Games
Threads of Fate
Jahr
Veröffentlichungsdatum
18. Juli 2000
Bewertung

Original Story Idea & Event Planning

Makoto Shimamoto

Scenario Writer

Daisuke Watanabe

Player Character Design

Tsutomu Terada

Story Character Design

Tadahiro Usuda

Character Motion

Yuichi Kikuchi

Director, Character & Map Programming

Koji Sugimoto

Monster Design

Hiroyuki Nagamine

Character Modeling, Effect & Menu Design

Akinobu Yamakawa

Monster Modeling

Eri Masuda

Character Texture & Motion

Yuko Karube

Composer

Junya Nakano

Event, Effect & Menu Programming

Masaki Kobayashi

Character Texture & Effect Design

Jun Adachi

Character Texture

Yoko Kaneko

Player Character Motion

Takeshi Kanda

Production Management

Kazuhiro Hasegawa

Event Planning

Yaeko Sato

Sound Creation

Hidenori Iwasaki

Localization Director

Ichiro Nonaka

General Manager

Koji Yamashita

Deputy General Manager

Akira Kashiwagi

Quality Assurance Management

Yūji SaitōTakashi SekiHiromi Masuda

Associate Producer

Akihito Kozu

Localization Specialists

Ryosuke TaketomiMaki Yamane

QA Manager

Jon Williams

Lead Product Analyst

Troy A. Boren

Assistant PR Manager

Francine DeMore

Product Administrative Assistant

Mari Takashima

Marketing Assistant

Rika Maruya

Marketing Manager

Kenji Mimura

Packaging/Manual Design

Beeline Group Inc.

Senior Customer Service Manager

Rick Thompson

Assistant Customer Service Manager

Fernando Bustamante

Customer Service Lead

Alaine C. de Leon

Product Coordinator

Beth Faust

Sales Coordinator

Sean Montgomery

President

Jun Iwasaki

Public Relations/Events Manager

Lisa M. Ahern

Business Development Manager

Elaine Di Iorio

Vice Chairman

Yoshihiro Maruyama

Media Planner

Kyoko Yamashita

Creative Planner

Keiko Kato

Product Associates

Andy HsuIrene SamBrad Varey

Assistant Product Managers

Andrew ShiozakiMitsuru George Torii
Jahr: 2000
Veröffentlichungsdatum
18. Juli 2000
Bewertung: ?
Kritiken: ?
Entwickler: Square Co., Ltd. Publishers: Square Electronic Arts L.L.C.

Original Story Idea & Event Planning

Makoto Shimamoto

Scenario Writer

Daisuke Watanabe

Player Character Design

Tsutomu Terada

Story Character Design

Tadahiro Usuda

Character Motion

Yuichi Kikuchi

Director, Character & Map Programming

Koji Sugimoto

Monster Design

Hiroyuki Nagamine

Character Modeling, Effect & Menu Design

Akinobu Yamakawa

Monster Modeling

Eri Masuda

Character Texture & Motion

Yuko Karube

Composer

Junya Nakano

Event, Effect & Menu Programming

Masaki Kobayashi

Character Texture & Effect Design

Jun Adachi

Character Texture

Yoko Kaneko

Player Character Motion

Takeshi Kanda

Production Management

Kazuhiro Hasegawa

Event Planning

Yaeko Sato

Sound Creation

Hidenori Iwasaki

Localization Director

Ichiro Nonaka

General Manager

Koji Yamashita

Deputy General Manager

Akira Kashiwagi

Quality Assurance Management

Yūji SaitōTakashi SekiHiromi Masuda

Associate Producer

Akihito Kozu

Localization Specialists

Ryosuke TaketomiMaki Yamane

QA Manager

Jon Williams

Lead Product Analyst

Troy A. Boren

Assistant PR Manager

Francine DeMore

Product Administrative Assistant

Mari Takashima

Marketing Assistant

Rika Maruya

Marketing Manager

Kenji Mimura

Packaging/Manual Design

Beeline Group Inc.

Senior Customer Service Manager

Rick Thompson

Assistant Customer Service Manager

Fernando Bustamante

Customer Service Lead

Alaine C. de Leon

Product Coordinator

Beth Faust

Sales Coordinator

Sean Montgomery

President

Jun Iwasaki

Public Relations/Events Manager

Lisa M. Ahern

Business Development Manager

Elaine Di Iorio

Vice Chairman

Yoshihiro Maruyama

Media Planner

Kyoko Yamashita

Creative Planner

Keiko Kato

Product Associates

Andy HsuIrene SamBrad Varey

Assistant Product Managers

Andrew ShiozakiMitsuru George Torii