Games
Suikoden IV
Jahr
Veröffentlichungsdatum
11. Januar 2005
Bewertung

Lottery Game Programming

Tomomi Shigura

Cards & Coin Game Programming

Kidai SuzukiHiroaki Arai

Cutscenes Direction

Harumi Murakami

Rat Killing Game Programming

Shu Zhan

Ship Design

Kenta Kimura

Storyboards

Jun Saito

In cooperation with

Digital Zero

Intro & Ending Melody Produced By

Coba

Intro & Ending Melody Composed and Arranged By

Coba

Mushroom and Mint Big War Game Programming

Naoto Ōhashi

Game Balance Coordination

Hideyuki Miyashita

Character Distribution

Yukiko Satake

2D Graphics Design

Masayuki Saruta

Battle Effects Programming

Tomohiro Miyazaki

Sound Effects

Tatsumi Adachi

Event System Programming

Osamu Komuta

Intro Design

Takashi Tsuchiya

Sound management

Kazuhito Imai

Effects Tool Programming

Tomohiro MiyazakiHiroaki Arai

Menu Programming

Shogo Wakasa

Radar Map & Controller Vibration Programming

Noriaki Harada

Fish & Treasure Hunt Programming

Noriaki Harada

Acquisition Manager

Yuli Kim

Water Effects Programming

Noriaki Harada

Technical Programming

Michio Horikiri

Character Model Design

Tsuguro Shimpo

Monster Design

Shuuhei Ikeda

Script Translation

Shoko Oono

Senior Producer

Noritada Matsukawa

Character Design

Junko Kawano

Background Graphic Design

Masayuki Saruta

Recording Engineer

Atsushi Sato

Ritapon Game Programming

Hiroaki Arai

Motion Capture: Lead

Junko Kawano

Script Management for Voiceovers

Tatsumi Adachi

System Support Programming

Noriaki Harada

Localization Producer

Ken Ogasawara

Sound Programming

Kenji Kawai

Effects Programming

Hiroaki AraiMinoru Tanokura

Ending Sequence Programming

Noriaki Harada

Map Design

Norihiro Terashi

Project Manager

Yanlin Cao

General Director

Hajime Yano

Naval Battle Programming

Shogo Wakasa

Background, Water Surface & Camera Programming

Hideyuki Miyashita

2D Menu Tool Programming

Osamu Komuta

Loading Screen Design

Jun Saito

Written and Produced by

Junko Kawano

Sea Travel Simulation Programming

Takayuki Kobayashi

Battle and Duel Programming

Naoto Ōhashi

Lead Programming

Takayuki Kobayashi

Shadows Programming

Takayuki Kobayashi

Localization Senior Director

Takeshi Minagawa

Additional Project Management

Yasuhiro MiyaharaSteve Anderson

Project Leader

Masayuki Saruta

Produktmanager

Ayako Tateyama

Produzent

Junko Kawano

Product Management Division

David Cox

European Brand Coordinator

Martine Saunders

President Konami of Europe Ltd.

Kunio Neo
Jahr: 2005
Veröffentlichungsdatum
11. Januar 2005
Bewertung: ?
Kritiken: ?
Entwickler: Konami Computer Entertainment Tokyo, Inc. Publishers: Konami Digital Entertainment, Inc.

Lottery Game Programming

Tomomi Shigura

Cards & Coin Game Programming

Kidai SuzukiHiroaki Arai

Cutscenes Direction

Harumi Murakami

Rat Killing Game Programming

Shu Zhan

Ship Design

Kenta Kimura

Storyboards

Jun Saito

In cooperation with

Digital Zero

Intro & Ending Melody Produced By

Coba

Intro & Ending Melody Composed and Arranged By

Coba

Mushroom and Mint Big War Game Programming

Naoto Ōhashi

Game Balance Coordination

Hideyuki Miyashita

Character Distribution

Yukiko Satake

2D Graphics Design

Masayuki Saruta

Battle Effects Programming

Tomohiro Miyazaki

Sound Effects

Tatsumi Adachi

Event System Programming

Osamu Komuta

Intro Design

Takashi Tsuchiya

Sound management

Kazuhito Imai

Effects Tool Programming

Tomohiro MiyazakiHiroaki Arai

Menu Programming

Shogo Wakasa

Radar Map & Controller Vibration Programming

Noriaki Harada

Fish & Treasure Hunt Programming

Noriaki Harada

Acquisition Manager

Yuli Kim

Water Effects Programming

Noriaki Harada

Technical Programming

Michio Horikiri

Character Model Design

Tsuguro Shimpo

Monster Design

Shuuhei Ikeda

Script Translation

Shoko Oono

Senior Producer

Noritada Matsukawa

Character Design

Junko Kawano

Background Graphic Design

Masayuki Saruta

Recording Engineer

Atsushi Sato

Ritapon Game Programming

Hiroaki Arai

Motion Capture: Lead

Junko Kawano

Script Management for Voiceovers

Tatsumi Adachi

System Support Programming

Noriaki Harada

Localization Producer

Ken Ogasawara

Sound Programming

Kenji Kawai

Effects Programming

Hiroaki AraiMinoru Tanokura

Ending Sequence Programming

Noriaki Harada

Map Design

Norihiro Terashi

Project Manager

Yanlin Cao

General Director

Hajime Yano

Naval Battle Programming

Shogo Wakasa

Background, Water Surface & Camera Programming

Hideyuki Miyashita

2D Menu Tool Programming

Osamu Komuta

Loading Screen Design

Jun Saito

Written and Produced by

Junko Kawano

Sea Travel Simulation Programming

Takayuki Kobayashi

Battle and Duel Programming

Naoto Ōhashi

Lead Programming

Takayuki Kobayashi

Shadows Programming

Takayuki Kobayashi

Localization Senior Director

Takeshi Minagawa

Additional Project Management

Yasuhiro MiyaharaSteve Anderson

Project Leader

Masayuki Saruta

Produktmanager

Ayako Tateyama

Produzent

Junko Kawano

Product Management Division

David Cox

European Brand Coordinator

Martine Saunders

President Konami of Europe Ltd.

Kunio Neo