Games
Major League Baseball Featuring Ken Griffey Jr
Jahr
Veröffentlichungsdatum
25. Mai 1998
Plattformen
Perspektiven
---
Bewertung

Manual Design (Nintendo)

Greg RichardsonJim Wornell

Produzent

Diego Angel

Project Director

Jim Mcleod

N64 Hardware Interfacing

Michael Street

Art Director

Daren Bader

Modeling/Texturing Tools

Scott Vye

3D Players

Scott Bush

Motion Research

Brian Newlin

Facility Management

Art Wasem

SFX/Music Design/Processing

Jay Levorson

Announcer Voice

Mike Berger

Character Logic/Motion

Christopher Fodor

Motion Director

Jeff Hayes

Tools Programming

Tim Monk

Technical Direction

Michael Limber

Special Thanks (MLB)

Brad Schlachter

Player/Stadium Rendering

Steven Reed

Compression/3D Crowd

David Etherton

3D Stadiums

Ron Suverkrop

Motion Processing

Dale Schneider

N64 Core Graphics/Support

Patrick Hager

Sound Processing

Paul Lackey

Development Coordinators (Nintendo)

Shigeki YamashiroJoseph BayneTim BechtelKenji Okubo

Statistical Simulation

Charles T. Eubanks

Biped/Moca

Tom Schlosser

Music Composition

Jay HenrySteve Adorno

Umpire Voice

Jon St. John

3D Animation Engine/Logic

Paul Skibitzke

Star Talent

Ken Griffey Jr.

Special Thanks (MLBPA)

Evan KaplanJennifer Cooney

Executive Producer

Hiroshi Yamauchi

Interface/N64 Graphics

Michael Kelley

Spezial Effekte

Brad Hunt

Talent/Consultant

Toby Lehman

Sound Design/Programming

Michelle Sorger

Special Thanks (Audio Compression)

Factor 5
Jahr: 1998
Veröffentlichungsdatum
25. Mai 1998
Plattformen: Nintendo 64
Perspektiven: ---
Bewertung: ?
Kritiken: ?
Entwickler: Angel Studios, Inc. Publishers: Nintendo of America Inc.

Manual Design (Nintendo)

Greg RichardsonJim Wornell

Produzent

Diego Angel

Project Director

Jim Mcleod

N64 Hardware Interfacing

Michael Street

Art Director

Daren Bader

Modeling/Texturing Tools

Scott Vye

3D Players

Scott Bush

Motion Research

Brian Newlin

Facility Management

Art Wasem

SFX/Music Design/Processing

Jay Levorson

Announcer Voice

Mike Berger

Character Logic/Motion

Christopher Fodor

Motion Director

Jeff Hayes

Tools Programming

Tim Monk

Technical Direction

Michael Limber

Special Thanks (MLB)

Brad Schlachter

Player/Stadium Rendering

Steven Reed

Compression/3D Crowd

David Etherton

3D Stadiums

Ron Suverkrop

Motion Processing

Dale Schneider

N64 Core Graphics/Support

Patrick Hager

Sound Processing

Paul Lackey

Development Coordinators (Nintendo)

Shigeki YamashiroJoseph BayneTim BechtelKenji Okubo

Statistical Simulation

Charles T. Eubanks

Biped/Moca

Tom Schlosser

Music Composition

Jay HenrySteve Adorno

Umpire Voice

Jon St. John

3D Animation Engine/Logic

Paul Skibitzke

Star Talent

Ken Griffey Jr.

Special Thanks (MLBPA)

Evan KaplanJennifer Cooney

Executive Producer

Hiroshi Yamauchi

Interface/N64 Graphics

Michael Kelley

Spezial Effekte

Brad Hunt

Talent/Consultant

Toby Lehman

Sound Design/Programming

Michelle Sorger

Special Thanks (Audio Compression)

Factor 5