Games
The Incredible Hulk: Ultimate Destruction
Jahr
Genre
Veröffentlichungsdatum
23. August 2005
Bewertung

Vice President of Studio Operations

Rich Robinson

Senior QA Manager - Functionality

James Galloway

TRG & VUPC Senior Manager

Christopher D. Wilson

Executive Producer

Kenneth S. Rosman

Executive Vice President of Worldwide Studios

Michael Pole

Technical Director

Ryan T. SammartinoMark James

QA Manager

Jamie Saxon

Chief Technical Director:

Michael Heilemann

Vice President of Production

Bret Berry

Configuration Lab Manager

Jaime Rios

Executive Producer-Director of Game Development

Ames Kirshen

President Worldwide Consumer Products

Timothy Rothwell

Voice Producer

Tom Keegan

Costume Design by

Bryan Hitch

Quality Assurance Tester

Keith BlythLino Conti

Game Animator

Derek DayMichael Lum

Technical Project Manager

Katrina Archer

Senior Designer

Al EscuderoDes Hinkson

Lead Character and Cinematic Artist

Murray McCarron

Lead Quality Assurance

Jonathan Lim

Sound Effects Editor

Bo Bennike

Lead Game Designer

Eric Holmes

Lead Programmer

Chris Cudahy

Senior Game Scripter

Gregory A. MacMartin

Compositing and Visual Effects

Josh ColeGeoff Richardson

Motion Capture

Donovan Stinson

Boss Level Designer

David Forsey

Sound Director

Scott Morgan

Orchestrator, Conductor

James T. Sale

Technical Art Director

Rustle Hill

Technical Designer

Brian Smedley

Music Composed and Arranged by

Bill Brown

Supervising Sound Editor

Steve Kutay

Art Director

Martin Bae

Writer & Design Consultant

Paul Jenkins

Technical and Special Effects Artist

Colin Penty

Cinematic Animator

Harry Ahn

Concept & Storyboard Artist

Steve Sadowski

Combat Designer

Michael Wong

Lead Animator

Gerald Sombilon

Project Manager

Lindz Williamson
Jahr: 2005
Veröffentlichungsdatum
23. August 2005
Plattformen: PlayStation 2, Xbox, GameCube
Bewertung: ?
Kritiken: ?
Entwickler: Radical Entertainment Inc. Publishers: Vivendi Universal Games, Inc.

Vice President of Studio Operations

Rich Robinson

Senior QA Manager - Functionality

James Galloway

TRG & VUPC Senior Manager

Christopher D. Wilson

Executive Producer

Kenneth S. Rosman

Executive Vice President of Worldwide Studios

Michael Pole

Technical Director

Ryan T. SammartinoMark James

QA Manager

Jamie Saxon

Chief Technical Director:

Michael Heilemann

Vice President of Production

Bret Berry

Configuration Lab Manager

Jaime Rios

Executive Producer-Director of Game Development

Ames Kirshen

President Worldwide Consumer Products

Timothy Rothwell

Voice Producer

Tom Keegan

Costume Design by

Bryan Hitch

Quality Assurance Tester

Keith BlythLino Conti

Game Animator

Derek DayMichael Lum

Technical Project Manager

Katrina Archer

Senior Designer

Al EscuderoDes Hinkson

Lead Character and Cinematic Artist

Murray McCarron

Lead Quality Assurance

Jonathan Lim

Sound Effects Editor

Bo Bennike

Lead Game Designer

Eric Holmes

Lead Programmer

Chris Cudahy

Senior Game Scripter

Gregory A. MacMartin

Compositing and Visual Effects

Josh ColeGeoff Richardson

Motion Capture

Donovan Stinson

Boss Level Designer

David Forsey

Sound Director

Scott Morgan

Orchestrator, Conductor

James T. Sale

Technical Art Director

Rustle Hill

Technical Designer

Brian Smedley

Music Composed and Arranged by

Bill Brown

Supervising Sound Editor

Steve Kutay

Art Director

Martin Bae

Writer & Design Consultant

Paul Jenkins

Technical and Special Effects Artist

Colin Penty

Cinematic Animator

Harry Ahn

Concept & Storyboard Artist

Steve Sadowski

Combat Designer

Michael Wong

Lead Animator

Gerald Sombilon

Project Manager

Lindz Williamson