Tom Clancy's Ghost Recon 2: 2007 - First Contact
Jahr
Veröffentlichungsdatum
01. Januar 2004
Plattformen
Perspektiven
Graphic Team Leader
Kailin ZhuAnimation Team Leader
Ping WuTesting Team Leader
Xu Hai LingLocalization Designer
Lu Zheng JieAssociate Producer
Daniel RoyAI Engineering Team Leader
Tao ZhangLevel Design Team Leader
Yu Hai PengTechnical Creative Director
Laurent MascherpaGame Designer
Dong DingTesters
Yang JieFu XiangChen Li YuYu Hai XiangDerek FortinHuang Nai YuanSun Jie FengZhu Zhen RongWen LiNi Ling XiangXiyun LiHan YanShen NanXie Er KangZhou SuZhu Jia AnGao Yu QingQin YiLiu Zhu QingMa SongLiu Xiao JunZehua ChaiZhu Yi NanLiu LeiZhu KaiMathieu LandryArnaud Dion CloutierStéphane ArbourStéphane GobeilLuc LandryGuillaume BeaulieuChristian ParenteauPascal LavallièresMathieu LachancePhilippe DeshaiesFrancis BeauchampJean-Sébastien PrimeauJimi LangloisAlexandre McDonnellÉric DeschênesJustin PhillipsJonathan GagnonLyne ArchambaultGraeme LaingAntoine PartenskyQA Platform SpecialistsÉric ViscontiJean-François DupuisOrion CurielFrédéric LapalusSunil BébinFabian SalomonAugustin BrasseurFabrice EscartinNicolas MalardJulien KoechlinRémi GirardeySébastien MusquinOmar BoualiSylvain MenouillardKarim KhabirThomas JobertMatthieu BuxtorfRégis PilliEngine Team Leader
Xiaoyue XuGraphic Designers
Gu QiangLi JingLiao Jun HaoCao ShengCai Zhen HongFan Yin JiaFang Hong JunJie LiangLu Quan ZhenRonglin ShenJia'an ShouXie YuanXu Liang AnYan Hong MeiYao Wei JunMing YinZhang YanChen JingDing YongZhang Lan XingScriptwriter
William R. TrotterRedstorm Special Thanks
Jean-Louis De GayU.S. Army Natick Soldier CenterFuture Force Warrior Technology Program OfficeRichard T. WalunasBrian ChewDavid SurlesJamie Lynn RootMike GrassoTom MoserChristoph MiguraAlexander WürthNicki SmithKelly BalBlackHawk Products Group - www.BlackHawk.comEagle Industries - www.EagleIndustries.comOakley - www.Oakley.comAudio Team Leader
Yuanjun OuLevel Designers
Qian YongLi ChongGao FeiZhang FanNan ShanXu LiFeng Zhi YuanLu Zheng JieFrédérick GaveauJocelyn TridémyVincent BrajdicJulien LabatutJean ZappavignaYann LeclercAssistant Data Manager
Lu xiao yanShanghai Special Thanks
Redstorm EntertainmentRedstorm's Ghost Recon 2 TeamXiong JieYang ZhiHongDai Xiao LongZhang Bao LongSong JieQiu Chen QiShen ChenGuo QianSangwoong YoonSan Kim'JuiceJay'www.kiowapilots.comPulgasariUS Vice-President of Marketing
Tony KeeUS DIR Brand Management
Gary KeithUS Group Brand Manager
Hélène JuguetUS Brand Manager
Adam NovickasQA Studio Manager
Éric TremblayExecutive Vice-President - Production
Paul MeeganExecutive Vice-President - Technology
Ken KloppGraphic Studio Manager
Lu Zhi GangGame Design Studio Manager
Yu Hai PengSound Studio Manager
Romain HisCinematic Studio Manager
Jean-Michel TariData Management Studio Manager
Jin ZongManagement Team
Caroline RasamoelyCécile BourgetSandrine MaigretCéline CaronCatherine MeljacEmmanuelle DecourFrédérique MaillardMarketing Game Manager
Sébastien DoréMarketing Coordinator
Tristan LefrancEditorial Marketing Director
Laurence Buisson-NollentSenior Brand Development
Oliver GreenWritten by
William R. TrotterSound Design Assistant
Yu Hai XiangSoundelux Design Music Group Team
Amanda WyattWilliam BeamanBecky AllenJacquie Shriver SladeckMark CamperellDavid GrantElliot AndersRonald Dutch HillBob RankinChad BedellSound Director
Yuanjun OuSound Effects Creation
Frédéric DevanlayMain Theme Composer
Bill BrownMusic Composer
Henry LaiVoice talents
Armando Valdez-KennedyJohn Eric BentleyJae KimDavid CooleyNolan NorthKeith James FergusonLiane SchirmerPeter D. JessopJeannie EliasPhil MorrisSteven Jay BlumPJ HurRobert DaheyJae ChoeAndre WareWil WheatonJJ JonesPeter ChoSound Effects Producer
Karen VernimmenSound Effects Producer Assistant
Anne LangourieuxAmbience Sound Mixing
Martin DutastaLocalization Studio Manager
Coralie MartinCommunity Manager
Bruno GuérinLocal Brand Managers
Ian ChambersRonald KaulbachEmmanuel FauchezJavier MañúSören LassMichiel VerheijdtNick WongMarco CaprelliRaphaël AnciauxRebecca MolloyMarketing Director
Florence AlibertGroup Manager
Caroline StevensSenior Brand Manager
Sophie ColsonBrand Manager
Guillaume BrunierOnline Game Producer
Eric LagelGameService Programming Manager
Olivier ChappeGameService Lead Developer
Roger McFarlaneLead Artist
Fabrice HolbéLead Gameplay Programmer
Olivier DidelotMilitary advisor
Michel Monfort2D Artist
Yvanovitch GaidonovSpecial Collaborators
Corinne BillonDavid GarcíaEmmanuel AstierJoël GrégoireFabrice DécréauPhilippe TouillaudLead Design
Olivier ConortonSound Designer
Ida YebraLead Programmer
Dominique DumontProduction Assistant
Sylvie BlumParis Special Thanks
Dominique DuvivierDavid FournierOlivier DerotNathalie Nogard-MoschettiOlivier DaubaJulien BarèsJean-Marc GeffroySylvain ConstantinHervé Da MotaJosé Alves-MartinsArnaud de PischoffMarc JaillouxNary-Tiana AndriamampandryB.S. and Laure P. for the good music timesCreative Director
Joe BoothCinematic Director
Jean-Michel TariStoryboards
Jean-Michel Tari3D Animation & Rendering
Centro Digital Pictures Ltd. Hong KongPresident
Yves GuillemotExecutive Director, Worldwide Studios
Christine Burgess-QuémardExecutive Director, Worldwide Content Strategy
Serge HascoëtEditorial Coordination Manager
Nicolas SchoenerEditorial Game Design Director
Lionel RaynaudInternational Product Studio Manager
Gaelle PrunayreCEO Ubisoft World
Yves GuillemotEdtorial Gameplay Director
Cyril DerouineauProduction Process Coordinator
Magali ChrétienJahr: 2004
Veröffentlichungsdatum
01. Januar 2004
Plattformen: PlayStation 2, GameCube
Perspektiven: Erste Person / Ich-Perspektive, Blick von hinten
Bewertung: ?
Kritiken: ?