Games
Madden NFL 2004
Jahr
Genre
Veröffentlichungsdatum
12. August 2003
Perspektiven
Bewertung
Entwickler: EA Tiburon Publishers: Electronic Arts, Inc.

Lead Software Engineer

Daniel Martin

Development Director

Nikki Rohm

Associate Producers

David OrtizPhil Frazier

Supervising Producer

Jeremy Strauser

Senior Video Specialist

J. Kelly Austin

Sound Designer

Sergei Kossenko

Central Production Manager

Oge Young

PR Marketing

Wendy Spander

Marketing Assistant

Jorge Urban

Produktmanager

Melvin C. Lenzy

Senior Product Manager

Jordan Edelstein

Director of Marketing

Todd Wolf Sitrin

Assistant Character Animator

Glenn Royer

Senior Interface Designer

Gary R. BoodhooMike Nakfoor

Technical Artist

Steven Waller

Art Director

Jacques Hennequet

Associate Modeler, Characters

Mark Flewelling

Senior Modeler, Characters

Don Barnes

Associate Texture Artist

Jeffery McFarland

Interface Designer

Ruchita Burman

Associate Character Animator

Jeff Poole

Associate Modelers, Environments

Marcus CenciDavid R. Keimach

Texture Artist

Ted Sedberry

Associate Interface Designer

Miguel Molinari

Art Production Manager

Jorge Hernandez

Interface Development Intern

Derek Brinkmann

Studio Chief Technology Officer

Robert Moore

Studio General Manager

Steven Chiang

Studio Art Director

John Turk

Tools Director

Ryan Stradling

CG Supervisor

Jim Spoto

Technologists

Icer AddisScott Rich

Director of R&D

Dave Swanson

Senior QA Lead

Alexander Plachowski

Manager of Quality Assurance

Eric Zala

Additional Development Direction

Kiana Mohseni

Music Clearances

Beverly Koeckeritz

Additional Technical Direction

Michael BalfourGreg SchaeferRichard J. Wifall

Additional Audio Support

Aubrey HodgesMichael ReedEric LeBlanc

Additional Production Support

Tom Renedo

Executive of Music

Steven Schnur

Music Supervisor

Cybele Pettus
Jahr: 2003
Veröffentlichungsdatum
12. August 2003
Perspektiven: Vogelperspektive
Bewertung: ?
Kritiken: ?
Entwickler: EA Tiburon Publishers: Electronic Arts, Inc.

Lead Software Engineer

Daniel Martin

Development Director

Nikki Rohm

Associate Producers

David OrtizPhil Frazier

Supervising Producer

Jeremy Strauser

Senior Video Specialist

J. Kelly Austin

Sound Designer

Sergei Kossenko

Central Production Manager

Oge Young

PR Marketing

Wendy Spander

Marketing Assistant

Jorge Urban

Produktmanager

Melvin C. Lenzy

Senior Product Manager

Jordan Edelstein

Director of Marketing

Todd Wolf Sitrin

Assistant Character Animator

Glenn Royer

Senior Interface Designer

Gary R. BoodhooMike Nakfoor

Technical Artist

Steven Waller

Art Director

Jacques Hennequet

Associate Modeler, Characters

Mark Flewelling

Senior Modeler, Characters

Don Barnes

Associate Texture Artist

Jeffery McFarland

Interface Designer

Ruchita Burman

Associate Character Animator

Jeff Poole

Associate Modelers, Environments

Marcus CenciDavid R. Keimach

Texture Artist

Ted Sedberry

Associate Interface Designer

Miguel Molinari

Art Production Manager

Jorge Hernandez

Interface Development Intern

Derek Brinkmann

Studio Chief Technology Officer

Robert Moore

Studio General Manager

Steven Chiang

Studio Art Director

John Turk

Tools Director

Ryan Stradling

CG Supervisor

Jim Spoto

Technologists

Icer AddisScott Rich

Director of R&D

Dave Swanson

Senior QA Lead

Alexander Plachowski

Manager of Quality Assurance

Eric Zala

Additional Development Direction

Kiana Mohseni

Music Clearances

Beverly Koeckeritz

Additional Technical Direction

Michael BalfourGreg SchaeferRichard J. Wifall

Additional Audio Support

Aubrey HodgesMichael ReedEric LeBlanc

Additional Production Support

Tom Renedo

Executive of Music

Steven Schnur

Music Supervisor

Cybele Pettus