Games
Mortal Kombat: Shaolin Monks
Jahr
Veröffentlichungsdatum
19. September 2005
Plattformen
Bewertung

Additional Enemy / Character Design

Jason Cole

Background Artists

Joel PayneRichie Romero

Lead Programmer

David Gautrey

Two-Player Designer

Luke Whiteside

Secrets & Menu Designer

Earl Berkeley

Studio Head

Christine Hsu

Character Artist

Jefferson Wand

Lead Background Artist

Damon DuBois

A/V Implementation

Todd Piperi

Additional Effects Design

Omar Kendall

Two-Player Programmer

John Lawrie

Lead Animator

Bruno Velazquez

Production Support

Edwin DeNicholas

Office manager

Kristin Burbidge

Technical Director

David OllmanGabriel Valencia

Production Director

James Maxwell

Director of Operations

Teresa Chang

LEAD DESIGNERS

Adam PuhlJohn Edwards

Graphics System Programmers

Peter JefferiesPaul N. Stapley

Background Concepts

Wendy Davis

Art Director

Paul Interrante

Camera Designer

Hollie Blackman

Lead Character Artist

Mark Lappin

System Administrator

Tom McGuire

Additional Audio

CGMusic

Cinematics Manager

Jon McClenahan

Cinematic Director

Martin Stoltz

Story by

James Krueger

Production Development Director - Art

Martin Murphy

Additional Technical Support

Jon GreenbergAlan Villani

Motion Capture and Animations

Carlos PesinaTony ZeffiroRick ChaseJohn Vogel

Audio Lead

Dan Forden

Music Composition on Opening Cinematic

Soundelux Design Music Group

QA Supervisor

Adam Jones

Director of QA

Paul Sterngold

QA manager

Malcolm Scott

Chicago Studio Head

Scot Bayless

Chicago QA Supervisor

Jacob Beucler

Print Design & Production

Midway Creative Services; San Diego; CA

Executive Producer

Ed Boon

Creative Director

Ed Boon

Associate Producer

Hans Lo

Assistant Producer

Jaime J. Bencia
Jahr: 2005
Veröffentlichungsdatum
19. September 2005
Plattformen: PlayStation 2, Xbox
Bewertung: ?
Kritiken: ?
Entwickler: Midway Studios - Los Angeles Inc. Publishers: Midway Home Entertainment, Inc.

Additional Enemy / Character Design

Jason Cole

Background Artists

Joel PayneRichie Romero

Lead Programmer

David Gautrey

Two-Player Designer

Luke Whiteside

Secrets & Menu Designer

Earl Berkeley

Studio Head

Christine Hsu

Character Artist

Jefferson Wand

Lead Background Artist

Damon DuBois

A/V Implementation

Todd Piperi

Additional Effects Design

Omar Kendall

Two-Player Programmer

John Lawrie

Lead Animator

Bruno Velazquez

Production Support

Edwin DeNicholas

Office manager

Kristin Burbidge

Technical Director

David OllmanGabriel Valencia

Production Director

James Maxwell

Director of Operations

Teresa Chang

LEAD DESIGNERS

Adam PuhlJohn Edwards

Graphics System Programmers

Peter JefferiesPaul N. Stapley

Background Concepts

Wendy Davis

Art Director

Paul Interrante

Camera Designer

Hollie Blackman

Lead Character Artist

Mark Lappin

System Administrator

Tom McGuire

Additional Audio

CGMusic

Cinematics Manager

Jon McClenahan

Cinematic Director

Martin Stoltz

Story by

James Krueger

Production Development Director - Art

Martin Murphy

Additional Technical Support

Jon GreenbergAlan Villani

Motion Capture and Animations

Carlos PesinaTony ZeffiroRick ChaseJohn Vogel

Audio Lead

Dan Forden

Music Composition on Opening Cinematic

Soundelux Design Music Group

QA Supervisor

Adam Jones

Director of QA

Paul Sterngold

QA manager

Malcolm Scott

Chicago Studio Head

Scot Bayless

Chicago QA Supervisor

Jacob Beucler

Print Design & Production

Midway Creative Services; San Diego; CA

Executive Producer

Ed Boon

Creative Director

Ed Boon

Associate Producer

Hans Lo

Assistant Producer

Jaime J. Bencia