Star Wars: Rogue Squadron 3D
Jahr
Veröffentlichungsdatum
07. Dezember 1998
Plattformen
Perspektiven
Project Leader/Programming
Mark Haigh-HutchinsonLead Level Designer
Kevin SchmittInternational Tester
Dana FongLead Artist
Craig RundelsLead Tester
Aaron YoungInternational Programmer
André BremerProduct Marketing Manager
Joel DreskinSpecial Thanks
George LucasAesthetic Advisor
Paul TopolosAdditional Artwork
Kristen MonkaitisInternational Coordinator
Adam PasztoryTexture Artist
John HannonTesters
Leyton ChewErik O'KeadyJesse MooreJohn BuzolichJulio TorresMarcus P. GainesLeland Y. CheeJeff SandersDarren KeoppProduction Coordinator
Dino AgoManual Design
Patty HillTechnical Lead, Sound & Microcode Programming
Thomas EngelLevel Editor Programming
Dirk JagalskiLead Programmer/Additional Design
Holger SchmidtAI Design, Effects & Programming
Jens PetersamFront End & Cutscene Programming
Florian W. Sauer3D & 2D Art
Mario WagnerAdditional Art
Bastian HoppeSound Design/Cutscenes
Rudolf StemberProduzent
Julian EggebrechtData Management
René F. HenkeThanks To Nintendo
Don JamesOriginal Music Composer/Director
Chris HülsbeckStar Wars Theme & Incidental Music from 'The Star Wars Trilogy OST Anthology' Composed By
John T. WilliamsJahr: 1998
Veröffentlichungsdatum
07. Dezember 1998
Plattformen: Nintendo 64, Windows
Perspektiven: Erste Person / Ich-Perspektive, Blick von hinten
Bewertung: ?
Kritiken: ?