Games
Motor Mayhem
Jahr
Veröffentlichungsdatum
01. Januar 2001
Plattformen
Bewertung
Entwickler: Beyond Games Publishers: Infogrames, Inc.

Online Marketing Manager

Sara Borthwick

Publications Manager

William D. Robinson

Licensing

Maissa Dauriac

Head of Studio

Jean-Philippe Agati

Director of Product Marketing

David Riley

Product Marketing Manager

Melissa Farmer

Public Relations

Meridith Braun

Art Director

Angus Wilson

Senior Traffic Manager

Cecilia Munoz

Senior Producer

François Lourdin

Associate Product Marketing Manager

Frederic Balay

Documentation Specialist

Rick Fish

VP of Development

Steven Ackrich

Executive Producer

Kurt BuschClark Stacey

Senior Programmer

Daryl Tung

Creative Director

D. Christopher Salmon

Lead Effects Scripter

Darren Healey

Illustrator

Miles Woods

Audio Scripter

Jeff Crosby

Director of product development

Jeff Peters

World Modeler

Manny Rangel

Lead Designer

Neil Melville

Effects Scripter

Wayne Healey

Conceptual Illustrator

Dave Laub

Interface Scripter

Wayne Healey

President

Kris N. Johnson

Game Engine Architect

Kris N. Johnson

Tools Programmers

Brad LedbetterRyan McBride

Character Modeler

Ryan B. Peterson

Tool Production Coordinator

Joseph A. Hansen

Lead Conceptual Artist

D. Christopher Salmon

Vice President

Clark Stacey

Senior World Modeler

Gabriel Avila

Human Resources & Office Manager

Jill Poe
Jahr: 2001
Veröffentlichungsdatum
01. Januar 2001
Plattformen: PlayStation 2
Bewertung: ?
Kritiken: ?
Entwickler: Beyond Games Publishers: Infogrames, Inc.

Online Marketing Manager

Sara Borthwick

Publications Manager

William D. Robinson

Licensing

Maissa Dauriac

Head of Studio

Jean-Philippe Agati

Director of Product Marketing

David Riley

Product Marketing Manager

Melissa Farmer

Public Relations

Meridith Braun

Art Director

Angus Wilson

Senior Traffic Manager

Cecilia Munoz

Senior Producer

François Lourdin

Associate Product Marketing Manager

Frederic Balay

Documentation Specialist

Rick Fish

VP of Development

Steven Ackrich

Executive Producer

Kurt BuschClark Stacey

Senior Programmer

Daryl Tung

Creative Director

D. Christopher Salmon

Lead Effects Scripter

Darren Healey

Illustrator

Miles Woods

Audio Scripter

Jeff Crosby

Director of product development

Jeff Peters

World Modeler

Manny Rangel

Lead Designer

Neil Melville

Effects Scripter

Wayne Healey

Conceptual Illustrator

Dave Laub

Interface Scripter

Wayne Healey

President

Kris N. Johnson

Game Engine Architect

Kris N. Johnson

Tools Programmers

Brad LedbetterRyan McBride

Character Modeler

Ryan B. Peterson

Tool Production Coordinator

Joseph A. Hansen

Lead Conceptual Artist

D. Christopher Salmon

Vice President

Clark Stacey

Senior World Modeler

Gabriel Avila

Human Resources & Office Manager

Jill Poe