Games
Freekstyle
Jahr
Veröffentlichungsdatum
19. Juni 2002
Bewertung

Opening Cinematic

Little Beast

Testing Supervisor

Ludon Lee

Lead Tester

Gary Rondez

Assistant Product Manager

Nicolas Abstoss

Character Rigging

Justin Prazen

Talent Manager

Mitch Miles

Testing Manager

Kurt Hsu

Development Director

Simon Ffinch

International Production Specialist

John Pemberton

Documentation Layout

Christopher Held

Package Art Direction

Creative Services

Associate Producer

Rich Rogers

Art Manager and 3D Modeler

Daniel D. Wood

Animation Processing

Sue Gleadhill

Studio Contracts Coordinator

Milly Ng

Lead Audio Engineer

Laurent Betbeder

Additional Sound Effects

BZ LewisPaul Mogg

Dialogue Editing

Berkeley Sound Artists

Motocross Business Consultant

Russell Stratton

Audio Director

Marc Farly

Camera Animators

Irene NolanMelissa Tseng

Script Writer

Jill Eckhart

International Production Director

Atsuko Matsumoto

Public Relations

Scott Gamel

Spezial Effekte

Matt HeadMelissa Tseng

Executive Producer

David E. DavisScott Rohde

Build Engineer

Raul Gatchalian

Director of Marketing

Jillian Goldberg Gregg

Assistant Producer

Jill Eckhart

Business Affairs

Robert Gonzales

Design Consultants

Scott BandyChris Crowell

Music Supervisor

Steven Schnur

Package Project Management

Adrienne RogersAmy Winter

International Project Lead

Jonathan Silverman

Music Licensing

Beverly Koeckeritz

Produktmanager

Lincoln Hershberger

Technical Director

Laurent Benes

Graphic Designer

Yukiko Arikawa

Art Coordinator

Chuck Beaver

Additional Modeling

Darren Pattenden

Documentation

Gabriel Leon

Additional Engineering

Todd Growney

Assistant Lead Tester

Vincent Brooks

Package Illustration

Jonathan WatsonDavid Wong

Produzent

Todd Arnold

Art Director

John Bell

Additional Animation

Tim Keon

Senior Project Manager

John Byrd

Additional Video Editing

Allison Wong

Particle Beam

The Humble Brothers

Lead Technical Modeler

Christopher Klamm

In-Game Animation and Character Rigging

Tim Oberlander

Director of Development

Denis L. Fung

General Manager

Steven Apour

Lead Software Engineer

Michael Romero

Lighter

Bill Green

Concept Artwork

Elliot Fan
Jahr: 2002
Veröffentlichungsdatum
19. Juni 2002
Plattformen: PlayStation 2, GameCube
Bewertung: ?
Kritiken: ?
Entwickler: Page 44 Studios, LLC, Electronic Arts Redwood Shores Studio Publishers: Electronic Arts, Inc.

Opening Cinematic

Little Beast

Testing Supervisor

Ludon Lee

Lead Tester

Gary Rondez

Assistant Product Manager

Nicolas Abstoss

Character Rigging

Justin Prazen

Talent Manager

Mitch Miles

Testing Manager

Kurt Hsu

Development Director

Simon Ffinch

International Production Specialist

John Pemberton

Documentation Layout

Christopher Held

Package Art Direction

Creative Services

Associate Producer

Rich Rogers

Art Manager and 3D Modeler

Daniel D. Wood

Animation Processing

Sue Gleadhill

Studio Contracts Coordinator

Milly Ng

Lead Audio Engineer

Laurent Betbeder

Additional Sound Effects

BZ LewisPaul Mogg

Dialogue Editing

Berkeley Sound Artists

Motocross Business Consultant

Russell Stratton

Audio Director

Marc Farly

Camera Animators

Irene NolanMelissa Tseng

Script Writer

Jill Eckhart

International Production Director

Atsuko Matsumoto

Public Relations

Scott Gamel

Spezial Effekte

Matt HeadMelissa Tseng

Executive Producer

David E. DavisScott Rohde

Build Engineer

Raul Gatchalian

Director of Marketing

Jillian Goldberg Gregg

Assistant Producer

Jill Eckhart

Business Affairs

Robert Gonzales

Design Consultants

Scott BandyChris Crowell

Music Supervisor

Steven Schnur

Package Project Management

Adrienne RogersAmy Winter

International Project Lead

Jonathan Silverman

Music Licensing

Beverly Koeckeritz

Produktmanager

Lincoln Hershberger

Technical Director

Laurent Benes

Graphic Designer

Yukiko Arikawa

Art Coordinator

Chuck Beaver

Additional Modeling

Darren Pattenden

Documentation

Gabriel Leon

Additional Engineering

Todd Growney

Assistant Lead Tester

Vincent Brooks

Package Illustration

Jonathan WatsonDavid Wong

Produzent

Todd Arnold

Art Director

John Bell

Additional Animation

Tim Keon

Senior Project Manager

John Byrd

Additional Video Editing

Allison Wong

Particle Beam

The Humble Brothers

Lead Technical Modeler

Christopher Klamm

In-Game Animation and Character Rigging

Tim Oberlander

Director of Development

Denis L. Fung

General Manager

Steven Apour

Lead Software Engineer

Michael Romero

Lighter

Bill Green

Concept Artwork

Elliot Fan