Games
Battle Engine Aquila
Jahr
Veröffentlichungsdatum
21. Januar 2003
Bewertung
Entwickler: Lost Toys Ltd Publishers: Infogrames, Inc.

Production Manager (CORE)

Ivan Davies

Infogramers Producer (CORE)

Judi Spiers

Core Games Head of Communication

Lynn Daniel

VP European Marketing

Larry Sparks

European Marketing Director

Frank Heissat

Makreting Manager

Cindy Church

QA Manager (Sheffield)

Lewis Glover

Quality Manager (Lyon)

Olivier Robin

QA Group Manager

Jean-Marcel Nicolaï

Localization Technical Consultant

Fabien Roset

Localization Testing

Babel Media Ltd

Localization & Translators

Sylviane Pivot-ChossatSarah Bennett

Localization Support Group Manager

Sylviane Pivot-Chossat

Director of Creative Services

Steve Martin

Director of Editorial and Documentation Services

Elizabeth Mackney

Director of Marketing Communications

Kristine Keever

PR Manager

Matthew Frary

PR Specialist

Wiebke Vallentin

Studio Sr. Vice President

Jean-Philippe Agati

Vice President Product Development

Steven Ackrich

Graphic Designer

Erica Hoppe

Art Director

Charles Rizzo

Documentation Specialists

Christopher DawleyKurt Carlson

Assistant Lead

Wilfredo Dimas

Vice President of Marketing

Steven M. Allison

Director of Marketing

Jean Raymond

Product Marketing

Tom Richardson

Strategic Relations Sr. Manager

Joy Schneer

Director of Publishing Support

Michael H. Gilmartin

Produzent

David T. Brown

Creative Services

Larry Fukuoka

Creative Services Manager

Cecilia Munoz

Executive Producer

Jon Nelson

Senior Producer

Kyle Peschel

Senior Web Designer

Micah Jackson

Senior Programmer

Gerald Burns

Online Marketing

Sara Borthwick

Storyboard Artist

Neil Maguire

Technical Director

Glenn Corpes

Lead Design

Alex Trowers

Graphic Design

Tze Lim

Music and Sound

Nathan McCree

Project Manager

Jeremy Longley

Lead Game Programming

Stuart Gillam

Lead Artst

Jeremy Elford

Creative Director

Darren Thomas

Gameplay Analysts

William JaulainYan Schied

Senior Gameplay Analyst

Emmanuel Cholley

Test Supervisor

Robert D. Lunt

Pre-Mastering Technician

Chris Greatbatch

Assistant Lead Tester

Jody Hindle
Jahr: 2003
Veröffentlichungsdatum
21. Januar 2003
Plattformen: PlayStation 2, Windows, Xbox
Bewertung: ?
Kritiken: ?
Entwickler: Lost Toys Ltd Publishers: Infogrames, Inc.

Production Manager (CORE)

Ivan Davies

Infogramers Producer (CORE)

Judi Spiers

Core Games Head of Communication

Lynn Daniel

VP European Marketing

Larry Sparks

European Marketing Director

Frank Heissat

Makreting Manager

Cindy Church

QA Manager (Sheffield)

Lewis Glover

Quality Manager (Lyon)

Olivier Robin

QA Group Manager

Jean-Marcel Nicolaï

Localization Technical Consultant

Fabien Roset

Localization Testing

Babel Media Ltd

Localization & Translators

Sylviane Pivot-ChossatSarah Bennett

Localization Support Group Manager

Sylviane Pivot-Chossat

Director of Creative Services

Steve Martin

Director of Editorial and Documentation Services

Elizabeth Mackney

Director of Marketing Communications

Kristine Keever

PR Manager

Matthew Frary

PR Specialist

Wiebke Vallentin

Studio Sr. Vice President

Jean-Philippe Agati

Vice President Product Development

Steven Ackrich

Graphic Designer

Erica Hoppe

Art Director

Charles Rizzo

Documentation Specialists

Christopher DawleyKurt Carlson

Assistant Lead

Wilfredo Dimas

Vice President of Marketing

Steven M. Allison

Director of Marketing

Jean Raymond

Product Marketing

Tom Richardson

Strategic Relations Sr. Manager

Joy Schneer

Director of Publishing Support

Michael H. Gilmartin

Produzent

David T. Brown

Creative Services

Larry Fukuoka

Creative Services Manager

Cecilia Munoz

Executive Producer

Jon Nelson

Senior Producer

Kyle Peschel

Senior Web Designer

Micah Jackson

Senior Programmer

Gerald Burns

Online Marketing

Sara Borthwick

Storyboard Artist

Neil Maguire

Technical Director

Glenn Corpes

Lead Design

Alex Trowers

Graphic Design

Tze Lim

Music and Sound

Nathan McCree

Project Manager

Jeremy Longley

Lead Game Programming

Stuart Gillam

Lead Artst

Jeremy Elford

Creative Director

Darren Thomas

Gameplay Analysts

William JaulainYan Schied

Senior Gameplay Analyst

Emmanuel Cholley

Test Supervisor

Robert D. Lunt

Pre-Mastering Technician

Chris Greatbatch

Assistant Lead Tester

Jody Hindle