Games
007: From Russia with Love
Jahr
Veröffentlichungsdatum
01. November 2005
Perspektiven
Bewertung

Lead Engineer

Louis Gascoigne

Character Modeler

David Northcutt

Video Post Production Lead

Scott Whitney

Lead Designer

Bret Robbins

Design Producer

Chuck Beaver

Multiplayer Designer

Nicholas Corea

Assistant Localization Producer

Philip Maynard

Additional Design

Michael Kirkbride

Character Art Director

Darren Pattenden

Sound Technical Management

David Feise

UI Producer

Chuck Beaver

Lead Multiplayer Designer

Jon-Paul Dumont

Vehicle/Props Modeler

Damarcus Holbrook

User Interface Design Engineer

Patrick Kelly

Directing Animators

Russell CahalanDavid Rader

Production Coordinator

Brodie Andersen

Audio Intern

Patrick Dunnam

Design Intern

Sam Hart

Lead VFX Artist

Ben Wanat

Animation Technical Artist

Craig Brown

Lead Storyboard Artist

John Estes

Character Art Development Director

Gordon Chen

Vehicle Modeler

dabuDavid Northcutt

Multiplayer Associate Producer

Lafayette Taylor

Technical Art Directors

Douglas BrooksScott YuCaleb Owens

Lead Sound Design

Andrew Lackey

Engineering Interns

Kevin DerNikhil Haldar-Sinha

IGC Lead Animator

Ted Sanger

Associate Development Director

Ashley Monif

Lead Gameplay Engineer

Clarence Co

Associate Producer

Chad Okada

Production Assistant

Shari TagueEric Houser

Art Director

Dave Carson

Lighting/Visual Effects

Ashley Monif

Combat/Multiplayer Producer

Steve Papoutsis

Assistant Producers

Ömer BaristiranSerena Lam

Technical Director

Russell BrownMark Danks

Technical Artist

Thomas Van Velkinburgh

VFX Artist

Matt Hightower

Senior Development Director

Scott TaylorJames Rogers

Lead Combat Designer

Wright Bagwell

Sound Integration

David Feise

Audio Director

Paul Gorman

Vehicle Technical Artist

Patrick Cavender

Combat Designers

Mike EllisBen Walker

Lead Lighter

David Blizard

Lead Texture Artist

Logic Canales

IGC Support Engineer

E. B. Olson

IGC Technical Artist

Becky Chow

IGC Integrator

Ryan Kirkman

Senior Producer

Sam PlayerJoseph Rush

Lead Level Designer

Paul Mathus

Lead User Interface Designer

Abe Wallin

Interactive Music Specialist

Rich Bologna

In Game Cinematic (IGC) Development Director

Harry Jarvis

Art Production Manager

Andrea Stoops

Executive Vice President

Travis Rutherford

SVP Legal and Business Affairs

Pamela Reynolds

Counsel

Albert Park

Vice President

Paul Flett

Foley Artists

Jana VanceEllen Heuer

Casting Services

Khris Brown

Localization Manager

Kevin Enos

Localization Project Managers

Steven CiccoriccoJonathan Silverman

Language Integration Test Lead

Gregory Lutton

European Marketing Team

Sara MarshallPeter O'Reilly

Sr. Product Manager

Erika Kathryn Peterson

Assistant Product Manager

Tyler Vaught

Marketing Assistant

Brent Dady

Performer

Maryam Askaar

Score Producer

James Jacobson

Music Preparation

Steven Juliani Music

Recorded by

Jeff Vaughn

Produced and Mixed By

Sonic Fuel Music

Mixed By

Jeff Vaughn

Lead Guitar Theme

Vic Flick

Socre Music composed by

Christopher Lennertz

Score Music conducted by

Christopher Lennertz

Additional Arrangements

James JacobsonCorey A. Jackson

Orchestra Contracted by

Paul Talkington

QA Director

David Steele

QA Central Tools Group Lead

James DeGuzman

Senior QA Manager

Terry M. Barwegen

EALA QA Manager

Alexander Plachowski

QA CTG Support Leads

Chad SchnittjerMelissa Tague

QA Administrative Assistants

Courtney EbaraEricka Sykes

QA Compliance Leads

Mark JohnsonJosh Riemersma

QA Support Manager

Matthew M. Brown

QA Immersion Team Lead

Ram Fenster

QA Web Designer

Steve Jaccaud

QA Hardware Support

Eric CappenKinh Williams

Senior QA Engineer

Behrang Garakani

Sound Supervision

Paul Menichini

Technical Art Director

Gregory Dismond

Character Technical Artists

Allan ArinduqueDaryl Smolen

Scriptwriter

Bruce Feirstein

Character Technical Director

Eric Vignola

James Bond

Sean Connery

Elisabeth Stark

Natasha Bedingfield

Kerim Bey

JB Blanc

Eva Adara

Maria Menounos

Moneypenny, Rosa Klebb

Karly Rothenberg

Red Grant

Brian McCole

Dialog Editing

John Dickey

Mastering

Dave Levision

Motion Capture Lead

Vincent Ng

Motion Capture Team

John MayhewKen Tsia

Additional Motion Capture

Sara CameronAtlin FraserRyan Hietanen

VP Licensing and Interactive

Eric Karp

Executive Director

Tisha Bruce
Jahr: 2005
Veröffentlichungsdatum
01. November 2005
Plattformen: PlayStation 2, PSP, Xbox, GameCube
Perspektiven: Blick von hinten
Bewertung: ?
Kritiken: ?
Entwickler: Electronic Arts Redwood Shores Studio Publishers: Electronic Arts, Inc.

Lead Engineer

Louis Gascoigne

Character Modeler

David Northcutt

Video Post Production Lead

Scott Whitney

Lead Designer

Bret Robbins

Design Producer

Chuck Beaver

Multiplayer Designer

Nicholas Corea

Assistant Localization Producer

Philip Maynard

Additional Design

Michael Kirkbride

Character Art Director

Darren Pattenden

Sound Technical Management

David Feise

UI Producer

Chuck Beaver

Lead Multiplayer Designer

Jon-Paul Dumont

Vehicle/Props Modeler

Damarcus Holbrook

User Interface Design Engineer

Patrick Kelly

Directing Animators

Russell CahalanDavid Rader

Production Coordinator

Brodie Andersen

Audio Intern

Patrick Dunnam

Design Intern

Sam Hart

Lead VFX Artist

Ben Wanat

Animation Technical Artist

Craig Brown

Lead Storyboard Artist

John Estes

Character Art Development Director

Gordon Chen

Vehicle Modeler

dabuDavid Northcutt

Multiplayer Associate Producer

Lafayette Taylor

Technical Art Directors

Douglas BrooksScott YuCaleb Owens

Lead Sound Design

Andrew Lackey

Engineering Interns

Kevin DerNikhil Haldar-Sinha

IGC Lead Animator

Ted Sanger

Associate Development Director

Ashley Monif

Lead Gameplay Engineer

Clarence Co

Associate Producer

Chad Okada

Production Assistant

Shari TagueEric Houser

Art Director

Dave Carson

Lighting/Visual Effects

Ashley Monif

Combat/Multiplayer Producer

Steve Papoutsis

Assistant Producers

Ömer BaristiranSerena Lam

Technical Director

Russell BrownMark Danks

Technical Artist

Thomas Van Velkinburgh

VFX Artist

Matt Hightower

Senior Development Director

Scott TaylorJames Rogers

Lead Combat Designer

Wright Bagwell

Sound Integration

David Feise

Audio Director

Paul Gorman

Vehicle Technical Artist

Patrick Cavender

Combat Designers

Mike EllisBen Walker

Lead Lighter

David Blizard

Lead Texture Artist

Logic Canales

IGC Support Engineer

E. B. Olson

IGC Technical Artist

Becky Chow

IGC Integrator

Ryan Kirkman

Senior Producer

Sam PlayerJoseph Rush

Lead Level Designer

Paul Mathus

Lead User Interface Designer

Abe Wallin

Interactive Music Specialist

Rich Bologna

In Game Cinematic (IGC) Development Director

Harry Jarvis

Art Production Manager

Andrea Stoops

Executive Vice President

Travis Rutherford

SVP Legal and Business Affairs

Pamela Reynolds

Counsel

Albert Park

Vice President

Paul Flett

Foley Artists

Jana VanceEllen Heuer

Casting Services

Khris Brown

Localization Manager

Kevin Enos

Localization Project Managers

Steven CiccoriccoJonathan Silverman

Language Integration Test Lead

Gregory Lutton

European Marketing Team

Sara MarshallPeter O'Reilly

Sr. Product Manager

Erika Kathryn Peterson

Assistant Product Manager

Tyler Vaught

Marketing Assistant

Brent Dady

Performer

Maryam Askaar

Score Producer

James Jacobson

Music Preparation

Steven Juliani Music

Recorded by

Jeff Vaughn

Produced and Mixed By

Sonic Fuel Music

Mixed By

Jeff Vaughn

Lead Guitar Theme

Vic Flick

Socre Music composed by

Christopher Lennertz

Score Music conducted by

Christopher Lennertz

Additional Arrangements

James JacobsonCorey A. Jackson

Orchestra Contracted by

Paul Talkington

QA Director

David Steele

QA Central Tools Group Lead

James DeGuzman

Senior QA Manager

Terry M. Barwegen

EALA QA Manager

Alexander Plachowski

QA CTG Support Leads

Chad SchnittjerMelissa Tague

QA Administrative Assistants

Courtney EbaraEricka Sykes

QA Compliance Leads

Mark JohnsonJosh Riemersma

QA Support Manager

Matthew M. Brown

QA Immersion Team Lead

Ram Fenster

QA Web Designer

Steve Jaccaud

QA Hardware Support

Eric CappenKinh Williams

Senior QA Engineer

Behrang Garakani

Sound Supervision

Paul Menichini

Technical Art Director

Gregory Dismond

Character Technical Artists

Allan ArinduqueDaryl Smolen

Scriptwriter

Bruce Feirstein

Character Technical Director

Eric Vignola

James Bond

Sean Connery

Elisabeth Stark

Natasha Bedingfield

Kerim Bey

JB Blanc

Eva Adara

Maria Menounos

Moneypenny, Rosa Klebb

Karly Rothenberg

Red Grant

Brian McCole

Dialog Editing

John Dickey

Mastering

Dave Levision

Motion Capture Lead

Vincent Ng

Motion Capture Team

John MayhewKen Tsia

Additional Motion Capture

Sara CameronAtlin FraserRyan Hietanen

VP Licensing and Interactive

Eric Karp

Executive Director

Tisha Bruce