Scaler
Jahr
Veröffentlichungsdatum
20. Oktober 2004
Plattformen
Perspektiven
Executive Production
Arrogant MusicChief Technology Officer
Martin WalkerGame Engine Team Leader
Stephen MulrooneyGame Engine Team
Daniel CarrierBruno ChampouxDonald DansereauNeil DevineFrédéric GaudetJason LacroixPhilippe TrottierMichel VachonTools Team Leader
Martin RuelLead Programmer
Martin RossCreative Director
Claude PelletierAdditional Animation
Stéphane DuchesneThai NguyenThierry LabelleRobert Darryl PurdyPatrick SaucerotteAdditional Game Programming
Jonathan CournoyerJimmy BeaubienJasmin Faucher-NadeauOlivier Lamothe-PenelleGabriel LeblancFrancis PagéSébastien RousseauExecutive Producer
Rémi RacinePresident
Rémi RacineCCO
Claude PelletierChief Engineer
Gordon D. HookailoAssistant Engineer
Lance PovlockGame Executive
Christophe GomezAudio Facility
GDH DigitalVoiceover Engineer
Roy BravermanLead Modeller
Gabriele SinaLead Texture
Lina HumAnimators
Pascal GrenierJalal TchelebiMorena ProttiEric DubreuilDavid PrenoveauGiovanni SpinelliJérôme TaschereauLighting & Texturing
Dave GagnonAdditional Thanks
Jean-Pierre BarrettePascal BeaulieuSylvain BergeronMaxime CarrierÉlie CharestJohanne DrapeauAdam DuffDavid GraciaAlex HyderChristopher Isaac LamderMathieu JeansonMarc-Olivier JohnsonEdouard KachaamiMartin Karl-LefrancoisAlain LacroixStéphane NeptonPastor OvandoSimon ParizeauSaray PechGeneviève PicardMartin PoitrasDidier PoulainMartin RhéaumeFriends & FamiliesGabrielwe're behind you every step of the way. Wishing you the speediest of recoveriesThe Scaler TeamProject Lead
Luc SanfaconArtistic / Animation Director
Pascal ColpronLead TD
Patrick FailleFacial Animation
Grégory DucatelSpecial Thanks
Eric BéginStéphane CaronÉlie CharestFlint DilleMylène FréchetteSébastien JeanDenis LacasseBasil LanarisStéphanie LangloisSteeve LapointeAlain MoreauJohn Zuur PlattenChantal PoirierMaria RadiceMartin SaindonDavid TardifProduction Team
Terry DonovanJamie KingChristoph HartmannSusan CummingsBill GrossLorena BilligBrian F. ChristianTamara JohnstonRay WoodsStephanie AckermanKrista RobinsonDavid SapersteinSuzanne CanteyAndy BabbMick FagreAdam BirstockJenefer GrossGary J. ForemanJennifer KolbeJeffrey CastanedaHosi SimonDaniel EinzigRichard KrugerEric DuncanMatthew SchlosbergJason BergmanPD Coordinator
Adeline PetrosQuality Assurance Lead Tester
Emerson DibleyQuality Assurance Team
Steven Douglas Allstead Jr.Steve AngelesDavid BarksdaleAlex BecerraCody CarpenterTJ ClarkLuc De ShepperPaul DiazKevin FaubertDavey HardingAndy HongMichael HuangAlice Sebastian JenningsKristin KerwitzNam H. KimJohn LangkuschChristian LeeAbraham MuñozGreg MacCauleyMarcus MorganMichael NavaArmin NikravanFrancis OkyereBianca OlsonRaymond PloesserDrew RogersBen SaylesShannon SchwarzHaoyan ZhangLead Game Programmer
Shawn SegalLead Sound Designer
Mark MitchellQA Project Coordinator
Jean-Sébastien MarcouxLead Game Designer
Eric BaptizatLead Modelling
Philippe DesrosiersArtistic Director
Thomas WilsonTechnical Director
David LightbownStoryboards
Johane MatteIn Game Cinematics Direction
Johane MatteGame Programmers
Véronique BruneauVincent DaSilvaMiroslav DragisevicPatrick GaronSauleil Ménard-LamarreLesley Phord-ToyNicolas TrudelLead Texture Artist & Additional Art Direction
Jonathan-Jacques BelletêteTechnical Lead Game Programmer
Étienne DanvoyeQA Lead
Cédric MichéaProduction Manager
Simon Desjardins
Jahr: 2004
Veröffentlichungsdatum
20. Oktober 2004
Perspektiven: Erste Person / Ich-Perspektive, Dritte Person (Andere)
Bewertung: ?
Kritiken: ?
Game Directors: Alexandre Parizeau