Games
NBA Street Vol. 2
Jahr
Genre
Veröffentlichungsdatum
29. April 2003
Perspektiven
Bewertung

Associate Producers

Keith J. MortonChris Nicolella

Project Manager

Stacey Dedic

Lead Artist

Lisa Clarizio

Technical Director

Lou Haehn

Lead Programmers

Phillip KavanSon Nguyen

VP product Development

Pauline Moller

Additional Art Direction

Ron BignellHenry LaBountaAdam Polina

SQA Project Manager

David Ham

QA TNT Technology Manager

Anna Chalolowski

Senior Catlab Technicians

Brian OberquellSteve Watson

Streetball Content Consultant

Sherman Wing

CQC Department Lead

Dave Knudson

Motion Capture Manager

David Pierce

Additional Motion Capture Staff

Renee PoirierCraig Young

Additional Creative Direction

Jimmy Smith

Mastering Lab Manager

Mark Lange

Motion Capture Technical Director

Stefan Van Niekerk

Executive Producer

Steven Rechtschaffner

Contributing Producer

Ian Verchere

Motion Capture Shoot Supervisor

Wilson Leung

Senior Motion Capture Specialist

Dan Michelson

Musical Score & SFX Design

Just Blaze

Senior Mastering Lab Technician

Peter Petkov

Lead Motion Capture Operator

Ben Guthrie

By Arrangement with

Warner Special Products

Art Director

Kirk Gibbons

Associate Texture Artist

Michael Young

Speech Technical Design

Markus Westerholz

Game Designer

Daniel Erickson

Associate Producer

Thomas SingletonSean Penney

Technical Art Lead

Adam Myhill

Concept Artist

Young Yoon

Assistant Art Director

Terry Chui

Cinematic Supervisor

George Samilski

Interactive Music Direction

Omar Al-Khafaji

Assistant Speech Manager

Antoine Peltier

Audio Lead / In Game SFX

Jeff Mair

Crowds and Ambiences

Aleksandar Zecevic

Software Engineer

Erik BenediktsonD'Arcy Gog

Associate Modeler

Arthur Na

Technical Artist

Cody Ritchie

Software Engineer Co-op

Joey Antignano

Assistant Producer

Mike McCartney

Localization Producer

Erica HendryShannon Bruce

Development Director

Simon Andrews
Jahr: 2003
Veröffentlichungsdatum
29. April 2003
Plattformen: PlayStation 2, Xbox, GameCube
Perspektiven: Vogelperspektive
Bewertung: ?
Kritiken: ?
Entwickler: Electronic Arts Canada, NuFX, Inc.  Publishers: Electronic Arts, Inc.

Associate Producers

Keith J. MortonChris Nicolella

Project Manager

Stacey Dedic

Lead Artist

Lisa Clarizio

Technical Director

Lou Haehn

Lead Programmers

Phillip KavanSon Nguyen

VP product Development

Pauline Moller

Additional Art Direction

Ron BignellHenry LaBountaAdam Polina

SQA Project Manager

David Ham

QA TNT Technology Manager

Anna Chalolowski

Senior Catlab Technicians

Brian OberquellSteve Watson

Streetball Content Consultant

Sherman Wing

CQC Department Lead

Dave Knudson

Motion Capture Manager

David Pierce

Additional Motion Capture Staff

Renee PoirierCraig Young

Additional Creative Direction

Jimmy Smith

Mastering Lab Manager

Mark Lange

Motion Capture Technical Director

Stefan Van Niekerk

Executive Producer

Steven Rechtschaffner

Contributing Producer

Ian Verchere

Motion Capture Shoot Supervisor

Wilson Leung

Senior Motion Capture Specialist

Dan Michelson

Musical Score & SFX Design

Just Blaze

Senior Mastering Lab Technician

Peter Petkov

Lead Motion Capture Operator

Ben Guthrie

By Arrangement with

Warner Special Products

Art Director

Kirk Gibbons

Associate Texture Artist

Michael Young

Speech Technical Design

Markus Westerholz

Game Designer

Daniel Erickson

Associate Producer

Thomas SingletonSean Penney

Technical Art Lead

Adam Myhill

Concept Artist

Young Yoon

Assistant Art Director

Terry Chui

Cinematic Supervisor

George Samilski

Interactive Music Direction

Omar Al-Khafaji

Assistant Speech Manager

Antoine Peltier

Audio Lead / In Game SFX

Jeff Mair

Crowds and Ambiences

Aleksandar Zecevic

Software Engineer

Erik BenediktsonD'Arcy Gog

Associate Modeler

Arthur Na

Technical Artist

Cody Ritchie

Software Engineer Co-op

Joey Antignano

Assistant Producer

Mike McCartney

Localization Producer

Erica HendryShannon Bruce

Development Director

Simon Andrews