Motocross Mania 3
Jahr
Veröffentlichungsdatum
01. Mai 2005
Plattformen
Perspektiven
Lead Programmer
Chris BrunningLead Artist
Matt WildeAnimation
Nicholas StephensFinancial Controller
Hasmuck ShahDevelopment Director
Michael LavairePlayer Character Programming
Garry BradySpecial thanks to
Jake BobroffMolly BobroffEmmanuel JarreKevin BishopKevin DartnaillJames MaslinJames PondStephen HoodExecutive Director
Lisa CattoNon Executive Director
Mike ElmsSenior Artist
Josef KainzQuality Assurance
Matthew ChaineyBusiness Development Manager
Dan RogersExecutive Producer
Daniel BobroffGame Design
Robert BennettAdditional Design
Dirk van DijkSound Engineer
Paul WeirProduction Team
Susan CummingsJamie KingSandeep BislaRoozbeh AshtyaniTom BakerTom BassJason BergmanDylan BromleyMichael CalaJeffrey CastanedaBrian F. ChristianLarry ContiJames CrockerJames DalyDaniel EinzigMichael ElkindBill GrossLenny GrossiChristoph HartmannLucien KingMayumi KobayashiJennifer KolbeDan LishChris MadgwickPhil MikkelsonNicholas MontgomeryMarc NesbittIvan PavlovichJon PayneJames QuinlanChristina RecchioDorian RehfieldGregg SandersonMatthew SchlosbergSarah SeabyKristine SeversonHosi SimonTim SweeneyEli WeissmanMarlene YamaguchiLesley Zinn AbarcarJohn ZurhellenLocalization Testing
Antoine CabrolAlain DellepianeCarola BerensChris WelshDominic GarciaGabriel Bienzobas MaurazaNaomi LongStefano MorettiQA Manager
Mark LloydAssociate Producer
Charlie KinlochQA Lead
Andy WebsterLocalization Coordinator
Maike LoaneLocalization Manager
Chris Madgwick"Square Level Head" Written by
Grant Mohrman"Headlock" Written by
Grant Mohrman"High Roller" Written by
Grant Mohrman"Dragonfly" Written by
Grant Mohrman"Sugar High" Written by
Grant MohrmanJahr: 2005
Veröffentlichungsdatum
01. Mai 2005
Plattformen: PlayStation 2, Xbox
Perspektiven: Erste Person / Ich-Perspektive, Dritte Person (Andere)
Bewertung: ?
Kritiken: ?