Othersfamilies of the development teamDirector, Promotions
Sharon ShapiroDirector, Direct and Online Marketing
Steve WilliamsCreative Services Manager
Jack SilerManual copy
Grant D. LukeAssociate Product Manager
Grant D. LukeSenior Manager, Product Marketing
Susan Nourai PanicoDirector, Product Marketing
Ami Matsumura-BlaireDirector, Public Relations
Molly SmithDirector, Loyalty and Channel Marketing
Ed DeMasiPackaging and Manual Design
Price Design TeamSpecial Thanks to the SCEA Executive Management Team
Kaz HiraiAndrew HouseJack TrettonShuhei YoshidaMarilyn WeyantRiley R. Russell IIISteve RossMasayuki ChataniSound Designer
Tommy TallaricoProduction Artist
Owen RichardsonExecutive Producer
Scott CampbellIncog Inc Entertainment's Special Thanks
Big IdeaArgonaut FilmsSpouses/Significant Othersfamilies of the development teamAudio Programming
Wayne GregoireCreative Director
Kellan HatchProduction Coordinator
Angelic QuintanaNetwork Administrator/Programming
Greg ChandlerTest Lead
Mike SnowJahr: 2003
Veröffentlichungsdatum
15. Januar 2003
Perspektiven: Dritte Person (Andere)
Bewertung: ?
Kritiken: ?
Game Directors: Mike Giam