Games
Tomb Raider: Underworld
Jahr
Veröffentlichungsdatum
03. März 2009
Perspektiven
Bewertung

Creative Manager

Linda Ormrod

Production Executive

Tiago Silva

Senior Creative Artworker

Emma Featherstone

Distribution Supervisor

Fiona Batey

Localisation Manager

Jan Büchner

Localisation QA Supervisor

Augusto D'Apuzzo

Production Manager

Linda Ormrod

Additional Animation

Brandon FernándezJeff Wilcox

External Art Director

Murphy Michaels

Lead Level Designer

Kyle MannerbergTed Brown

Assistant Level Designer

Stephen J. McManus

Lead Camera Designer

Riley Cooper

Camera Design

Jim E. Conrad

Lead Systems Designer

Steven Goodale

Lead Programmers - Team Lead

Jason Bell

Audio Lead

Sean Gugler

Rendering Lead

Tim van Klooster

Tech Art Lead

Joe Stinchcomb

Production - Senior Producer

Sam Newman

World Lead

Scott Krotz

Animation Lead

Gary Snethen

Physics Lead

Gary Snethen

Nixxes Lead

Jurjen Katsman

Cor Tools Lead

Patrick den Bekker

Senior Brand Manager

Kathryn Cala

Technical Director

Diego Link

Production

Adam Danielski

QA (Shingo)

Didier Pippel

Content Engineer

Hugo van der Heiden

Product Acquisition Director

Ian Livingstone

Group Marketing Director

Sarah Hoeksma

Operations Director

Richard Lever

Chief Technical Officer

Julien Merceron

Chief Executive Officer

Phil Rogers

Managing Director

Patrick Melchior

Group Strategic Planning Director

Fabien Rossini

Brand Manager

Anita-Lynne Henderson

Chief Financial Officer

Robert BrentMalcolm Dunne

Company Secretary

Anthony Price

CG Supervisor

Daniel Trbovic

Executive Producer

Al ShierMatthew Guzenda

Sound Design and 5.1 Mix

Gary ZacutoShoreline Studios

Production Coordinator

Patrick Killik

Creative Director

Tim MillerEric Lindstrom

Layout Supervisor

David Nibbelin

Hair and Cloth Simulation

Becca Baldwin

Mocap Prep and Clean Up

Ryan Girard

FX Supervisor

Kirby Miller

Lighting and Compositing

Jan MajorLuis Calero Serrano

Mocap Talent

Hollis Welsh

Production Assistant

Amanda Powell

Stunt Coordinators

Noon OrsattiDan Lemieux

Head Stunt Rigger

Dan Flannigan

Stunt Rigger

Jon Arthur

Set and Prop Designer

Ryan Adams

Giant Studios

Greg Philyaw

Business Affairs Manager

Clint Waasted

Director of Art

Darrell Gallagher

Director of Technology

John Pursey

HR Representative

Joveth Gonzalez

IT Director

Brian Venturi

Receptionist

Liz Adelman

General Manager

Sean Vesce

Director of Design

Noah Hughes

Payroll and Benefits Administrator

Dee Edwards

Senior HR Manager

Michael Wharton

Executive Assistant

Victoria Vitalie

Head of QA

Marc Titheridge

QA Project Manager

David Pettit

Mastering Supervisor

Jason Walker

Alister & Mercenary

Greg Ellis

Screenplay

Eric Lindstrom

Additional Story

The Freeman Group

Senior Producer

Alex Jones

Lead Environment Artist

Daniel Neuburger

Environment Art Director

Patrick Sirk

Lead Character Artist

Kam YuEric Blondin

Lead Technical Design

Matthew Roberts

Technical Design

William Gahr

Lead Object Artist

Garin Mazaika

Build Engineer

Jason Johnson

Lead Combat Programmer

Mark Botta

Lead Player Programmer

Matthew Gaston

Lead Render Programmer

Sean Skelton

Creative Services Manager

Troels Brun Folmann

Audio - Audio Lead

Karl Gallagher

Visual Effects - Effects Lead

Gavin Wood

Sound Designer

Mike Peaslee

Additional Concept Art

Brenoch Adams

Cinematics - Cinematics Director

Toby Gard

Technical Animator

Kelvin Chu

UI Designed by

Pat Guarino

Digital Assets Librarian

Heather Polubinski

Lead External Designer

Vance Wallace

Operations Manager

Gregory Wu

US Mastering

Jordan Romaidis

Executive Vice President of Sales and Marketing

Robert Lindsey

Marketing Director

Karl Stewart

Channel Marketing Specialist

Rafal Dudziec

Web Designer

Kelly Xu

Operations Analyst

Lisa Sakurai

Submissions Supervisor

Jordan Romaidis

Event Specialist

Rudy Geronimo

Senior Marketing Manager

Matt Knoles

Creative Services Project Administrator

Julie Moretti

Graphic Designer

Connie Cheung

Senior Director Human Resources

Lisa Dennis

Senior PR Manager

Oonagh Morgan

PR Specialist

Stanley Phan

Associate Web Producer

John Lerma

Senior Graphic Designer

Michael Cala

Regional Sales Manager

Holly Robinson

Marketing Services Manager

Ilana Budanitsky

Voice Over Director

Kris Zimmerman Salter

Voice Over Studios

Salami StudiosSide UK

Engineering Department - Technical Director

Brian Apgar

Additional Production

Nels Bruckner

Audio Department - Audio Designer

Ken Rogers

Design Department - Design Director

Marshall Gause

Quality Assurance Department - Test Lead

Garrett Turner

Visual Arts Department - Studio Art Director

Barry Drew

Art Production Managers

Mike JahnkeDamon Mitchell

Administrative Support

Cari Poissant

Engineering Intern

Sean Sanders

Additional Engineering

Daniel KoozerDerick Wiant

Production Department - Executive Producers

Randy ThompsonMichael Wallis

Technical Designers

Joseph CannonMiranda Smith

Art Director

Brian Schmitt
Jahr: 2009
Veröffentlichungsdatum
03. März 2009
Perspektiven: Blick von hinten
Bewertung: ?
Kritiken: ?
Entwickler: Crystal Dynamics, Inc. Publishers: Eidos, Inc., Warner Bros. Interactive Entertainment Inc.

Creative Manager

Linda Ormrod

Production Executive

Tiago Silva

Senior Creative Artworker

Emma Featherstone

Distribution Supervisor

Fiona Batey

Localisation Manager

Jan Büchner

Localisation QA Supervisor

Augusto D'Apuzzo

Production Manager

Linda Ormrod

Additional Animation

Brandon FernándezJeff Wilcox

External Art Director

Murphy Michaels

Lead Level Designer

Kyle MannerbergTed Brown

Assistant Level Designer

Stephen J. McManus

Lead Camera Designer

Riley Cooper

Camera Design

Jim E. Conrad

Lead Systems Designer

Steven Goodale

Lead Programmers - Team Lead

Jason Bell

Audio Lead

Sean Gugler

Rendering Lead

Tim van Klooster

Tech Art Lead

Joe Stinchcomb

Production - Senior Producer

Sam Newman

World Lead

Scott Krotz

Animation Lead

Gary Snethen

Physics Lead

Gary Snethen

Nixxes Lead

Jurjen Katsman

Cor Tools Lead

Patrick den Bekker

Senior Brand Manager

Kathryn Cala

Technical Director

Diego Link

Production

Adam Danielski

QA (Shingo)

Didier Pippel

Content Engineer

Hugo van der Heiden

Product Acquisition Director

Ian Livingstone

Group Marketing Director

Sarah Hoeksma

Operations Director

Richard Lever

Chief Technical Officer

Julien Merceron

Chief Executive Officer

Phil Rogers

Managing Director

Patrick Melchior

Group Strategic Planning Director

Fabien Rossini

Brand Manager

Anita-Lynne Henderson

Chief Financial Officer

Robert BrentMalcolm Dunne

Company Secretary

Anthony Price

CG Supervisor

Daniel Trbovic

Executive Producer

Al ShierMatthew Guzenda

Sound Design and 5.1 Mix

Gary ZacutoShoreline Studios

Production Coordinator

Patrick Killik

Creative Director

Tim MillerEric Lindstrom

Layout Supervisor

David Nibbelin

Hair and Cloth Simulation

Becca Baldwin

Mocap Prep and Clean Up

Ryan Girard

FX Supervisor

Kirby Miller

Lighting and Compositing

Jan MajorLuis Calero Serrano

Mocap Talent

Hollis Welsh

Production Assistant

Amanda Powell

Stunt Coordinators

Noon OrsattiDan Lemieux

Head Stunt Rigger

Dan Flannigan

Stunt Rigger

Jon Arthur

Set and Prop Designer

Ryan Adams

Giant Studios

Greg Philyaw

Business Affairs Manager

Clint Waasted

Director of Art

Darrell Gallagher

Director of Technology

John Pursey

HR Representative

Joveth Gonzalez

IT Director

Brian Venturi

Receptionist

Liz Adelman

General Manager

Sean Vesce

Director of Design

Noah Hughes

Payroll and Benefits Administrator

Dee Edwards

Senior HR Manager

Michael Wharton

Executive Assistant

Victoria Vitalie

Head of QA

Marc Titheridge

QA Project Manager

David Pettit

Mastering Supervisor

Jason Walker

Alister & Mercenary

Greg Ellis

Screenplay

Eric Lindstrom

Additional Story

The Freeman Group

Senior Producer

Alex Jones

Lead Environment Artist

Daniel Neuburger

Environment Art Director

Patrick Sirk

Lead Character Artist

Kam YuEric Blondin

Lead Technical Design

Matthew Roberts

Technical Design

William Gahr

Lead Object Artist

Garin Mazaika

Build Engineer

Jason Johnson

Lead Combat Programmer

Mark Botta

Lead Player Programmer

Matthew Gaston

Lead Render Programmer

Sean Skelton

Creative Services Manager

Troels Brun Folmann

Audio - Audio Lead

Karl Gallagher

Visual Effects - Effects Lead

Gavin Wood

Sound Designer

Mike Peaslee

Additional Concept Art

Brenoch Adams

Cinematics - Cinematics Director

Toby Gard

Technical Animator

Kelvin Chu

UI Designed by

Pat Guarino

Digital Assets Librarian

Heather Polubinski

Lead External Designer

Vance Wallace

Operations Manager

Gregory Wu

US Mastering

Jordan Romaidis

Executive Vice President of Sales and Marketing

Robert Lindsey

Marketing Director

Karl Stewart

Channel Marketing Specialist

Rafal Dudziec

Web Designer

Kelly Xu

Operations Analyst

Lisa Sakurai

Submissions Supervisor

Jordan Romaidis

Event Specialist

Rudy Geronimo

Senior Marketing Manager

Matt Knoles

Creative Services Project Administrator

Julie Moretti

Graphic Designer

Connie Cheung

Senior Director Human Resources

Lisa Dennis

Senior PR Manager

Oonagh Morgan

PR Specialist

Stanley Phan

Associate Web Producer

John Lerma

Senior Graphic Designer

Michael Cala

Regional Sales Manager

Holly Robinson

Marketing Services Manager

Ilana Budanitsky

Voice Over Director

Kris Zimmerman Salter

Voice Over Studios

Salami StudiosSide UK

Engineering Department - Technical Director

Brian Apgar

Additional Production

Nels Bruckner

Audio Department - Audio Designer

Ken Rogers

Design Department - Design Director

Marshall Gause

Quality Assurance Department - Test Lead

Garrett Turner

Visual Arts Department - Studio Art Director

Barry Drew

Art Production Managers

Mike JahnkeDamon Mitchell

Administrative Support

Cari Poissant

Engineering Intern

Sean Sanders

Additional Engineering

Daniel KoozerDerick Wiant

Production Department - Executive Producers

Randy ThompsonMichael Wallis

Technical Designers

Joseph CannonMiranda Smith

Art Director

Brian Schmitt