SWAT: Global Strike Team
Jahr
Genre
Veröffentlichungsdatum
28. Oktober 2003
Plattformen
Perspektiven
Sound Design
Chris SweetmanMusik
Nick ArundelHead of Music
Justin ScharvonaQA Lead
David LaneAdditional Sound Design by
Soundelux Design Music GroupDocumentation Manager
Juliet PittVice President - Sierra East
Rodney NakamotoSenior Project Manager (Europe)
Fiachra SynnottQA Director
Gary StevensPR Manager
Erica DartThanks to
Mike RyderKelly ZmakBarbara SchwabeEgil G. GløersenGlenn OliverGuy WelchCyrus KangaCraig BradfordJohn LargisHillary CrowleySenior Producer
Jeff BuccellatoQA Project Lead
Darren CannonQA Associate Manager
Ken EatonVice President - Console Publishing
Suzan RudeDevelopment Support Manager
Greg SheppardLocalization Manager
Flavie GuffletQA Team Lead
Jeri SimpsonProduzent
Sefton HillAssociate Producer
Nathan BurlowLow Level Engineer
Jose DoranArgBuilder Editor
Alan McDonaldFront End
Harrison BernardezAudio Engineer
Richard GriffithsLead Programmer
Matthew PorterNPC AI
Chris HaddonSWAT Team AI
James ChowScriptwriter
Mike KitsonLead Design / Single Player Design
Paul CrockerCo-op / Multiplayer Design
Lorne CampbellLead Animation
Dave LowryAnimation
Arshad KhalidSenior Character Artist
Kim TranFront End & HUD Design
Filip Marcus AleksandrowConcept Art
Vincent BoulangerLead Artist
Jean-François VanelleSenior Artist
David HegoJahr: 2003
Veröffentlichungsdatum
28. Oktober 2003
Plattformen: PlayStation 2, Xbox
Perspektiven: Erste Person / Ich-Perspektive, Dritte Person (Andere)
Bewertung: ?
Kritiken: ?