Supercross 2000
Jahr
Veröffentlichungsdatum
01. November 1999
Plattformen
Perspektiven
Play-by-Play (Programming)
Robert CostelloFreestyle Programming
Robert CostelloAudio Programming
John EskewMath Programming
John EskewStadiums
Peter LawsonBike and Rider Models
Douglas WikeController Pak Programming
Robert CostelloGame Logic
Rex E. BradfordAnimations (Graphics)
Douglas WikeAnimation (Programming)
Eric MalafeewReplay (Programming)
Ken WilliamsPhysics
Jim BerryAI (Programming)
Jan LenferinkRendering (Programming)
Eric MalafeewExecutive in Charge of Production
Rob MartynCreative Consultant
Alan WeissPublic Relations
Scott GamelPlay By Play Announcer
Art EckmanDirector of Technology
Colin BoswellProduzent
Todd ArnoldAudio Director
Jerry MartinAudio Composer
Jerry MartinProduct Marketing Manager
Charlie CooperProduktmanager
David C. LeeAssistant Product Manager
Aaron BurnsLead Tester
Luke HarringtonAssistant Lead Tester
Kenee CrawfordSupervising Producer
David E. DavisAssociate Producer
Rich RogersArt Director
Margaret Foley-Mauvais"Prisoner of Society"
Performed by The Living End"Over It"
Performed by Pulley"The Next Big Thing"
Performed by MxPxJahr: 1999
Veröffentlichungsdatum
01. November 1999
Plattformen: Nintendo 64, PlayStation
Perspektiven: Erste Person / Ich-Perspektive, Dritte Person (Andere)
Bewertung: ?
Kritiken: ?