Games
War of the Monsters
Jahr
Veröffentlichungsdatum
15. Januar 2003
Bewertung

Director of product development

Allan Becker

Original Concept

David Jaffe

Additional Game Design

Jo Wright

VP product Development

Shuhei Yoshida

Senior Producer

Barbara House

Audio Director

Buzz Burrowes

Music Director

Chuck Doud

Sound Design Manager

David Murrant

Lead Charactor Animator

Mitch Stevens

Sound Design

Sandra Geary

Live Strings Performances: Cello

Warren MuellerCassie OlsonFrances Bach

All Music Recorded and Mixed at

Big Idea Studios in Salt Lake City Utah

Cinematic Supervisor

Scott McMahon

CG Coordinator

Brian Johnson

Guitars and Bass Performances

Rich Dixon

Orchestra Live Winds Performances

C. Ray SmithDaron Bradford

Orchestra Concert Master

Lenny Braus

Live Brass Performances: Trombones/Bass Trombones

Neil HendriksenLou CampbellBryan Hoffheins

Cinematic Creative Project Lead

Gene Strocco

CG Art Director

Bob Estus

Cinematic Technical Engineer

David Randolph

Lead Modeler

Jason Turner

Vocals Performances

Megan Murdock

Cinematic Editor/Compositor

Jahil NelsonDon Lacy

Cinematic CG Artist

Bill Johnston

Music Copy Work

Greg Butters

Live Brass Performances: Trumpets

Tony DiLorenzoEd GornikLisa Verzella

Live Brass Performances: French Horns

Larry LoweNathan BasingerBrian Jensen

Producer/Senior Artist

Benjamin Harrison

Orchestra Conductor

Lisle Moore

Live Strings Performances: Bass

Benjamin HendersonLola Lowry

Director of Product Development Services Group

Dwayne Mason

Cinematic Project Manager

Kate Johnson-PageNonet Vargas

CG Animated Cinematics

Argonaut CG Films

Co-Producer

Brady Ellis

Sound and Music

Big Idea Music

Live Strings Performances: Viola

Mario OrtizLeslie HarlowJennie OutramNels Paulson

Usability Manager

Doug Damron

Core Lead Analyst

David Paymard

Project Coordinator

Fred Dodson

Technology Manager

Kevin Simmons

Lab Technician

Vince Loughney

Release Coordinator

Eric Ippolito

Assistant Project Coordinator

Jason Villa

Direktor / Regisseur / Leiter

Michael Blackledge

Senior Manager

Ritchard Markelz

Core Manager

Mike Viegel

Director, Promotions

Sharon Shapiro

Director, Direct and Online Marketing

Steve Williams

Creative Services Manager

Jack Siler

Manual copy

Grant D. Luke

Associate Product Manager

Grant D. Luke

Senior Manager, Product Marketing

Susan Nourai Panico

Director, Product Marketing

Ami Matsumura-Blaire

Director, Public Relations

Molly Smith

Director, Loyalty and Channel Marketing

Ed DeMasi

Packaging and Manual Design

Price Design Team

Sound Designer

Tommy Tallarico

Production Artist

Owen Richardson

Additional Game Programming

Kirk BaumSteve PoulsonMike Schmidt

Executive Producer

Scott Campbell

Audio Programming

Wayne Gregoire

Creative Director

Kellan Hatch

Production Coordinator

Angelic Quintana

Network Administrator/Programming

Greg Chandler

Test Lead

Mike Snow
Jahr: 2003
Veröffentlichungsdatum
15. Januar 2003
Bewertung: ?
Kritiken: ?
Entwickler: Incog Inc. Entertainment Publishers: Sony Computer Entertainment America Inc. Game Directors: Mike Giam

Director of product development

Allan Becker

Original Concept

David Jaffe

Additional Game Design

Jo Wright

VP product Development

Shuhei Yoshida

Senior Producer

Barbara House

Audio Director

Buzz Burrowes

Music Director

Chuck Doud

Sound Design Manager

David Murrant

Lead Charactor Animator

Mitch Stevens

Sound Design

Sandra Geary

Live Strings Performances: Cello

Warren MuellerCassie OlsonFrances Bach

All Music Recorded and Mixed at

Big Idea Studios in Salt Lake City Utah

Cinematic Supervisor

Scott McMahon

CG Coordinator

Brian Johnson

Guitars and Bass Performances

Rich Dixon

Orchestra Live Winds Performances

C. Ray SmithDaron Bradford

Orchestra Concert Master

Lenny Braus

Live Brass Performances: Trombones/Bass Trombones

Neil HendriksenLou CampbellBryan Hoffheins

Cinematic Creative Project Lead

Gene Strocco

CG Art Director

Bob Estus

Cinematic Technical Engineer

David Randolph

Lead Modeler

Jason Turner

Vocals Performances

Megan Murdock

Cinematic Editor/Compositor

Jahil NelsonDon Lacy

Cinematic CG Artist

Bill Johnston

Music Copy Work

Greg Butters

Live Brass Performances: Trumpets

Tony DiLorenzoEd GornikLisa Verzella

Live Brass Performances: French Horns

Larry LoweNathan BasingerBrian Jensen

Producer/Senior Artist

Benjamin Harrison

Orchestra Conductor

Lisle Moore

Live Strings Performances: Bass

Benjamin HendersonLola Lowry

Director of Product Development Services Group

Dwayne Mason

Cinematic Project Manager

Kate Johnson-PageNonet Vargas

CG Animated Cinematics

Argonaut CG Films

Co-Producer

Brady Ellis

Sound and Music

Big Idea Music

Live Strings Performances: Viola

Mario OrtizLeslie HarlowJennie OutramNels Paulson

Usability Manager

Doug Damron

Core Lead Analyst

David Paymard

Project Coordinator

Fred Dodson

Technology Manager

Kevin Simmons

Lab Technician

Vince Loughney

Release Coordinator

Eric Ippolito

Assistant Project Coordinator

Jason Villa

Direktor / Regisseur / Leiter

Michael Blackledge

Senior Manager

Ritchard Markelz

Core Manager

Mike Viegel

Director, Promotions

Sharon Shapiro

Director, Direct and Online Marketing

Steve Williams

Creative Services Manager

Jack Siler

Manual copy

Grant D. Luke

Associate Product Manager

Grant D. Luke

Senior Manager, Product Marketing

Susan Nourai Panico

Director, Product Marketing

Ami Matsumura-Blaire

Director, Public Relations

Molly Smith

Director, Loyalty and Channel Marketing

Ed DeMasi

Packaging and Manual Design

Price Design Team

Sound Designer

Tommy Tallarico

Production Artist

Owen Richardson

Additional Game Programming

Kirk BaumSteve PoulsonMike Schmidt

Executive Producer

Scott Campbell

Audio Programming

Wayne Gregoire

Creative Director

Kellan Hatch

Production Coordinator

Angelic Quintana

Network Administrator/Programming

Greg Chandler

Test Lead

Mike Snow