Games
Formula 1: Championship Edition
Jahr
Veröffentlichungsdatum
01. September 1997
Plattformen
Bewertung

Grand Prix Mode Music

Andy BlytheMarten Joustra

F1 97 Intro Theme

Andy BlytheMarten Joustra

Psygnosis Music Producer

Philip Morris

Arcade Mode Music

PC Music Ltd.

Mixed in Dolby Sorrund at Pearl Studios, Liverpool by

Steve Cowell

QA Manager

Kevin Turner

Lead Programmer

Matt Birch

Menu system and Hardware Support

Keith Pickford

Sound System

Jonathan Amor

Artificial Intelligence

David Al Daini

Additional Programming

Mark Craig

Programming - Game Build

Martyn R. Chudley

3D Engine and Dynamics

Walter Lynsdale

3D Utilities and Test Driver

Phil Snape

Background Textures and Graphics

Edward Toth

Business

Sarah Dixon

Technical Support and Testing

Stuart Jackson

Thanks to our families and all of our Friends. Special Thanks to

Chris Hart

3D Modelling, Rendering Sequences and Promo Artwork

Jon DugdaleHalli Bjornsson

3D Modelling, Textures and Promo Artwork

Steven Heaney

3D Modelling, Front-End design, Textures and Promo Artwork

Mark Akester

Textures and Backdrops

Rick Leary

Executive Producer

John Rostron

Associate Producer

Peter Smith

Head of External Development

Steven Riding

Lead producer

Steve Morris

Central PR Co-Ordination

Mark BlewittJonathan Fargher

Manual and Packaging Design

Darren RichardsPeter DykeRichard Turner

Manual Text

Huw Thomas

Product Development Manager

Michaela Riches

Product Manager UK

Nadia Lawlor

PR Manager UK

Glen O'Connell

Product Manager Deutschland

Klaus Albrecht

PR Manager Deutschland

Ingo Zaborowski
Jahr: 1997
Veröffentlichungsdatum
01. September 1997
Plattformen: PlayStation, Windows
Bewertung: ?
Kritiken: ?
Entwickler: Bizarre Creations, Ltd. Publishers: Psygnosis Limited

Grand Prix Mode Music

Andy BlytheMarten Joustra

F1 97 Intro Theme

Andy BlytheMarten Joustra

Psygnosis Music Producer

Philip Morris

Arcade Mode Music

PC Music Ltd.

Mixed in Dolby Sorrund at Pearl Studios, Liverpool by

Steve Cowell

QA Manager

Kevin Turner

Lead Programmer

Matt Birch

Menu system and Hardware Support

Keith Pickford

Sound System

Jonathan Amor

Artificial Intelligence

David Al Daini

Additional Programming

Mark Craig

Programming - Game Build

Martyn R. Chudley

3D Engine and Dynamics

Walter Lynsdale

3D Utilities and Test Driver

Phil Snape

Background Textures and Graphics

Edward Toth

Business

Sarah Dixon

Technical Support and Testing

Stuart Jackson

Thanks to our families and all of our Friends. Special Thanks to

Chris Hart

3D Modelling, Rendering Sequences and Promo Artwork

Jon DugdaleHalli Bjornsson

3D Modelling, Textures and Promo Artwork

Steven Heaney

3D Modelling, Front-End design, Textures and Promo Artwork

Mark Akester

Textures and Backdrops

Rick Leary

Executive Producer

John Rostron

Associate Producer

Peter Smith

Head of External Development

Steven Riding

Lead producer

Steve Morris

Central PR Co-Ordination

Mark BlewittJonathan Fargher

Manual and Packaging Design

Darren RichardsPeter DykeRichard Turner

Manual Text

Huw Thomas

Product Development Manager

Michaela Riches

Product Manager UK

Nadia Lawlor

PR Manager UK

Glen O'Connell

Product Manager Deutschland

Klaus Albrecht

PR Manager Deutschland

Ingo Zaborowski