Games
FIFA 99
Jahr
Genre
Veröffentlichungsdatum
18. November 1998
Perspektiven
Bewertung

Video Post Production

Taylor Moore

Translation Coordinator

Sandra Picaper

QA Lead

Mike Cody

QA Tech Supervisor

John Santamaria

Manager, Libraries

Rick Friesen

Executive Producer

Bruce E. McMillan

Franchise Development Director

Gaivan Chang

QA Assistant Leads, Vancouver

Kyle SellerRyan Yewell

Documentation

James Lenoël

Senior Art Director

David Adams

Lead Programmer

Peter Andrew

QA Coordinators, Vancouver

Jonathan DowdeswellJohn Johnson

Motion Capture Shoot Supervisor

Daven Coburn

QA Assistant Leads

Michael CondreyJohn Largis

QA Technical Lead

Justin Phipps

Core Team Development Directors

Mark LutzDylan MiklashekGiancarlo A. Mori

Localization Producer

Heidi Newell

QA Coordinator

Caesar Filori

Assistant Producer

Andy Beaudoin

Lead Artist

Drew Robertson

Motion Capture Senior Specialists

David ColemanStefan Van Niekerk

QA Manager, Seattle

Sean O'Connor

Produzent

Marc Aubanel

Franchise In-Game Art Lead

David Bollesen

Sound Artist Supervisor

Robert Bailey

Manager, Motion Capture

Evan Hirsch

Director, Product Development

Warren Wall

QA Common Team Lead

Eric Holten Haugen

Development Director

Mike Mathison

Animation Lead

Joe MacDonald

Additional Art

Min Choi

Franchise Art Lead

Jackie Marie Ritchie

Additional Programming

Wyatt ChengPenny Lee

Director, Digital Production

Jeremy Schwartz

QA Common Team Assistant Leads

Jamey BrewsterAaron GrantKristen Olafson

Hardware Compatibility Leads

Jason FeserD'Arcy Gog

Franchise Engineering Architect

Matthew M. Brown

Animation Assistant

Alan Chuck

Localization Testing Coordinator

Dan Rodgers

QA Lead, Vancouver

David Ham

Franchise Associate Producer

Andy Abramovici

CG Supervisor

John Rix
Jahr: 1998
Veröffentlichungsdatum
18. November 1998
Perspektiven: Vogelperspektive
Bewertung: ?
Kritiken: ?
Entwickler: Electronic Arts Canada Publishers: Electronic Arts, Inc.

Video Post Production

Taylor Moore

Translation Coordinator

Sandra Picaper

QA Lead

Mike Cody

QA Tech Supervisor

John Santamaria

Manager, Libraries

Rick Friesen

Executive Producer

Bruce E. McMillan

Franchise Development Director

Gaivan Chang

QA Assistant Leads, Vancouver

Kyle SellerRyan Yewell

Documentation

James Lenoël

Senior Art Director

David Adams

Lead Programmer

Peter Andrew

QA Coordinators, Vancouver

Jonathan DowdeswellJohn Johnson

Motion Capture Shoot Supervisor

Daven Coburn

QA Assistant Leads

Michael CondreyJohn Largis

QA Technical Lead

Justin Phipps

Core Team Development Directors

Mark LutzDylan MiklashekGiancarlo A. Mori

Localization Producer

Heidi Newell

QA Coordinator

Caesar Filori

Assistant Producer

Andy Beaudoin

Lead Artist

Drew Robertson

Motion Capture Senior Specialists

David ColemanStefan Van Niekerk

QA Manager, Seattle

Sean O'Connor

Produzent

Marc Aubanel

Franchise In-Game Art Lead

David Bollesen

Sound Artist Supervisor

Robert Bailey

Manager, Motion Capture

Evan Hirsch

Director, Product Development

Warren Wall

QA Common Team Lead

Eric Holten Haugen

Development Director

Mike Mathison

Animation Lead

Joe MacDonald

Additional Art

Min Choi

Franchise Art Lead

Jackie Marie Ritchie

Additional Programming

Wyatt ChengPenny Lee

Director, Digital Production

Jeremy Schwartz

QA Common Team Assistant Leads

Jamey BrewsterAaron GrantKristen Olafson

Hardware Compatibility Leads

Jason FeserD'Arcy Gog

Franchise Engineering Architect

Matthew M. Brown

Animation Assistant

Alan Chuck

Localization Testing Coordinator

Dan Rodgers

QA Lead, Vancouver

David Ham

Franchise Associate Producer

Andy Abramovici

CG Supervisor

John Rix