Games
Prince of Persia: Warrior Within
Bewertung

Recording Engineer

Ray Pyle

Business Affairs

Bob Rice

Music Composed and Conducted by

Inon Zur

Orchestration and Music Preparations

Paul D. Taylor

Mix and Co-Producing

Dori Amarillio

Orchestra Contractor

Debbi Dats

Technical Writer

Irene Plokar

Marketing Game Manager

Sébastien Puel

Marketing Coordinator

Patricia LemayChristophe Martin

Marketing Artist

Maxime ProulxJoey Whelan

Production Marketing Director

Caroline Martin

Production Planning

Joanne Belzil

Studio Director

Jean Aubert

Line Producer

Jean-Pierre Flayeux

Illustrateur-Story-Board Artist

Hugues Martel

Direktor / Regisseur / Leiter

Felix-Étienne RocqueSébastien Lavier

Cinematics Coordinator

Julie Tighe

Cinematics Data Manager

Olivier Gauthier

Additional Character Special Effect

Mohanned MansourJean-Thierry Roy

Fight Master Consultant

Jean-François Gagnon

Director of Project Management Office

Stéphane D'Astous

Technology Group Vice-President

Nicolas Rioux

President & COO Ubisoft Montreal

Martin Tremblay

Executive Vice President Editorial

Grégoire Gobbi

Vice-President of Continuous Improvement

Michel Allard

Senior Graphic Artist

Li Shen

Vice President of Marketing

Tony Kee

Director of Marketing

Hélène Juguet

Senior Brand Manager

Danny RuizDelphine Delesalle

Public Relations Managers

Kimberly McintyreCarol Quito

Promotions Manager

Jeff Dandurand

Advertising Manager

Pete Jacobs

Vice President of Creative Services

Allen Adler

President

Laurent Detoc

Brand Director

Gary Keith

Additional Special Effects

Daniel BeaudryJocelyn Strob Simard

Menu and Interface

Fabien Jean-Claude

Additional Modelers

Sébastien Laporte

Music Composed, Recorded and Produced

Stuart Chatwood

Engineered by

Alf Anninbalini

Computer Editing

Kenny Luong

Drums Performed By

Jeff Burrows

Sound Technical & Artistic Advisor

Simon Charles Pressey

Sound Technician

Mathieu Rodier

Director of Sound Studio

Jérémi Valiquette

Foley Recordist

Shaun-Nicholas Gallagher

Second Engineers

Jocelyn Daoust

Foley Artist

Tchae Measroch

Sound Editor

André Chaput

Localization Project Manager

Jean-Sébastien Ferey

Text & Localization Integration

Louis BourbeauJo-Ashley Robert

Quality Control Studio Manager

Éric Tremblay

QC Lead Tester

Éric Visconti

Platform Lead Specialist

Éric Visconti

Director of Quality Assurance

Daniel Dutil

Webmaster

Cyril Beaudaux

Brand Manager

Rémi Perreault

Manufacturing Manager

Pierre Escaich

Brand Manager Assistant

Kevinn Lorvellec

PR Manager

Stéphane Vallet

Community Manager

Bruno Guérin

Marketing Director

Florence Alibert

Group Manager

Thomas Petersen

Manufacturing Assistant

Laurent Gaudy

Netherlands

Pim Hofmeester

Sales Director

Dominique Tardieu

Game Design Team

Kevin Guillemette

Additional Level Designers

Luc CoutureMounir Riday

President & CEO Ubisoft World

Yves Guillemot

International Production Director

Christine Burgess-Quémard

International Content Director

Serge Hascoët

Sound Specialist Advisor

Didier Lord

Executive Producer

Yannis Mallat

Lead Level Designer

Pier-Luc Papineau

Lead Programmer

Régis Geoffrion

Lead Sound Designer

Jonathan Pilon

Programming Technical Director

Dany Joannette

Modeling Technical Director & Special Effects

Philippe Trarieux

Director of Photography

Rémi Lacoste

Animation Technical Directors & Character Special Effects

Guillaume LefebvreSteeve Ouellet

Associate Producer

Gadi Pollack

Art Production Manager

Martin Schelling
Jahr: 2004
Veröffentlichungsdatum
30. November 2004
Bewertung: ?
Kritiken: ?
Entwickler: Ubisoft Divertissements Inc. Publishers: Ubisoft, Inc.

Recording Engineer

Ray Pyle

Business Affairs

Bob Rice

Music Composed and Conducted by

Inon Zur

Orchestration and Music Preparations

Paul D. Taylor

Mix and Co-Producing

Dori Amarillio

Orchestra Contractor

Debbi Dats

Technical Writer

Irene Plokar

Marketing Game Manager

Sébastien Puel

Marketing Coordinator

Patricia LemayChristophe Martin

Marketing Artist

Maxime ProulxJoey Whelan

Production Marketing Director

Caroline Martin

Production Planning

Joanne Belzil

Studio Director

Jean Aubert

Line Producer

Jean-Pierre Flayeux

Illustrateur-Story-Board Artist

Hugues Martel

Direktor / Regisseur / Leiter

Felix-Étienne RocqueSébastien Lavier

Cinematics Coordinator

Julie Tighe

Cinematics Data Manager

Olivier Gauthier

Additional Character Special Effect

Mohanned MansourJean-Thierry Roy

Fight Master Consultant

Jean-François Gagnon

Director of Project Management Office

Stéphane D'Astous

Technology Group Vice-President

Nicolas Rioux

President & COO Ubisoft Montreal

Martin Tremblay

Executive Vice President Editorial

Grégoire Gobbi

Vice-President of Continuous Improvement

Michel Allard

Senior Graphic Artist

Li Shen

Vice President of Marketing

Tony Kee

Director of Marketing

Hélène Juguet

Senior Brand Manager

Danny RuizDelphine Delesalle

Public Relations Managers

Kimberly McintyreCarol Quito

Promotions Manager

Jeff Dandurand

Advertising Manager

Pete Jacobs

Vice President of Creative Services

Allen Adler

President

Laurent Detoc

Brand Director

Gary Keith

Additional Special Effects

Daniel BeaudryJocelyn Strob Simard

Menu and Interface

Fabien Jean-Claude

Additional Modelers

Sébastien Laporte

Music Composed, Recorded and Produced

Stuart Chatwood

Engineered by

Alf Anninbalini

Computer Editing

Kenny Luong

Drums Performed By

Jeff Burrows

Sound Technical & Artistic Advisor

Simon Charles Pressey

Sound Technician

Mathieu Rodier

Director of Sound Studio

Jérémi Valiquette

Foley Recordist

Shaun-Nicholas Gallagher

Second Engineers

Jocelyn Daoust

Foley Artist

Tchae Measroch

Sound Editor

André Chaput

Localization Project Manager

Jean-Sébastien Ferey

Text & Localization Integration

Louis BourbeauJo-Ashley Robert

Quality Control Studio Manager

Éric Tremblay

QC Lead Tester

Éric Visconti

Platform Lead Specialist

Éric Visconti

Director of Quality Assurance

Daniel Dutil

Webmaster

Cyril Beaudaux

Brand Manager

Rémi Perreault

Manufacturing Manager

Pierre Escaich

Brand Manager Assistant

Kevinn Lorvellec

PR Manager

Stéphane Vallet

Community Manager

Bruno Guérin

Marketing Director

Florence Alibert

Group Manager

Thomas Petersen

Manufacturing Assistant

Laurent Gaudy

Netherlands

Pim Hofmeester

Sales Director

Dominique Tardieu

Game Design Team

Kevin Guillemette

Additional Level Designers

Luc CoutureMounir Riday

President & CEO Ubisoft World

Yves Guillemot

International Production Director

Christine Burgess-Quémard

International Content Director

Serge Hascoët

Sound Specialist Advisor

Didier Lord

Executive Producer

Yannis Mallat

Lead Level Designer

Pier-Luc Papineau

Lead Programmer

Régis Geoffrion

Lead Sound Designer

Jonathan Pilon

Programming Technical Director

Dany Joannette

Modeling Technical Director & Special Effects

Philippe Trarieux

Director of Photography

Rémi Lacoste

Animation Technical Directors & Character Special Effects

Guillaume LefebvreSteeve Ouellet

Associate Producer

Gadi Pollack

Art Production Manager

Martin Schelling